45 film

n 22, 2015

Maxine works at a factory making haptic inputs. After she steals one her favorite rabbit-ninja game beats skills directly into her muscle memory. When a fellow haphead causes her father's death she uses her new deadly skills to investigate.

, 16, 2016

Inspired by a YouTube comment from user 00WARTHERAPY00, this touching short film tells the story of a son playing his old Xbox console for the first time years after his father’s death— chasing his father’s ghost in the racing video game Rally Sport Challenge

i 14, 2013

An anti-western propaganda film about the influences of American visual and consumption culture on the rest of the world, as told from a North Korean perspective.

u 16, 2023

American teenagers connect on the early internet to crusade for their favorite videogame of all time, pitting their fan site against a corporate goliath and their own looming adulthoods.

J 25, 2019

A war vet with severe PTSD is threatened by a online video gamer crew for being too good at beating them. He finds out about a personal connection to him that makes him snap.

, 30, 2023

The golden age of arcades may have been in the 80s, but decades later arcades are back and bigger than ever in the arcade bar. Arcade bars have been spreading across the globe; transporting old school gamers back to their childhood while bringing in a new generation of players. It's Cheers for nerds, a place where every body knows your game. "Token Taverns" is a documentary exploring the growth of arcade bars and what this growing trend is all about. "Token Taverns" centers on 3 arcade bars and their owners over 2 years as they try to thrive and survive through a global pandemic.

CCC

n 2, 2023

After talking to an AI online, our protagonist, Mayne, is receiving strange phone calls from an unknown person. Soon he will have to face heavy threats, and get engaged into an action packed adventure to save humanity from evil forces.

1, 2014

The story of a guy who could save the universe.

Over 133 years in the making, from humble beginnings manufacturing 'Hanufuda' cards came one of the world's most recognized videogame companies, from the birth of Mario and Luigi to Donkey Kong and Zelda... to beating its competition and presenting itself as a platform for quality games and strong values. This is the story of Nintendo.

Recorded on March 29th, 2020, without a live audience, this performance features a full orchestral arrangement of select songs from NieR Gestalt/Replicant, and NieR:Automata, narration by a star-studded voice actor cast, vocal performances by the singers, and a special viewing mode for experiencing the projected visuals from the concert. Featuring footage from the Sunday, March 29th, 2020 Tokyo performance at the Tokyo International Forum, Hall A

22, 2024

When a popular internet streamer finds cryptic notes contained in his newly delivered video game, he uncovers a dark secret within his house.

i 11, 2024

A featured Film about Persona 3 characters and the f***** up shit they say to each other.

A 2006 French documentary on Shooting games (STG).

The Squid Sisters performed at Japan Expo in Paris on Friday. Check out the show!

A 2003 French documentary on Japanese arcade video games

LUDO tries to reflect the social value of videogames and the potential of the media as an educational instrumental.

l 17, 2016

Games You Can’t Win explores “empathy” gaming, a new video game movement in which developers are sharing some of their most intimate or traumatic personal experiences through artful, documentary-style video games. Using a combination of intimate verité footage and video capture from the games, the short film tells the stories of three developer and the personal experiences that inspired their game.

Bill Gates gives a speech about Windows 95 and DirectX, starring as the marine from the hit game Doom. This video was screened exclusively to attendees at a Microsoft 1995 promo party, and then leaked a decade later on YouTube.

Here Comes A New Challenger details the origins of the gaming phenomena that is Street Fighter II and how it impacted the lives of kids and teenagers worldwide. It explores not just the tournament aspect of the series, but what made it special to players who didn't have the opportunity to play it in the arcades but in the comfort of their own home. Bedrooms and living rooms became the arcade as children challenged their friends to become champions of the playground.

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