Episoden 50
Das Ende vom Anfang und der Anfang vom Ende
Der Junge Subaru findet sich plötzlich in einer Parallelwelt wieder, wo er auf eine außergewöhnliche Schönheit trifft, der ihr wertvolles Medaillon gestohlen wurde. Da sie ihn gerettet hat, bietet er seine Hilfe an.
WeiterlesenWiedervereinigung mit der Hexe
Eigentlich hätte Subaru tot sein sollen, doch aus irgendeinem Grund findet er sich an der Anfangsstelle wieder. So beschließt er, sein Glück erneut zu versuchen.
WeiterlesenLebensbeginn in einer Parallelwelt
Subaru will Felt Satelas Medaillon abkaufen, bevor Elsa auftaucht, doch kann er Felt dazu überreden, bevor die Zeit abgelaufen ist?
WeiterlesenZusammensein in der Roswaal-Residenz
Trotz der schlimmen Wunde, die ihm Elsa zugefügt hat, überlebte Subaru das mörderische Aufeinandertreffen und wacht in den Gemächern eines Anwesens im Königreich Lugunica auf.
WeiterlesenDer Morgen des Versprechens ist fern
Subaru ist verwirrt, dass er urplötzlich wieder beim ersten Tag im Anwesen ist. Aus irgendeinem unerfindlichen Grund muss er wohl gestorben sein, oder vielleicht auch nicht?
WeiterlesenDas Geräusch von Ketten
Zum dritten Mal beginnt Subarus erster Tag im Roswaal-Anwesen. Dieses Mal weiß er sicher, dass er gestorben sein muss. Aber wer hat ihn angegriffen? Und wieso? Nun ist Subaru am Zug und sucht aktiv nach einer Lösung für seine Bredouille.
WeiterlesenSubaru Natsukis Restart
Vor Subaru steht jemand, mit dem er nicht gerechnet hat. Das Wissen um die wahre Identität des Angreifers erschüttert ihn zutiefst und seine Welt bricht zusammen, als er erneut stirbt. Zum vierten Mal erwacht er am ersten Tag im Roswaal-Anwesen. Diesmal vergeht die vierte Nacht ohne Vorfall und Subaru begrüßt fassungslos den Morgen des fünften Tages … Doch dann nehmen die Dinge einen ungeahnten Lauf.
WeiterlesenIch habe geweint, geschrien, mich ausgeweint
Zum fünften Mal beginnt Subaru seinen ersten Tag in der Roswaal-Residenz. Um das Vertrauen der anderen zu gewinnen, nimmt er sich vor, diesmal so hart zu arbeiten wie noch nie. Doch sein Körper kann schon bald nicht mehr mithalten …
WeiterlesenWas Mut bedeutet
Subaru ist klar geworden, dass der Schamane, der ihn verflucht hat, im Dorf am Fuße des Bergs sein muss. Zusammen mit Ram und Rem eilt er ins Dorf und versucht, die Identität des Schamanen aufzudecken. Doch die Antwort, die er findet, ist ganz anders als erwartet …
WeiterlesenWie vom Oni besessen
Die Dorfkinder sind gerettet und Subaru erholt sich von den Wunden, die er im Wald erlitten hat. Doch der Schein trügt und sein Leben hängt immer noch am seidenen Faden. Es gibt nur noch eine kleine Chance, sein Leben zu retten, und Rem ist fest entschlossen, sie zu ergreifen …
WeiterlesenRem
Subaru und Ram fliehen mit der bewusstlosen Rem vor den Ulgarm. Zwar scheint Rem gerettet zu sein, doch auf Subaru lastet immer noch ein tödlicher Fluch. Kann er ihn aufheben und gleichzeitig aus dem Wald entkommen? Und was ist wirklich in Rems und Rams Vergangenheit passiert?
