Episoden 20
Inspiriert: Kemp Powers, Etwas Wahres schreiben
Kemp Powers spricht über die Erlebnisse, die ihn zu einer Schlüsselszene in Soul inspirierten. (Disney+)
WeiterlesenInspiriert: Deanna Marsigliese, Die Kunst neu zu denken
Deanna Marsigliese spricht über die künstlerischen Aspekte bei der Entwicklung von Filmfiguren. (Disney+)
WeiterlesenInspiriert: Steven Hunter, Für dieses Kind
Steven Hunter beschreibt, wie seine Vergangenheit seinen SparkShorts-Film "Out" beeinflusst hat. (Disney+)
WeiterlesenInspiriert: Jessica Heidt, Wer hat mehr Zeilen?
Jessica Heidt erklärt uns ihr Software Tool für mehr Gender-Gerechtigkeit in Pixar-Filmen. (Disney+)
WeiterlesenInspiriert: Dan Scanlon, Woher die Ideen kommen
Dan Scalon nimmt uns mit auf die persönliche Reise, die ihn zu seinem Film "Onward" inspirierte. (Disney+)
WeiterlesenPorträts: Cynthia Lusk, Leiterin Internationale Produktion
Director of International Production Cynthia Lusk takes us into the fascinating world of localization. From translations to graphics to even changes in animation, Cynthia and her team work to make sure that Pixar’s films can connect and resonate to fans and families throughout the world.
WeiterlesenPorträts: Marylou Jaso, Konditorin
Marylou Jaso has the sweetest job at Pixar - literally. As Pixar's Pastry Chef, she spends each day creating the confections and sweet treats that delight, inspire, and help feed the studio's creativity.
WeiterlesenPorträts: Rachelle Federico, Produktionsassistentin
As Production Assistant on Pixar's Soul, Rachelle Federico hard work might not always be that glamorous, but she considers it an important and essential need in the creation of an animated film.
WeiterlesenPorträts: Barney Jones, Music Editor
As a Music Editor, Barney Jones uses these talents to help shape the storytelling and emotion of a Pixar film.
WeiterlesenPorträts: Patty Bonfilio, Leiterin Anlagenbetrieb
No two days are the same for Patty Bonfilio. Join her on a VIP tour of the grounds and all of its hidden gems.
WeiterlesenGrundlagen: Rezept für einen Film
How exactly are animated films made using computer graphics? Pixar’s creative minds introduce and break down how a movie is made through understandable explanations using metaphors and examples.
WeiterlesenGrundlagen: Wie man eine Figur erschafft
From cars to fish to toys to superheroes, Pixar characters have unique personalities, designs, and traits. Join Pixar’s character artists and designers as they break down the process of developing a new character.
WeiterlesenGrundlagen: Durch die Linse
Camerawork is just as crucial in animation as it is in live action. Pixar’s layout artists explain the craft behind camera and staging, showcasing how camera positioning enhances emotion within a story.
WeiterlesenGrundlagen: Animation und Schauspiel
Animation brings characters to life by making them move, feel, think, and talk. Pixar animators take us through the artistry of how they breathe life into characters authentically and explain the importance of acting (and eyebrows) in their craft.
WeiterlesenGrundlagen: Farbe, Licht und Emotionen
Light and color are essential in conveying the time of day, creating unique worlds, and even evoking emotion. Pixar lighting directors and artists reveal how they illuminate a scene and how they utilize light and color for everything from terrifying twists to signature Pixar tearjerkers.
WeiterlesenEnthüllt: Es ist Zeit
How can the passage of time be utilized as a tool for emotional storytelling?
WeiterlesenEnthüllt: Jeder liebt einen Bösewicht
From Ernesto de La Cruz to Lotso to Hopper, foes of all shapes and sizes are essential to many of our favorite Pixar movies. But what makes a good villain?
WeiterlesenEnthüllt: Der Blinzeltest
Pixar characters strive to strike a balance between realistic and caricatured.
WeiterlesenEnthüllt: Innerer Antrieb
Beyond the world of Cars, vehicles of all kinds have made their mark throughout Pixar’s films.
WeiterlesenEnthüllt: Keine kleinen Rollen
Take a deep dive into the art of crowds animation. Each of your favorite Pixar characters live in worlds populated by fellow fish, cars, toys, and humans, but creating thousands of these fully animated background characters is no easy feat.
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