193 movies

March 26, 1969

A man who has a body almost completely covered in tattoos is searching for the woman who cursed him with the "skin illustrations". Each tattoo reveals a bizarre story, which is experienced by staring at the scene depicted. When the illustrated man meets a fellow tramp on the road a strange voyage begins.

July 9, 1982

When brilliant video game maker Flynn hacks the mainframe of his ex-employer, he is beamed inside an astonishing digital world...and becomes part of the very game he is designing. In his mission through cyberspace, Flynn matches wits with a maniacal Master Control Program and teams up with Tron, a security measure created to bring balance to the digital environment.

February 4, 1983

As the president of a trashy TV channel, Max Renn is desperate for new programming to attract viewers. When he happens upon "Videodrome," a TV show dedicated to gratuitous torture and punishment, Max sees a potential hit and broadcasts the show on his channel. However, after his girlfriend auditions for the show and never returns, Max investigates the truth behind Videodrome and discovers that the graphic violence may not be as fake as he thought.

September 30, 1983

Two brilliant research scientists have invented a device capable of recording and playing back sensory experiences only to have devastating results when one of them records their own death.

September 22, 1984

A futuristic rebel becomes a Humphrey Bogart character after watching repeated reruns of Casablanca.

While trying to expose corruption and greed, television reporter Edison Carter discovers that his employer, Network 23, has created a new form of subliminal advertising (termed "blip-verts") that can be fatal to certain viewers.

January 5, 1990

Set in the not to distant apocalyptic future. Earth is under invasion from computer/arcade aliens, tensions run high and teenagers still want to 'go out'.

September 21, 1990

This made-for-TV documentary introduces the layperson to concepts and technologies that were emerging in computer interface design in the late 1980s and early 1990s: hypertext, multimedia, virtual assistants, interactive video, 3D animation, and virtual reality.

March 5, 1992

A simple man is turned into a genius through the application of computer science.

April 26, 1992

Revolting mutants hunt human outcasts and underground fighters (Bruce Campbell, Marta Alicia) in a future world of mind control.

Through the wonders of virtual reality, Emmanuelle tries to help a former schoolmate to overcome a traumatic sexual past.

December 29, 1993

After a freak, fatal accident, the soul Karl—aka The Address Book Killer—ends up trapped in the electrical grid. He targets Terry and her son for his next victims, turning home technology against them as deadly weapons.

January 1, 1994

This video shows results from a research project involving simulated Darwinian evolutions of virtual block creatures. A population of several hundred creatures is created within a supercomputer, and each creature is tested for their ability to perform a given task, such the ability to swim in a simulated water environment. Those that are most successful survive, and their virtual genes containing coded instructions for their growth, are copied, combined, and mutated to make offspring for a new population. The new creatures are again tested, and some may be improvements on their parents. As this cycle of variation and selection continues, creatures with more and more successful behaviors can emerge.

April 22, 1994

A lonely teenage horror-movie fan discovers a mysterious computer game that uses hypnosis to custom-tailor the game into the most terrifying experience imaginable. When he emerges from the hypnotic trance he is horrified to find evidence that the brutal murder depicted in the game actually happened -- and he's the killer.

September 21, 1994

Captain Tom "Outlaw" Waters is one of four Air Force pilots taking part in a "black" Defense project involving virtual reality. The project is managed by a secretive Colonel Anderson and overseen by General Breslaw. When two of his colleagues die during test runs after some erratic behaviour in the flight simulator, Waters begins to believe that there is a conspiracy among his superiors. He even begins to suspect his new lover, Caitlin Cole. Written by D.W. Prosser

January 1, 1995

Young Jesse is traveling through time in order to stop some evil virtual reality fight managers from a parallel universe trying to destroy Earth.

February 10, 1995

A teenage boy gets a robotic opponent after winning a laser tag contest; however the robot is not what it seems!

February 28, 1995

Federal Service Agent Justin Vanier has been assigned to infiltrate the mysterious Virtual Arts Academy in search of Eric, a fellow agent. In this high-tech facility, the maniacal leader Warbeck is training assassins to become even more efficient killing machines using virtual reality. Penetrating the organization as a new recruit, Justin finds Eric, and together with the idealistic Vicki must bring down Warbeck before he succeeds with his deadly plans

May 26, 1995

In a dystopian 2021, Johnny is a data trafficker who has an implant that allows him to securely store data too sensitive for regular computer networks. On one delivery run, he accepts a package that not only exceeds the implant's safety limits—and will kill him if the data is not removed in time—but also contains information far more important and valuable than he had ever imagined. On a race against time, he must avoid the assassins sent to kill him and remove the data before it, too, ends his life.

November 1, 1995

Two Nevada border officers, Dave Quarry (Don "The Dragon" Wilson) and John (Ken McLeod), amuse themselves off duty by honing their kick-boxing skills via virtual reality combat. Elsewhere, a computer tycoon prepares to market his company's latest invention, a combination of DNA and virtual reality that creates beings and creatures who look and feel real.

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