The Walking Dead (2010)
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Denise M. Huth — Co-Executive Producer
Episodes 64
Walk with Me
Andrea and Michonne find a new community of survivors; a decision must be made.
Read MoreKiller Within
The group is severed, placing lives in jeopardy; Merle has a request for the Governor.
Read MoreSay the Word
Rick struggles after another loss; Michonne is suspicious of the Governor.
Read MoreWhen the Dead Come Knocking
The governor seeks information; a new guest at the prison forces Rick's hand.
Read MoreMade to Suffer
Andrea steps up when the people of Woodbury are thrown into uncharted territory; a new threat arises at the prison.
Read MoreThe Suicide King
After the invasion of Woodbury by Rick’s group, Daryl and Merle are captured by The Governor. Rick decides the fate of Tyreese’s group.
Read MoreHome
The group is preparing their next step. Rick goes in search of his lost friend and meanwhile, Daryl and Merle are wondering if they themselves made the right decisions. The governor of Woodbury tries to restore order in the town and is planning to punish the people responsible for the chaos.
Read MoreI Ain't a Judas
Rick and the group are forced to make a decision now that their safety is no longer guaranteed. Andrea feels uncomfortable now that Woodbury has become a police state.
Read MoreArrow on the Doorpost
Rick and the Governor contemplate a peace treaty.
Read MoreThis Sorrowful Life
Rick and the group are faced with a serious problem. If they want a truce with the Governor, they will have to make a huge sacrifice.
Read MoreWelcome to the Tombs
The Governor and Rick Grimes prepare for the oncoming war. Meanwhile, Andrea struggles to escape The Governor's own torture chamber.
Read More30 Days Without an Accident
Rick and the group are as close to an ideal life as possible at the prison.
Read MoreIndifference
The supply mission faces hurdles; the situation at the prison worsens.
Read MoreInternment
Assorted enemies pressure Rick and the group. The survivors and the prison may reach a breaking point.
Read MoreDead Weight
Something new unfolds at a camp outside the prison. The addition of new members may threaten peace.
Read MoreToo Far Gone
After things begin to calm down at the prison, Rick and his group now face imminent danger and destruction. This time, they might not win.
Read MoreNo Sanctuary
We learn the true motives of the Terminans as Rick and the group find themselves in a vulnerable situation.
Read MoreFour Walls and a Roof
Rick and the others find themselves pitted against a group of nasty people.
Read MoreWhat Happened and What's Going On
After all the recent trials the group has faced, a slight detour might prove to be the solution they've been looking for.
Read MoreThe Distance
After withstanding a spectacular storm, Rick and the others meet what appears to be a friendly person, but find themselves mistrustful.
Read MoreFirst Time Again
Rick and the group are still having trouble assimilating into Alexandria. Will a new threat bring them closer together or drive them further apart?
Read MoreHere's Not Here
A new face and setting are introduced. With all that's gone on in the apocalypse, can people be trusted?
Read MoreAlways Accountable
Daryl, Abraham and Sasha encounter many obstacles and a new threat while trying to return to Alexandria.
Read MoreStart to Finish
After a few moments of peace, trouble finds its way to Alexandria again with a threat that may be too big to defeat.
Read MoreNo Way Out
While trying to escape Alexandria, Rick and his group meet trouble when sudden noise draws walkers towards them with what could be fatal consequences.
Read MoreThe Next World
A simple scavenging run proves to be more tricky, when the survivors are not the only ones after a goldmine of supplies.
Read MoreKnots Untie
After Rick comes to the realization that Alexandria might not be as safe as he thought, decisions must be made about where to go from here.
Read MoreNot Tomorrow Yet
Rick and the group realize the only way to maintain the peace of Alexandria is to fight a new enemy. This time, though, our group might be outmatched.
Read MoreThe Same Boat
With no hope of safety in Alexandria, Rick and his band of survivors soon discover a larger world with new dangers and new opportunities.
Read MoreTwice as Far
Two separate groups leave Alexandria for supplies, and while both worry over the future of the community, they will face immediate danger.
Read MoreLast Day on Earth
To save one of their own, Rick's group must venture outside the walls; their experience changes their lives forever.
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