Patty Jausoro — Producer

Episodes 100

Curious George Flies a Kite

100%
September 4, 200612m
1x1

George wakes up on a windy day in the country. His friend Bill introduces him to a kite, which George wants to fly. However, Bill must go home and George cannot play with the kite until he returns. His curiosity gets the best of him and he soon finds himself flying around the countryside, even taking his friend Jumpy Squirrel with him. This is the pilot episode for the series.

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From Scratch

0%
September 4, 200612m
1x2

On their way to the museum, the Man with the Yellow Hat and George discover that Gnocchi the cat has been accused of scratching the booths in Chef Pisghetti's restaurant. George isn't sure that it was Gnocchi and sets out to solve the mystery. George uses reasoning to find out that the scratches he had seen on the booths were not like scratches he had seen Gnocchi make on the door and he uses pieces of food to measure the length and depth of the scratches.

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Curious George's Home for Pigeons

0%
September 5, 200612m
1x3

George has found himself a new friend in the city, Compass. One of the Doorman's homing pigeons which he keeps on the roof of the apartment building. But the only thing is, Compass has a bad sense of direction. So when the Man says George is not allowed to let pigeons inside the apartment, George decides to build Compass a new home on the balcony outside their apartment, eventually deciding on a tree. But soon George finds out building a tree is not as easy as it seems. Where do trees in nature come from if people don't make them?

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Out of Order

0%
September 5, 200612m
1x4

One day George is walking the street of his apartment building trying to find something to do when he notices a woman leaving numbered boxes outside every building. He decides to be a helpful monkey and return them to her until his friends Steve & Betsy tell him that she is a postal worker and that leaving boxes for people is her job. So they go on a race to see who can finish returning packages first. Winner plays Steve's video game. Steve has a plan to simply run fast but George and Betsy come up with a plan to sort all of the packages by the number of the buildings they go to.

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Zeroes to Donuts

0%
September 6, 200612m
1x5

On a sunny city Saturday, George and the Man decide that it is a good day for donuts and eggs. The Man tells George to write down the number of eggs they have in the refrigerator but George does not write anything because they had none. The Man then realizes that after teaching George everything for so long he forgot to teach him about nothing! He says that zero alone means nothing but when added to smaller numbers makes them bigger. The Man then sends George off to get the donuts with a paper that has an order of 1 Dozen Donuts. But George does not know about a dozen and changes the order to 100 dozen donuts. But after seeing just how many donuts 100 dozen make he tries to do anything to get away with only 1 dozen.

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Curious George, Stain Remover

0%
September 6, 200612m
1x6

George and The Man have just brought home a new rug. The Man thinks it is so perfect he would like to take a picture of it. But when he runs out to get some camera batteries George decides to have a drink of grape juice and spills it on the rug! George knows how to clean it up, though—a lot of soap and water. But he uses so much he fills up the whole house with suds and water. Luckily he knows about the time his friends The Renkins' basement got flooded and they cleaned it out with a pump. George finds the pump at their house but has no easy way to get it back home.

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Buoy Wonder

0%
September 7, 200612m
1x7

George is off to the country boat building contest but on the way, he sees something interesting: a boat that carries cars on the water. Bill shows George his boat and has him watch it for him while he has to run off. But when an accident causes Bill's boat to sink and is no longer able to float, George has to build him a new one so he can use it in the contest instead. But all of the boats George build seem to have the same problem. So he decides to look at how the boats made by the other contestants were built so he can build one that floats.

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Roller Monkey

0%
September 7, 200612m
1x8

The owners of the local city toy store have a problem. They are not selling any roller skates. So when they see George they decide to give him a few pairs to ride around in and advertise for them. Fortunately, George has been curious about wheels on feet since he saw the man roll on a toy car. George loves his skates but realizes he needs practice. He is getting good when the Doorman's wiener dog Hundley sees that he would like to try it as well. Later on, Gnocchi also tries out roller skating and uses Hundley as her skateboard when she sees kids doing it at the local skatepark.