WeiterlesenRückkehr in die Königsstadt
Ein Bote kommt zur Roswaal-Residenz, um Emilia in die Königsstadt zu rufen. Es geht um die Königswahl. Subaru begleitet sie, um währenddessen alte Bekannte wiederzutreffen. Doch das Wiedertreffen nimmt eine unerwartete Gestalt an …
WeiterlesenSelbsternannter Ritter Subaru Natsuki
Die fünf Kandidaten für den Königsthron sind endlich versammelt und die Wahl kann beginnen. Als Emilias Ehre infrage gestellt wird, eilt Subaru zu ihrer Verteidigung und ernennt sich kurzerhand selbst zu ihrem Ritter. Damit macht er sich unter den königlichen Rittern einen großen Feind …
WeiterlesenDie Krankheit, die sich Verzweiflung nennt
Nach dem Streit mit Emilia konzentriert sich Subaru auf das Training und die Heilung seines Gates auf der Residenz von Fräulein Krusch. Doch als eine beunruhigende Nachricht von der Roswaal-Residenz kommt, entschließt er sich, noch einmal gegen Emilias Wünsche zu handeln.
WeiterlesenÜber Wahnsinn hinaus
Subaru erreicht endlich die Roswaal Residenz, von der eine besorgniserregende Nachricht gekommen war. Was ihn dort erwartet, überschreitet jegliche Vorstellungskraft.
WeiterlesenDie Gelüste eines Schweins
Um den Angriff auf die Roswaal Residenz abzuwehren, ist Subaru verzweifelt auf der Suche nach Unterstützern in der Königsstadt. Doch kaum jemand ist ihm wohlgesinnt ...
WeiterlesenEntwürdigung im Extrem
Auf dem Weg zurück zur Roswaal-Residenz, um Emilia und die anderen vor dem Angriff der Hexenkirche zu warnen, werden Subaru und Rem vom weißen Wal angegriffen, einem fürchterlichen Monster, dem noch kaum jemand lebend entkommen ist. Doch mit seinem Auftauchen beginnt eine ganze Reihe unheimlicher Geschehnisse.
WeiterlesenVon Null an
Mit Emilias reglosem Körper an seiner Seite tritt Subaru der wirklichen Gestalt Packs gegenüber. Ist sein Wille nun endgültig gebrochen?
WeiterlesenDer Kampf mit dem Weißen Wal
Subaru hat neuen Mut gefasst und ist entschlossen, Emilia und die anderen zu retten. Dazu benötigt er Unterstützung, die er in Form einer Allianz mit Fräulein Crusch sucht. Um diese Allianz zu schließen, muss er sich mit einem überwältigenden Feind anlegen ...
WeiterlesenWilhelm van Astrea
Subaru tritt zusammen mit Crusch, Rem, Wilhelm, Anastasias Söldnern und vielen anderen dem Weißen Wal gegenüber. Crusch scheint auf den Kampf gut vorbereitet zu sein, doch reicht das wirklich aus, das legendäre Monster zu besiegen?
WeiterlesenEin Wagnis im Angesicht der Verzweiflung
Der Kampf mit dem Weißen Wal geht in die finale Phase! Können Subaru und die anderen gegen das scheinbar übermächtige Monster ankommen?
WeiterlesenEin Aufblitzen von Faulheit
Der Weiße Wal ist besiegt, doch der Kampf ist noch nicht vorbei. Auf Emilia und die Bewohner des Mathers-Lands lauert immer noch die Hexenkirche. Subaru plant der Kirche mit einen Überraschungsangriff zuvorzukommen, doch lassen sich Todsündenbischof Betelgeuse und die Hexenjünger damit wirklich aufhalten?
WeiterlesenHeimtückische Faulheit
Todsündenbischof Betelgeuse ist tot, doch der Kampf gegen seine Gefolgsleute, die „Finger“, tobt noch unerbittlich. Können Subaru, Felix und Julius die Dorfbewohner und Emilia vor ihrem Schicksal bewahren und die Hexenkirche endgültig besiegen?
WeiterlesenDer selbsternannte und der allerbeste Ritter
Subaru ist an den Beginn des Kampfs mit der Hexenkirche zurückgekehrt. Kann er den Todsündenbischof und seine Gefolgsleute diesmal endgültig besiegen? Und wie kann man der unglaublichen Fähigkeit des Bischofs Einhalt gebieten?
