Airi Tsuyuki — Supervising Animation Director
Episodes 6
Mischievous Wolf and No Laughing Matter
Lawrence and Holo stay overnight in the town where they sell the furs. As Lawrence learns more about Holo, Holo learns about the current state of the Church and shares her own wisdom.
Read MoreRomantic Merchant and Moonlit Farewell
Lawrence has figured out the truth behind the silver scheme, and how to profit from it, but in doing so he has made some dangerous enemies. Meanwhile, Holo and Lawrence discuss his grand plans for the future.
Read MoreWolf Incarnate and Obedient Lamb
Lawrence reveals Holo's secret to the manager of Milone Trading Company to gain their help in securing Holo's escape. For merchants, money comes first, so why has Medio Trading captured Holo at all? Lawrence must outthink politics to save Holo.
Read MoreMerchant and Unreasonable God
Holo and Lawrence are trapped in the tunnels below the city, with hunters searching for them in all directions. When danger comes, how far will they go to protect each other?
Read MoreScale of God and Sorcerer of the Grasslands
Lawrence and Holo continue on to the next city to sell the pepper and pick up their next goods on the long journey north. Holo puts her nose to good use, once again.
Read MoreFellow Traveler and Foreboding News
Our travelers encounter a shepherd along the road. Can the Wise Wolf hold back against an enemy of wolves long enough for Lawrence to build more contacts?
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