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Curious George On Time

0%
September 13, 200612m
1x9

George's friend Professor Wiseman has a pretty interesting habit-building and fixing clocks. She has just finished work on a very interesting clock where a band comes out and plays every hour. But when Compass comes flying in and George tries to show him the clock he accidentally breaks it and then winds up taking it completely apart when he tries to fix it. George goes to the library to try to find out how to fix it but not from a book. The library has a big clock tower on top that the whole city depends upon. But when the clock's chime scares George he winds up breaking the big clock as well.

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Curious George's Bunny Hunt

0%
September 13, 200612m
1x10

George is in the country seeing Bill's new bunny hutch. Bill is the proud owner of six bunnies and their rabbit mother. George wants to pet one of the bunnies but Bill has to run off on his paper route before he can let him do that. George tries to pet one but when he opens the hutch they all run off leaving George in a big game of hide and seek to find them all.

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Curious George Takes a Job

0%
September 14, 200612m
1x11

George is on a city-wide smelling spree when he comes across Chef Pisghetti's kitchen. Chef Pisghetti is cooking a meal for a famous restaurant critic. Then George comes across some pasta the chef was cooking and had placed in a pot. He notices that it had been crisp but is now all floppy. George then decides that kitchens are magic and finds other things to place in the "floppification pot".

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Curious George Takes Another Job

0%
September 14, 200612m
1x12

Continuing from the previous part, George wants to continue helping Chef Pisghetti in his kitchen but the chef has no work for him. But the chef has a friend named Mr. Glass, a billionaire who owns an apartment building called the Glass Palace and has a love of all things unique. He hires George as a window washer. Things go well until George sees some shadows in one room that look like jungle animals and decides to paint them. As a result, this causes Mr. Glass to get angry and orders 2 painters to chase George but is rescued by The Man With The Yellow Hat. Although Mr. Glass appreciates the room with the jungle animals and decides to rent it out.

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Curious George, Door Monkey

0%
September 15, 200612m
1x13

The doorman has to go away for an errand and leaves Hundley in charge. But soon George arrives and puts on the Doorman's uniform. This makes a deliveryman sign off a bunch of packages to him thinking he is the doorman. George opens all of the packages, which contain autographed balls, thinking they are all from him. But when the person who was supposed to receive them sees them, George realizes his mistake. He and Hundley must then work together to re-package them and stack them up.

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Curious George Goes Up the River

0%
September 15, 200612m
1x14

George and The Man with the Yellow Hat go to the country to feed ducks but have to put their plans on hold when the Renkins' chicks are missing and they must find them. George, however finds a raft on the edge of the river and soon, along with Jumpy Squirrel, finds himself-literally-going up the creek without a paddle. They eventually find a way to stop but they must now find their way back home to the Renkins' farm.

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Curious George And The Invisible Sound

0%
September 18, 200612m
1x15

The Man with the Yellow Hat is studying insect behavior in the country. George eventually tires of watching and decides to go to bed, but a strange and annoying sound in the house keeps him awake. He tries to track down what the sound is but he cannot seem to find it Then the Man tells him it is the sound of a cricket. George then tries to track down the cricket and remove it from the house so he can get some sleep.

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Curious George, A Peeling Monkey

0%
September 18, 200612m
1x16

It's Professor Wiseman's birthday and The Man with the Yellow Hat has bought her a present which George is determined to open. The Man decides to take George's mind off of the present by having him unwrap some oranges for a salad. But soon George wants to know all about different kind of wrapping which leads him down to the department store.

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Curious George, Dog Counter

0%
September 26, 200612m
1x17

Professor Wiseman is taking George to his first dog show which, to his disappointment, is not a show performed entirely by dogs. But when he gets home, The Man with the Yellow Hat wants to hear about all the dogs but George can only remember three. So he goes back to try to take note of them all and eventually brings them all home where he must find a way to organize them to count them easily.