WeiterlesenEine nette kleine Geschichte
Subaru und Julius sind im Endkampf gegen Todsündenbischof Betelgeuse. Doch auch auf Emilia lauert immer noch Gefahr. Kann es trotz dessen noch zur glücklichen Wiedervereinigung von Subaru und Emilia kommen?
WeiterlesenVerschiedene Versprechen
Amid dying countless times, Subaru finally led the troops to victory against the White Whale and struck down the schemes of the Sin Archbishop of Sloth. After overcoming a painful ending to his these ordeals, he was reunited at last with his beloved Emilia… only to learn that Rem’s existence had been erased from the world, wiped out by the White Whale somewhere in the middle of his death loop. And now that the White Whale is defeated, Subaru and the others face a crisis no one could have expected.
WeiterlesenDer nächste Ort
After concluding their talks with Crusch, Subaru and Emilia return to the village of Arlam, intending to report to Roswaal and discuss what to do next. But they find Arlam deserted and learn that the villagers who had taken refuge in the Sanctuary with Ram have not yet returned. When Subaru and Emilia arrive back at Roswaal’s mansion to find out where the Sanctuary is, they are greeted by Frederica, a young woman who used to work as one of Roswaal’s maids.
WeiterlesenDas lang erwartete Wiedertreffen
On the way to the Sanctuary, Subaru unwittingly finds himself invited to a witch’s tea party, where the hostess introduces herself as Echidna, the Witch of Greed. Subaru is alarmed, but Echidna encourages him to sit and drink his tea before it gets cold. When he somehow makes it back outside after a conversation with Echidna, he finds Otto lying on the ground, battered and beaten. Then, before he even has a moment to assess the situation, Subaru himself is attacked.
WeiterlesenEltern und Kind
It’s supposed to be his own room, a place he’s supposed to be used to seeing, but Subaru can’t shake the feeling that something is off. He’s overcome by an indescribable sense of uneasiness, but being caught in his father Kenichi’s armlock shakes it away. Subaru is stunned, but retaliates with a wrestling move of his own. As the two of them carry on, Subaru’s mother, Nahoko, informs them that she’s hungry and they should all eat breakfast together.
WeiterlesenDer erste Schritt
Having reached a place he can’t return from, Subaru realizes just how much he has been given and how little he can do to repay any of it. After remembering what he must do, he says goodbye to Kenichi and Nahoko and heads to the school. Steeling his resolve, Subaru opens the door to the classroom, where he’s greeted by Echidna in a school uniform. When Echidna says he arrived much sooner than she expected, Subaru responds that she looks good in the uniform.
WeiterlesenDas Evangelium des Mädchens
After dying to Elsa’s blade in Roswaal’s mansion, Subaru awakens back in the graveyard, in the moment immediately after he passed the trial that required him to face his past. Just like the first time he returned there, he wakes Emilia and holds her to comfort her, then returns to Ryuzu and the others. He tells them that he passed the trial himself and suggests that he could complete the remaining stages of the trial in Emilia’s place, but Garfiel is opposed.
WeiterlesenFreunde
Subaru had reached for the door, determined to save Rem from harm even if his current world would soon end. But instead of Rem, he found himself staring at Beatrice’s library. Beatrice had remained silent throughout Elsa’s attack and saved Subaru’s life just moments before Elsa could claim it. Subaru shouts at Beatrice, demanding to know why she didn’t help before everyone else was killed, and an intense argument ensues. Then Subaru catches sight of a familiar-looking book…
WeiterlesenDer Wert des Lebens
Subaru was caught and confined by Garfiel, but Otto shows up to rescue him. Garfiel can’t leave the graveyard while Emilia is undergoing the trial, so Otto says this is their chance to get outside the barrier, but Subaru doesn’t agree. However, after he learns that Ram will be helping them—that she has been ordered by Roswaal to help him, in fact—Subaru puts his escape on hold to have a talk with Roswaal.
