Trick x To The x Trick (2011)
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Translations 33
Arabic (ar-SA) |
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Name |
الحلقة 10 |
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Overview |
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Chinese (zh-CN) |
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Name |
欺敌x的x契机 |
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Overview |
本以为在小杰与酷拉皮卡取胜,比分变成二胜一败时,敌人却主张喳唬只是昏过去而已,跟酷拉皮卡之间并没有分出胜负。相对于不愿意给予喳唬最后一击的酷拉皮卡,雷欧力却因为焦虑而显得越来越烦躁。五人之间开始弥漫着不平静的气氛,时间也逐渐一分一秒的过去。 |
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Chinese (zh-TW) |
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Name |
欺敵 x 的 x 契機 |
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Overview |
小傑與酷拉皮卡雙雙獲勝,率領團隊以 2 比 1 領先,但對手卻宣稱喳唬只是昏過去而已,所以酷拉皮卡還沒比完。 |
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Chinese (zh-HK) |
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Name |
上當的原因 |
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Overview |
小剛與古拿比加雙雙獲勝,率領團隊以 2 比 1 領先,但對手卻宣稱喳唬只是昏過去而已,所以古拿比加還沒比完。 |
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Czech (cs-CZ) |
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Name |
10. epizoda |
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Overview |
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Dutch; Flemish (nl-NL) |
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Name |
Aflevering 10 |
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Overview |
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English (en-US) |
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Name |
Trick x To The x Trick |
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Overview |
A female prisoner claim that Majitani is only unconscious, thus Kurapika's match has not been settled. Leorio, and even Killua cannot persuade Kurapika to finish the fight for the latter refuses to fight a person who has lost the will to fight. Frustrated, Leorio decides to use the majority rule as a way out of the difficulty but no one supports him. Elsewhere Hisoka is met by Togari, a former examiner whom Hisoka attacked and is now wanting revenge. Togari attacks with four crescent blades, only to be finished with one sweeping attack. Hisoka then becomes the first applicant to pass this phase. Meanwhile, the team suspects Majitani's real condition. The female prisoner challenges Leorio to have a betting game instead. Leorio agrees and bets ten hours that Majitani is alive, which he wins. Next, he bets twenty hours on Majitani feigning unconsciousness. To confirm, he brings Majitani to the edge of the platform and threatens to drop him. Seeing that, the prisoner changes her bet to forty hours on Majitani being conscious. When he is about to be dropped by Leorio, Majitani moves and admits defeat, putting the score at 2 - 1 in favor of Leorio's team. However, they only have 20 hours left to wager |
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Esperanto (eo-EO) |
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Name |
Epizodo 10 |
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Overview |
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French (fr-FR) |
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L'occasion fait le larron |
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Overview |
Le match de Kurapika n'est pas encore terminé, son adversaire est evanoui mais c'est un match à mort, Ils sont donc dans l'impasse. Pendant ce temps, Hisoka retrouve une ancienne connaissance dans un duel à mort là aussi... |
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Galician (gl-ES) |
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Name |
Episodio 10 |
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Overview |
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German (de-DE) |
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Der Anlass x für x den Trick |
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Overview |
Gons Gruppe schlägt sich weiterhin tapfer in der Arena des Trick-Towers, während Hisoka auf einen alten Bekannten trifft. |
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German (de-AT) |
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Name |
Episode 10 |
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Overview |
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Greek (el-GR) |
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Επεισόδιο 10 |
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Overview |
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Hebrew (he-IL) |
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Name |
מתכסיס × לתכסיס |
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Overview |
גון וקוראפיקה מנצחים בקרבות והקבוצה מובילה 1:2, אבל היריבים טוענים שמאג'יטני רק איבד את ההכרה, ולכן הקרב של קוראפיקה טרם נגמר. |
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Indonesian (id-ID) |
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Name |
Episode 10 |
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Overview |
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Italian (it-IT) |
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Name |
Il succo del trucco |
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Overview |