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Squirrel For a Day

0%
September 26, 200612m
1x18

The Man with the Yellow Hat has a predicament. He has to write a tribute speech for Professor Wiseman. Also, the country house cupboards are too small to hold all of their food. Then when Bill tells him how squirrels store food in the ground after seeing Jumpy Squirrel do it, George decides to do the same thing to their food. When the Man finds out, he tells George that squirrels bury nuts, seeds and things that grow. So George decides to plant and grow various objects around the house including the Man's speech which he wants to grow the rest of.

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Curious George Discovers the Poles

0%
September 27, 200612m
1x19

George has gone to his favorite country place, Lake Wanasinklake, where he finds Bill fishing in the lagoon. Bill has caught not fish, but tadpoles and he asks George to look after them as they grow up because "they do some amazing things". But when George figures they are growing tired of the same, small fishbowl, he decides to release them into the lagoon. Later he tries to do anything to get them back but only catches a small green creature which is not one of his tadpoles. Or is it?...

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Curious George Finds His Way

0%
September 27, 200612m
1x20

George has to stay with Hundley in the lobby as the apartment gets cleaned but Hundley does not want George to eat his messy snack in the lobby. After George and Hundley get locked out in the alley behind the apartment building, Hundley runs off trying to find a better way in. George follows him and they eventually meet in a place very far away from home. They decide that, since it is dark out and they can not see their way home, they can hear their way home instead.

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Water to Ducks

0%
September 28, 200612m
1x21

After a rainy country day, George finds a flock of ducks that have taken refuge in a puddle and spends the day playing with them. The next day George sees that the puddle has shrunk and the ducks are flying off one by one in search of more water. He is determined to do anything to get them to stay around. Then he sees his pool, filled with water and empties it out to get it to the top of the hill where the ducks are. But afterward, he must find a way to re-fill it.

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Animal Magnetism

0%
September 28, 200612m
1x22

George has finished drawing the greatest drawing ever, but The Man with the Yellow Hat does not have any good magnets to hang it on the refrigerator with. So, he and George go to the museum to find more and discover the museum's new magnetorium where George learns all about magnetism. He learns that only certain thing attract to a magnet and that any metal that is attracted to a magnet can be turned into one. Soon, George loses his drawing and his quest to find it leads his to the junkyard and a powerful electromagnet.

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Doctor Monkey

0%
September 29, 200612m
1x23

The Man with the Yellow Hat takes George to his checkup. George has never seen a doctor's office or a doctor before and becomes curious. After the doctor has to take a break, George puts on his coat and uses his equipment to try to track down a strange "bloopy" sound he had been hearing and, along the way, has to help several patients such as a woman with allergies a man with a broken arm and a woman with hiccups in the way only a monkey can.

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Curious George the Architect

0%
September 29, 200612m
1x24

There is a big construction project going on on George's street and George is curious as to what is going on. He comes upon a very active and noisy place and sees everything that is going on. When he returns the next day to find the site abandoned, he winds up going on a quest with Gnocchi and Compass to retrieve a loose $10 bill. Along the way, he needs to use several pieces of equipment, such as jackhammers, excavators, and cement mixers, to get it out of a few tight places.

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Zoo Night

0%
October 6, 200612m
1x25

After watching a live video of the new panda on the zoo website, George rushes to the zoo to see it, but gets accidentally locked inside. George tries to find the exit, but mistakenly opens the wrong doors and finds himself surrounded by giraffes, meerkats and penguins. George must put the animals back in their homes.

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Charkie Escapes

0%
October 6, 200612m
1x26

George is trying to get up his game and practice soccer, but Steve & Betsy's Aunt Margret says he must dogsit their dog Charkie. Charkie is very wild and playful and does anything she can to run away from the back alley where George is trying to practice. It seems like every time George has an exit covered, Charkie find another way out. George has to find a way to get her to calm down and sit.