WeiterlesenLiebe. Liebe. Liebe. Liebe. Liebe. Liebe dich.
After being eaten alive by a herd of unknown creatures resembling rabbits, Subaru awakens in a half-maddened state next to Emilia in the graveyard. As he pounds his head against the rocky ground over and over in anguish, he finds himself invited once again to a witch’s tea party. There, he tells Echidna about his Return by Death ability, something he has never been able to tell anyone before. Echidna then begins to tell Subaru about the witch who gave him this power and set him on this agonizing path.
WeiterlesenDie Hölle kenne ich
Subaru exits the graveyard to find the surroundings engulfed in deep black shadows. With the sudden appearance of the Witch of Envy, everything is swallowed up by darkness. After Garfiel rushes in to save him, Subaru tries to find a way to get them out of danger, but the Witch of Envy is relentless in her pursuit. Subaru finally offers himself as bait to stall her so Garfiel can intercept and attack, but he’s helpless against the Witch of Envy, and everything continues to be engulfed by her shadows.
WeiterlesenDer Geschmack des Todes
Subaru heads to Roswaal’s mansion in hopes of finding out what’s going on there and how he can fix it. He has Frederica and Petra evacuate to Arlam Village to protect them from Elsa’s attack, then heads to Beatrice’s forbidden library. He tries to get Beatrice out of the library, but her wishes don’t align with his plans, and their discussion goes nowhere. Then, against all logic, Elsa finds her way into the forbidden library…
WeiterlesenDie sieben Hexen und die Teeparty
Subaru awakens in the graveyard with Emilia lying nearby. This time, he makes up his mind to save not only Emilia, but everyone in the Sanctuary and Roswaal’s mansion from the threats that hang over them. Roswaal makes it clear that he will use Subaru’s power to keep starting over by force if he has to, if it will allow him to achieve his own goal. What is driving Roswaal to go to such lengths? In search of the answer to this and many other questions, Subaru goes to see Echidna once again.
WeiterlesenDas Geräusch, das zum Weinen bringt
Subaru is shown several visions of events previously unknown to him during the second phase of the trial. When he feels as if he’s worn away to nearly nothing, the one to stir him is the one who loves him more than anyone else… and is tougher on him than anyone else. When he awakens to see Echidna extending a hand to help him, he tells her he’ll never accept it. Then the Witch of Envy appears, clad in a veil of darkness, and extends her hand to him as well. Subaru refuses again, screaming that he’ll solve everything on his own without any of their help.
WeiterlesenStraight Bet
Tragedy strikes the Sanctuary, and Elsa takes aim at both Roswaal’s mansion and the village of Arlam. After being told that all these threats are cruel traps, Subaru can’t help but give in to despair. While he’s stuck questioning himself and unable to come up with a way out of the dilemma closing in on him, Otto shows up and punches him. Thanks to the many feelings packed in Otto’s fist, Subaru finds his hope again.
WeiterlesenOtto Suwen
Having been born with the “soul of language” divine protection that allows him to converse with non-human creatures, Otto Suwen’s life has truly had its ups and downs. After being run out of his hometown because of his ability, he found his independence as a merchant, was attacked by the Witch’s Cult, met Subaru… and now, his life is literally on the line in a deadly game of tag. To fulfill his part of the plan, Otto must evade Garfiel’s vicious attacks in a desperate effort to buy time.
WeiterlesenNiemand hebt einen Quayne-Stein allein
The missing Emilia was in the graveyard all along, her lost memories beginning to return due to Puck’s disappearance. Confused and losing heart over the realization that she’s forgotten such important memories, she tries her hardest to convey her feelings to Subaru. When the two of them leave the graveyard, they’re awaited by Garfiel, who’s been battered and beaten by Otto and Ram. He tries to prevent the Sanctuary’s liberation by closing off the graveyard himself, but Subaru won’t let him have his way without a fight.