Leorio deve rimandare l'inizio del suo match fino a quando Kurapika non conclude ufficialmente il suo. Tuttavia, il suo avversario è incosciente e non può arrendersi. |
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Japanese (ja-JP) |
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Name |
ヒッカケ×ノ×キッカケ |
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Overview |
ゴンとクラピカが勝利し、2勝1敗になったかと思われたが、マジタニは気絶しているだけでクラピカの勝負は決着がついていないと敵に主張される。とどめを刺さないクラピカに対して焦りから苛立ちを募らせるレオリオ。5人の間に不穏な空気が流れ始め、時間ばかりが過ぎていく・・・。 |
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Korean (ko-KR) |
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Name |
트릭 x 에 x 트릭 |
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Overview |
곤 일행은 크라피카가 이겼다고 기뻐하지만 데스매치의 규칙에 따라 승부는 아직 매듭지어진 게 아니란 사실을 알게 된다. 레오리오는 크라피카에게 마지타니를 처리하고 오라고 재촉하지만 크라피카는 패자한테 폭력을 쓸 수 없다고 딱 잘라 거절한다. 결국 마지타니가 깨어날 때까지 기다리기로 결정한 곤 일행. 그러나 마지타니는 깨어날 생각을 않고 시간은 하염없이 흐르기만 한다. |
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Latin (la-LA) |
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Name |
Episode 10 |
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Overview |
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Persian (fa-IR) |
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Name |
قسمت 10 |
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Overview |
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Polish (pl-PL) |
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Name |
Trik x za x trik |
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Overview |
Gon i Kurapika wygrywają, zapewniając grupie przewagę 2 do 1, ale przeciwnicy uznają, że Majitani jest zaledwie nieprzytomny, więc Kurapika musi walczyć dalej. |
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Portuguese (pt-BR) |
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Name |
O Truque x do x Truque |
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Overview |
Uma prisioneira afirma que Majitani está apenas inconsciente, portanto, a partida de Kurapika não foi acertada. Leorio e até Killua não podem convencer Kurapika a terminar a luta, pois este se recusa a lutar contra uma pessoa que perdeu a vontade de lutar. Frustrado, Leorio decide usar a regra da maioria como uma maneira de escapar da dificuldade, mas ninguém o apoia. |
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Portuguese (pt-PT) |
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Name |
Episódio 10 |
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Overview |
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Romanian (ro-RO) |
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Name |
Pe pariu |
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Overview |
Gon și Kurapika își câștigă meciurile, iar grupul lor conduce cu 2 la 1. Dar adversarii susțin că Majitani e doar inconștient, deci meciul lui Kurapika nu s-a terminat. |
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Russian (ru-RU) |
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Эпизод 10 |
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Overview |
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Slovak (sk-SK) |
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Name |
Epizóda 10 |
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Overview |
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Spanish; Castilian (es-ES) |
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Name |
Trampa x Para la x Trampa |
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Overview |
Gon y Kurapika ganan sus enfrentamientos, logrando que el grupo tenga ventaja, pero los prisioneros dicen que Majitani solo está inconsciente, así que no dan el enfrentamiento de Kurapika como cerrado. Kurapika se niega a regresar a terminar con Majitani, lo que genera la ira de Leorio. |
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Spanish; Castilian (es-MX) |
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Name |
Episodio 10 |
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Overview |
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Swedish (sv-SE) |
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Name |
Avsnitt 10 |
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Overview |
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Thai (th-TH) |
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Name |
Episode 10 |
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Overview |
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Turkish (tr-TR) |
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Name |
Bitmeyen x Numaralar |
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Overview |
Gon ve Kurapika maçlarını kazanıp grubu 2-1 öne geçirir. Ama rakipleri, Majitani'nin yalnızca bayıldığını ve Kurapika'nın maçının bitmediğini iddia eder. |
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Ukrainian (uk-UA) |
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Name |
Серія 10 |
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Overview |
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Vietnamese (vi-VN) |
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Name |
Episode 10 |
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Overview |
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