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Curious George's Rocket Ride

0%
October 9, 200612m
1x27

The Man with the Yellow Hat is about to become the world's first untrained person to fly into space so he can deliver food along with several experimental capsules to the International Space Station. But the spaceship designed by Professor Wiseman's assistants Professor Anthony Pizza and Dr. Alvin Einstein is only designed for someone with four hands. So, George winds up being the world's first monkey in space. George is told that he must activate the system that releases the goods for the station at a certain point and that his spaceship is in an orbit around the earth so he will eventually get back around to the station.

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Curious George, Train Master

0%
October 9, 200612m
1x28

George loves his toy train set. When The Man with the Yellow Hat tells him that Bill will be riding home on a train, he takes him to the train station so George can see how a real one works. The Man's friend Mr Quint has a brother who owns the train station and is the station master and shows George how each train has a number on it and must arrive at a certain time. When Mr. Quint and his brother have business to attend to, George is left in charge of the station and must arrange the trains so they all arrive in counting order.

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Curious George and the Dam Builders

0%
October 10, 200612m
1x29

George is having the time of his life playing with his toy boat in a large pond. After one day of playing, though he comes back the next to see his pond almost empty. George finds out that the water is being held back by a dam that was built by a family of beavers, and they will not let him play in their pond. So George gets the idea to build a dam of his own to make a new pond. He later finds out that water is just as important a part of a beaver's home as the dam.

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Curious George's Low High Score

0%
October 10, 200612m
1x30

George comes across his friends Steve and Betsy playing basketball in the city. When George tries to play, he finds out he is not very good and winds up losing the ball when it accidentally lands on a moving pickup truck. They then decide to play miniature golf instead. After Steve tells him that when playing basketball, the winner is the person that has made the most baskets has the highest score, George figures it is the same way for golf. Then Betsy tells him that in golf, the lowest score wins. Since they find the park mini golf course too hard, they decide to build one of their own.

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Curious George Sees Stars

0%
October 11, 200612m
1x31

George wants to be the first person, or monkey in the world to count every star in the sky after Bill tells him that no one has done so. The only problem, though is that George can't stay up at night to count all of them. So he finds a system to keep track of which stars he has counted because, since you can't see stars in the day, he can only count at night. Later on upon returning to the city, George finds that he cannot see the stars even at night because the city has way more light at night than the country.

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Curious George Gets a Trophy

0%
October 11, 200612m
1x32

The Man with the Yellow Hat has just won another trophy and George really wants to have one of his own. After helping Chef Pisghetti, though, George winds up getting one! It is the Chef's own Ice Cream Gnocchi! But it seems like it is always melting or splattering because he does not handle it correctly.

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George Makes a Stand

0%
October 18, 200612m
1x33

George and The Man with the Yellow Hat are looking at the Man's old childhood pictures when George sees one of the man's old lemonade stand. The Man with the Yellow Hat tells George about the time he got a new soccer ball because of it. So, George decides to make one of his own to replace his busted up soccer ball. First George has trouble finding a good location to set up shop, and when he finally finds a good place, people give him money!

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Curious George Sees the Light

0%
October 18, 200612m
1x34

One country day, George sees that a new traffic light is being installed along the road. Never having seen one before, not even in the city, George becomes curious. He sees that cars stop at a red light but not at a green light making him guess that most people preferred a red light to a green one. Since the light is always changing, George is disappointed because there is not much time for people to enjoy one color. So, he changes the light so that all of one side is one color. This winds up confusing drivers on the road until Officer Quint shows up and explains how a traffic light works. It is good for drivers but not Jumpy Squirrel who can no longer cross the road on a tree branch which was cut in front of the light and can't cross the dangerous road itself.

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Candy Counter

0%
October 19, 200612m
1x35

George has gone to Mabel's Department Store where they find that a girl named Cayley has opened up a new candy counter. George notices that all of her candies are unique, each in a different shape and color After Cayley has to run out to buy more ingredients she leaves George in charge of the counter. George is trying to examine the different types of candies when he knocks over all of the candy displays and must now find a way to count all of the candy and re-stack it.

