Episodes 13

1

Captured

90%
December 3, 2001

Martin, son of Luke the Warrior, is captured by the evil Badrang. Seasons later, when Martin gets in a fight with Hisk, one of Badrang's horde, he is tied on top of Marshank in a storm. Bandrang hopes the seagulls eat Martin in the morning. But in the middle of the night, Rose the mouse and her friend Grumm the mole hear Martin crying out in the storm; the reason she and Grumm go to Marshank is to rescue her brother, Brome, who was captured by Badrang. She calls out to Martin whether he has seen him. She tells Grumm that they should help the poor mouse. So in the morning they use slings to ward off the seagulls to hope to free Martin, somehow.....

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2

The Return of Clogg

90%
December 10, 2001

As Martin and his new friends languish in Marshank's Prison Pit, Rose and her companion, Grumm, hide from Clogg's advancing seaborne corsairs. Badrang and Clogg finally meet, pretending to be the other's friend, but they both soon skirmish and Clogg retreats intending to take Marshank from his rival. Druwp, one of the slaves, become a traitor to Badrang; he identified the slave ringleader to him. As Badrang posts extra guards the news reaches Martin. Outside, Grumm conspires with Rose to tunnel to their rescue.

Meanwhile in the prison pit, Brome tells of his and Rose's home, the idyllic region called Noonvale. If his father the chief can be alerted, he will surely rescue them. Grumm continues to dig hard to complete the tunnel. Under the cover of Clogg's battle against Badrang Grumm breaks into the Prison Pit to help Martin, Brome, and Felldoh escape.

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3

Escape From Marshank

90%
December 17, 2001

Martin demonstrates he is a born leader, and everybody sees it. Rose sees something else in Martin.

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4

New Friends and Old Enemies

90%
December 24, 2001

Martin and friends survive the storm, but become separated from Brome and Felldoh.

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5

The Play's the Thing

90%
December 31, 2001

Martin and friends continue on toward Noonvale. Clogg plans to double-cross Badrang.

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6

Freedom and Monsters

100%
January 7, 2002

As the Mirdrop threatens to destroy Martin and friends, Rose rushes the monster with a thick branch.

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7

The Great Escapes

100%
January 14, 2002

Martin and his friends are captured by Slo Worms and are dragged into the lizard's lair.

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8

From Marsh to Mountain Heights

100%
January 21, 2002

Martin tries to help the warden, who is under attack. He and his friends are then attacked by the Gawtrybe.

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9

Heroes and Fools

100%
January 28, 2002

Brome and Felldoh attempt to get the slaves to safety when they learn Clogg and Badrang formed a truce.

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10

Tunnel Vision

90%
February 4, 2002

The owl Boldred shows Martin and friends the way to Noonvale.

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Directed by: No director has been added.

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11

Felldoh's Revenge

90%
February 11, 2002

Rose leads Martin and his friends to Noonvale and find out that Brome has not made it back.

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12

Battlefield Marshank

100%
February 18, 2002

Just as the Fur and Freedom Fighters arrive, Felldoh dies. The battle rages until Badrang offers a deal.

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13

Rose of Noonvale

100%
Season Finale
February 25, 2002

Martin and Rose confess their love for each other before tragedy strikes. Martin leads the troops to victory.

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