Épisodes 16

1

To Mend and Defend

0%
15 avril 1999

Megabyte and Hexadecimal are about to take the core, but Mainframe is saved at the last minute by an incoming game cube. However with Bob gone, Enzo is left having the answer the call of the guardian protocol.

Lire la suite

You need to be logged in to continue. Click here to login or here to sign up.

Megabyte is trying to turn Mainfraime against Enzo, blocking him from entering the games and smearing his reputation with propaganda. When the young guardian finally manages to sneak past the blockade, it's more crucial than ever that he wins, this time facing Rocky the Rabid Raccoon...

Lire la suite

You need to be logged in to continue. Click here to login or here to sign up.

3

Firewall

0%
19 avril 1999

As Megabyte prepares to launch a another attack using the newly recovered Hexadecimal, Mouse initiates a project to seal Megabyte's domain inside a firewall. Enzo and AndrAIa face the user in a Toy Story-esque racing game.

Lire la suite

You need to be logged in to continue. Click here to login or here to sign up.

4

Game Over

0%
20 avril 1999

Enzo and AndrAIa are caught in a tournament style fighting game where they have no control and may not be able to defend against the user.

Lire la suite

You need to be logged in to continue. Click here to login or here to sign up.

5

Icons

0%
21 avril 1999

After getting stuck in a game, Matrix, the hardened and cynical warrior once known as Enzo, and AndrAIa have been wandering the net for a very long time, moving from system to system through the games, searching for a way back to Mainframe. This time they arrive in a barely functioning system, devastated by virals and constant lost games.

Lire la suite

You need to be logged in to continue. Click here to login or here to sign up.

6

Where No Sprite Has Gone Before

0%
22 avril 199930m

Matrix and AndrAIa find themselves on different sides of a conflict between the mysterious Spectrols and a team of super hero sprites.

Lire la suite

You need to be logged in to continue. Click here to login or here to sign up.

7

Number 7

0%
23 avril 199930m

Matrix is shocked when he finds Mainframe inside a game cube. Dot is there... Phong is there... even Bob! But why did he and AndrAIa reboot as Megabyte and Hexadecimal? And who is Number One?

Lire la suite

You need to be logged in to continue. Click here to login or here to sign up.

8

The Episode with No Name

0%
26 avril 199930m

Having finally found a system with ports to the Net, Matrix is overjoyed. But it doesn't last long, when access is blocked as the city comes under siege by a team of... guardians?

Lire la suite

You need to be logged in to continue. Click here to login or here to sign up.

Matrix and Andraia meet up with Captain Capacitor who promises to help them find Bob as long as they release his crew from the prison in which the guardians have placed them.

Lire la suite

You need to be logged in to continue. Click here to login or here to sign up.

10

The Edge of Beyond (2)

0%
28 avril 199930m

The crew of the Saucy Mare enter the web looking for Bob but when a web creature sucks away half of AndrAIa's energy, leaving her in a dying state, Matrix must find the creature so he can save her life.

Lire la suite

You need to be logged in to continue. Click here to login or here to sign up.

11

Web Riders on the Storm (3)

0%
29 avril 199930m

The Saucy Mare is attacked by a group of degraded sprites riding web creatures, and AndrAia is saved by an old friend.

Lire la suite

You need to be logged in to continue. Click here to login or here to sign up.

12

Mousetrap (4)

0%
30 avril 199930m

The traps Mouse once placed to stop the web creatures from accessing Mainframe are now making it difficult for the sprites to return home.

Lire la suite

You need to be logged in to continue. Click here to login or here to sign up.

13

Megaframe (1)

0%
3 mai 199930m

Matrix and the gang finally return to Mainframe only to discover it has been almost destroyed by Megabyte. We learn what the resistance has been doing all this time and the plan to finally save their home.

Lire la suite

You need to be logged in to continue. Click here to login or here to sign up.

14

Showdown (2)

0%
4 mai 1999

The battle for Mainframe begins and Matrix has a final confrontation with Megabyte. Meanwhile, Hexadecimal seems to have gone even more insane but Bob thinks he might be able to help her.

Lire la suite

Équipe technique 7

Une réalisation de : Aucun membre de la réalisation n'a été ajouté à cette fiche.

Un scénario de : Len Wein

Vedettes invitées 0 Distribution des rôles et équipe technique au complet

Aucune vedette invitée n'a été ajoutée à cette fiche.

You need to be logged in to continue. Click here to login or here to sign up.

15

System Crash (3)

0%
5 mai 1999

Mainframe begins to crash around them and users from games played break out into mainframe. Matrix meets up with an enemy from his past.

Lire la suite

You need to be logged in to continue. Click here to login or here to sign up.

16

End Prog (4)

0%
Clôture
6 mai 1999

Mainframe is all but destroyed and Bob realises that their only hope lies in the user.

Lire la suite

You need to be logged in to continue. Click here to login or here to sign up.

Retour vers le haut

You need to be logged in to continue. Click here to login or here to sign up.

Un film, une émission télévisée ou un artiste est introuvable ? Connectez-vous afin de créer une nouvelle fiche.

Général

s Mettre le curseur dans la barre de recherche
p Ouvrir le menu du profil
esc Fermer une fenêtre ouverte
? Ouvrir la fenêtre des raccourcis clavier

Sur les pages des médias

b Retour (ou vers le parent si faisable)
e Afficher la page de modification

Sur les pages des saisons des émissions télévisées

Afficher la saison suivante (flèche droite)
Afficher la saison précédente (flèche gauche)

Sur les pages des épisodes des émissions télévisées

Afficher l'épisode suivant (flèche droite)
Afficher l'épisode précédent (flèche gauche)

Sur toutes les pages des images / photos

a Ouvrir la fenêtre d'ajout d'image / photo

Sur toutes les pages de modifications

t Ouvrir le sélecteur de traduction
ctrl+ s Envoyer le formulaire

Sur les pages des discussions

n Créer une nouvelle discussion
w Basculer le statut de suivi
p Basculer publique / privée
c Basculer fermer / ouvrir
a Ouvrir l'activité
r Répondre à la discussion
l Afficher la dernière réponse
ctrl+ enter Envoyer votre message
Page suivante (flèche droite)
Page précédente (flèche gauche)

Paramètres

Vous souhaitez évaluer ou ajouter cet élément à une liste ?

Connexion