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Curious George, Rescue Monkey

0%
October 19, 200612m
1x36

George's antics have caused him to become caught in some bars on his balcony. The Man With the Yellow Hat is forced to call Rescue Squad 86 to help him out. After saving him from his sticky situation George becomes curious as to how firefighters do their job and all of the tools they use. But it seems like every time George tries to help out in the station he only ends up causing trouble. Soon, though they get called to the museum where it seems Compass the Pigeon is stuck in a high place and it seems like only a certain monkey can help.

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The Truth About George Burgers

0%
October 20, 200612m
1x37

Chef Pisghetti has come up with a new recipe for Giardino Burgers-hamburgers containing no meat. He trusts George to take a box of prepared burgers out to his truck to get sent to the annual firefighter's picnic but George accidentally puts them on the wrong truck. Having lost the burgers George recalls that the chef's recipe was all pictures. He finds the notepad where the chef had drawn everything and finds the recipe for the burgers. Or is it the Chef's plan to expand his rooftop garden?

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Curious George in the Dark

0%
October 20, 200612m
1x38

George is playing with his ball in the country when he winds up losing it in a dark cave. He goes inside to look for it and gets scared by what he sees as monsters in the cave. Seeing that the same kinds of monsters are in his room, George becomes scared of the dark until The Man with the Yellow Hat tells him that the "monsters" are just the same objects as they are in the light and gives him a nightlight. But then a thunderstorm knocks out the power to the country house making him scared again. Remembering what The Man said, George returns to the cave with his trusty flashlight and Jumpy Squirrel to find out if the monsters really are monsters.

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The Clean, Perfect Yellow Hat

0%
October 23, 200612m
1x39

The Man with the Yellow Hat has just gotten his yellow hat back from the cleaners and it is clean, fresh, and perfect! But George's antics wind up nearly blowing the hat away and wind up with a twig caught in the hat. George tries to fix it and winds up pulling a thread loose, making a stain, and then a hole in the hat. He then needs to find a way to fix the hat before The Man comes home so they can go to the new Planetarium. First, George tries to make a new hat but everything he tries doesn't seem to work. Later, he realizes he just needs to fix the hole in the old hat.

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Bee Is for Bear

0%
October 23, 200612m
1x40

It is a fall country day and the Renkins have just gotten the latest fresh batch of honey from their own bee farm. George loves to eat it on warm toast until he sees a bear that eats his snack! He also runs into a bee that stings him, making him afraid of bees. Later, George and Bill find out that all of the bees are in a beehive in Bill's backyard and he is determined to get rid of it so they don't hurt his bunnies. Then, the Renkins show George how bees make honey. George also tries to tell everyone that he saw a bear but nobody believes him because a bear has not been seen in the area for many years.

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Surprise Quints

0%
January 15, 200712m
1x41

It is Mr Quint's birthday and his wife wants to throw him a surprise party. To keep him out of the house to prepare for the party, she sends him to George's house where George must keep him busy with his favorite snack, fish crackers. Later, though, he learns that there are 5 quints-quintuplets. With Mr. Quint there is also Officer Wint Quint, Clint Quint the station master, Sprint Quint the jogger, and Mint Quint the government money printer. George must evenly divide the fish crackers to feed all 5 of them long enough to not know about the party until it is time.

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Muddy Monkey

0%
January 15, 200712m
1x42

George could not take a bath without his favorite bath toy, Sproingy the bubble-blowing frog. Which is good because he often winds up needing several baths a day! He soon runs into Steve and Betsy's pet washing business and learns all about bubbles and how they always wind up round. After losing his bath toy, though, George needs to find it and will not take another bath until he does. This is not good because he is dirty and is tracking dirt everywhere he goes.

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Curious George Takes a Vacation

0%
January 16, 200712m
1x43

George and The Man with the Yellow hat are going on vacation in Hawaii. But when they get to the airport, their plane is delayed. George receives a small toy airplane from the ticket woman but winds up losing it. He goes on a quest to try to hunt it down before they must board their flight but it seems like everyone in the airport is out to stop George from wandering around or causing trouble. Note: One of the workers at the airport says that they are in Chicago, hinting that The Man and George live in Illinois.