WeiterlesenDer Weg der Erinnerungen
As she attempts the first trial, Emilia finds herself in Elior Forest, where she lived when she was younger. Echidna snidely remarks on her audacity to set foot here after so thoroughly disgracing herself before, but Emilia responds with a bold smile and tells her she won’t cave to the malice of a fellow witch. As they proceed deeper into the forest, they come upon a massive tree towering over its surroundings. At its base is a small, barred door, which Emilia identifies as the Princess Room where she was often sent to play as a child.
WeiterlesenDer Tag, an dem Betelgeuse lachte
Despite a few inconveniences, like being unable to go outside when she wanted, young Emilia lived a happy life in a settlement of elves with Fortuna, whom she lovingly called “Mother.” However, their peace was threatened by the arrival of the Sin Archbishop of the Witch’s Cult representing Greed, Regulus Corneas. In the present, Shima appears before Subaru and the others as they wait outside the graveyard for Emilia to complete the trial, and she tells them of the events leading up to the birth of the Sanctuary.
WeiterlesenDer Permafrost des großen Elior-Waldes
Pandora, the Witch of Vanity, stands before Geuse and Fortuna. They both face her with all the strength they have. Meanwhile, young Emilia runs toward the place where the seal is, believing that everyone will be saved if she gives Pandora what she wants. But when she arrives, Pandora is already there, insisting that she hand over the key to opening the seal.
WeiterlesenDer Beginn des Unterschlupfs und der Beginn des Endes
When Roswaal happily tells the story of how his romance with Echidna began 400 years ago, Beatrice rebukes him for casually calling it a “romance.” Ryuzu interrupts to comment that Echidna saved her, as well. The one thing these three very different people share is their gratitude toward Echidna. But their days spent in both amicable and argumentative conversation about Echidna are brought to an end by one man’s arrival.
WeiterlesenDas Wiedertreffen des Gebrülls
Subaru tries to prevent the attack on the mansion by talking to Roswaal, but Roswaal refuses to let go of the wish he has clung to for 400 long years. Subaru takes Garfiel and Otto along as he hitches up the carriage to Patrasche and heads for the mansion as quickly as he can. Meanwhile, now that Emilia has completed the first trial, Ram asks her for a favor. Touched by the strength of Ram’s feelings, Emilia reaches out to help her.
WeiterlesenDas Glück, das sich auf der Wasseroberfläche reflektiert
Frederica is gradually backed into a corner by Elsa’s attacks. Then Garfiel rushes to the scene with a silver shield on each arm. The siblings’ reunion after so many years is cut short when Elsa’s knife violently clashes against Garfiel’s shield. Meanwhile, Subaru heads to the forbidden library where Beatrice is. She’s surprised when he enters the library and tells her that, after she spent 400 years there under a contract that might as well have been a curse, he’s going to get her out.
WeiterlesenLiebe sogar mein Blut und meine Innereien
After witnessing an unrealized present, Emilia completes the second trial and begins the third and final one. Ram and Puck are fighting their hardest to stop Roswaal. Each of them is doing it all for the sake of realizing their own goals. The battle between Garfiel and Elsa at Roswaal’s mansion is also growing more and more intense. As Subaru is being chased by a guiltylowe, he declares that it’s time to make use of his unparalleled knowledge of the modern world and lures it into a closet…
WeiterlesenWähle mich
After completing the final trial, Emilia emerges from the graveyard into a blizzard heavy enough to block her vision. The people of the Sanctuary and the villagers of Arlam huddle together behind a giant wall of ice, created to shield them from the bitter cold by none other than the great spirit who was once contracted to Emilia. When Emilia touches the ice wall, something flows into her from within it. With a nod of acknowledgement to the voice she hears, she finally takes action.
WeiterlesenEin unsinniger Schritt unter dem Mond
The magic Roswaal is using to control the weather generates enough mana to attract the Great Rabbit, which draws closer to the Sanctuary in a massive horde. Emilia takes Roswaal and Ram to shelter in the graveyard with everyone else, but the Great Rabbit horde has already grown enough to engulf their surroundings. Just when all hope seems lost, Subaru and Beatrice appear before Emilia. So begins Subaru and Beatrice's first battle against the Great Rabbit, one of the Three Great Mabeasts.
Weiterlesen