Épisodes 23
Spell-shocked, Part 1
After creating a portal to the future Raven will enlist the help of Wonder Woman and Batgirl to return her memory!
Lire la suiteSpell-shocked, Part 2
Raven and the DC Super Hero Girls must unite to protect the school from the magical Book of Legends!
Lire la suiteKid Napped
Batgirl is babysitting Robin when a sinister shadow creature appears. What could possibly go wrong?
Lire la suiteBottle Episode
Supergirl must save the Bottled City of Kandor from her school trash processor.
Lire la suiteCareer Day
It's Career Day at Super Hero High and Wonder Woman is learning from the school janitor, Parasite.
Lire la suiteMood Ring
Emotions run wild when Star Sapphire breaks her ring. Can she get everything back to normal before super feelings destroy the school?
Lire la suiteStage Fright
While the girls are preparing for the Super Hero High school play, Raven casts a good luck spell which doesn't quite go to plan.
Lire la suiteHackgirl
When Hawkgirl receives an unpredictable gadget upgrade from Batgirl she struggles to fight off Cheshire.
Lire la suiteMy New Best Friend
When Batgirl loses her memory, she is tricked by Catwoman into teaming up and committing crimes.
Lire la suiteAnti-Hall Monitor, Part 1
In an attempt to get around the ever watchful eye of Hawkgirl, Batgirl creates a sinister app to track her whereabouts.
Lire la suiteAnti-Hall Monitor, Part 2
The Anti-Hall monitor app is out of control and Hawkgirl must come out of retirement to fix Batgirl's mistake.
Lire la suiteHaunted Harley
After being sent to detention, Harley Quinn becomes convinced that Super Hero High is haunted!
Lire la suiteAll Pets Are Off
It’s Pet Day at Super Hero High and DC Heroes such as Wonder Woman, Harley Quinn, The Flash and Batgirl have brought along some of the bravest animals they know to compete in the competition. But when some of the Super-Pets start to mysteriously disappear, the heroes will have to enlist the help of the Teen Titans shape-shifting hero, Beast Boy - to locate their missing animal friends.
Lire la suiteThe Wobble
Wonder Woman, Supergirl, and Bumblebee compete in Super Hero High's gymnastics competition. Wonder Woman is upset after she "wobbles" on her balance beam dismount landing. But when an angry Bleez crashes the competition, Wonder Woman uses The Wobble to her advantage to defeat her.
Lire la suiteRolling Blunder
When Big Barda reluctantly joins the Roller Derby team, the bout against the Furies threatens to demolish Metropolis.
Lire la suiteTarget Practice
Starfire discovers a brand new Earth game which she'll use to defend her friends Wonder Woman and Supergirl from Kryptomites.
Lire la suiteMindscape
When a mysterious force traps Bumblebee inside a dream, Miss Martian must go inside her friend's mind and free her.
Lire la suiteFor The Girl Who Has Everything
Supergirl attempts to fix the things that frustrate her in order to have a perfect world. But, is a perfect world really what anyone wants?
Lire la suiteMissing Martian
Miss Martian wants everyone to forget her birthday, but she gets a bad surprise when her friends seem more interested in attacking Metropolis.
Lire la suiteWater Water Nowhere
When Killer Croc breaks the school's water main before a burglary, Mera's the only one there to stop him - and she has no water to use to defend herself.
Lire la suiteFortress of Solidarity
It's the holidays at Super Hero High and Supergirl is reminded of how much she misses her parents. In an attempt to quench her homesickness, Supergirl goes to the North Pole where she is attacked by Captain Cold.
Lire la suiteSuper Gift Swap
It's the Super Hero High gift exchange and the DC Super Hero Girls are cautious of Harley's ticking gift.
Lire la suiteMy So-Called Anti-Life
Dr. Seid's real identity is revealed after he uses the Math Club as a ruse to solve the Anti-Life Equation.
Lire la suite