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Curious George and the One That Got Away

0%
January 16, 200712m
1x44

George learns all about fishing from Mr. Quint at Lake Wannasinklake. Unfortunately, George does not catch any fish in the lake and only catches junk thrown in by other people. Soon, though, George finds an American eel and wants to catch it. He becomes even more determined when Bill says he wants to catch him to "take him home". George would like to catch it but he does not have a fishing rod.

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Ski Monkey

0%
January 17, 200712m
1x45

A large snowstorm happened overnight in the country and George wants to go outside and play in the snow But it seems like the snow is too deep to even walk in. Later he comes across a group of kids playing in the snow and they give him a pair of snowshoes as well as a sled to quickly move through the snow. Later, Bill gives him a pair of skis. Soon, George comes across a pig that had wandered out the night before and has to find a way to get it home.

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George the Grocer

0%
January 17, 200712m
1x46

In the city, George wants an oven, (much like an Easy Bake Oven) but the Man with the Yellow Hat says it is too expensive. So, he goes to the grocery store and, without the owner's knowledge, helps shoppers and improves the business. When the owner notices he awards George Employee of the Month and pays him, which makes the Man proud.

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Keep Out Cows

0%
January 18, 200712m
1x47

George has come across a big field of beautiful wildflowers in the country. He decides to share the wildflowers with Leslie and the rest of the cows but Leslie eats them and they go after the rest. George wants to save the flowers from being eaten by cows. George tries communicating with the cows, distracting them, and building a wall, but nothing seems to work until he uses a strong wall to save one of the flowers causing the cows to not get past the wall. The failed items George uses to save the flowers is arrows but cows go through them, a scarecrow that has an angry face but the cows eat it, and hanging newspapers that the cows crash into.

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Curious George and the Missing Piece

0%
January 18, 200712m
1x48

George has taken interest in the new dinosaur skeleton in the museum. Professor Wiseman tells him that the skeleton was dug up over time from different bones, which were later assembled together. George decides to find a skeleton of his own and digs a hole where he finds a bone. He then tries to figure out what kind of animal the bone came from. The only problem is that Charkie keeps stealing his bone!

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Camping with Hundley

0%
January 19, 200712m
1x49

The Man with the Yellow Hat takes George camping. George becomes excited to go again and soon, goes camping with the Doorman and Hundley. But the Doorman has a very different way of camping with a trailer with "all the comforts of home". Soon, a thunderstorm knocks out the power source to the trailer and also floods it. The Doorman now has to camp in the traditional way but has no idea how. Fortunately, George remembers everything from his previous camping experience.

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Curious George vs. The Turbo Python 3000

0%
January 19, 200712m
1x50

At the amusement park, George wants to ride the Turbo Python 3000, but he is too short. George has a measurement tool of sort on him-a whip of licorice. George has to grow the length of one licorice whip in a day so he can be tall enough to ride. Meanwhile, The Man with the Yellow Hat has a problem of his own. He wants to overcome his fear of roller coasters.

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Housebound

0%
February 19, 200712m
1x51

George's curiosity about bones leads him to climb the dinosaur skeleton at the museum but he ends up falling off and breaking his leg. George must wear a cast for a few weeks and stay home. Hundley stays with him as his monkey sitter. George begins in a wheelchair and does not know how to use it, but Hundley teaches him how to navigate around the furniture in his apartment. Soon, George can walk on crutches and Hundley helps him out in the same way. Later, once George can walk on his cast, he goes to places like the park with Hundley.

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Curious George Rides a Bike

0%
February 19, 200712m
1x52

George sees Bill riding his bike and doing his paper route which make him want to do the same. The Man with the Yellow Hat finds his old bike and adjusts it for George before teaching him how to ride. But George forgets to look where he's going and crashes his bike, breaking it. Fortunately, Mrs. Renkins is quite the handyman and fixes his bike. After the Man buys him a George-sized bike, Bill entrusts him with a paper route which goes well, until George sees several ducks in a pond and wants to make paper boats like that time he went to the pond with The Man.

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The All-Animal Recycled Band

0%
February 20, 200712m
1x53

The Man with the Yellow Hat has a hobby playing the tuba in Rescue Squad 86's firehouse band. George becomes excited at the thought of a band, but the Man will not let George play his tuba. George then decides to make his own instruments and that his animal friends will be the ones playing them. The only problem is that his animal friends seem to get distracted too easily and, after causing a loud racket on the roof of the apartment building where they are practicing, someone calls the fire department.

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The Times of Sand

0%
February 20, 200712m
1x54

George loves the country house. But sometimes he wishes he could live in something else, like a country castle. When The Man offers to take him to the beach to build sand castles, George decides to try to build the world's biggest sand castle. At the beach, they run into Bill and Mother Rabbit who loves to burrow. George has trouble building his sand castle because the sand does not want to hold together. Later, Bill tells him that only the wet sand down by the water is good for building. George tries building by the water but his sand winds up being washed away by the tide. Later, The Man tells George how to get good wet sand away from the water and he along with George, Bill, and Ma Rabbit work on the world's biggest sand castle.

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The Elephant Upstairs

0%
February 21, 200712m
1x55

George has been hearing some strange noises from the neighbor's apartment upstairs. He figures that if The Man with the Yellow Hat lives with him, why wouldn't their new neighbor? But The Man is determined not to let George spy on the new neighbor to find out. George guesses that with a loud noise like the one he is hearing, the new neighbor has an elephant. But then George hears some different noises. What is that neighbor's elephant up to now and how can George get The Man to believe that an elephant is living upstairs?

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Being Hundley

0%
February 21, 200712m
1x56

George has been getting a little tired of The Man With the Yellow Hat telling him what to do. So, he decides that he will live his life like Compass the Pigeon, but George soon finds out that the differences between monkeys and pigeons are too great for them to act like one another. So, George decides to act like a creature more like him. Acting like Gnocchi, the cat doesn't work for him because he can't lick himself clean with getting a furry mouth. Then George finally decides, he would like to be just like Hundley because it looks easy being a lobby dog. But after he, Hundley and the Doorman wind up trapped in the elevator, George discovers that when it comes to being a monkey, things come to him naturally.

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George Fixes Betsy's Wagon

0%
February 22, 200712m
1x57

George has to take a pile of stuff down to the recycling center. He comes upon Steve who is holding Betsy's wagon. He has a package for Betsy that he is picking up from the package delivery right next door to the Recycling Center. George places all of his stuff in the wagon but, after an accident, one of the wagon's wheels pops off and Steve later winds up sending it rolling off on its own. With the wheel lost, Steve and George must find a new one that is the same size as all the others because, if one is used of the wrong size, the wagon does not travel straight.

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Curious George Takes a Dive

0%
February 22, 200712m
1x58

George is helping The Man with the Yellow Hat dig in the country garden when he finds a pile of worms and wants to keep them. But The Man tells George about a similar experience with a turtle from back when George first learned how to dive in the lake. George remembers how Bill had first taught him how to dive in Lake Wanasinklake to locate a lost throwing disc. George finds a turtle trying to go into the lake and tries to remind it that it needs to hold its breath when it goes in. After it does not listen, George decides that is trying to clean itself, so he takes it home to give it a bath and decides to keep it as a pet. But it seems like whatever George does, he can't get the turtle out of its shell.

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Unbalanced

0%
February 23, 200712m
1x59

It has just become Springtime in the city and Chef Pisghetti's friends the Balancing Zucchinis are in town. George is excited seeing what they do and he would like to become a Zucchini. But of course, his trying to be like them messes up their practicing for the big show. Later on during the show, The Zucchinis volunteer Chef Pisghetti to be in an act of theirs. But Gnocchi, always going to the chef whenever she sees him, starts walking across a tightrope to their act upsetting one of the Zucchini's who is allergic to cats. It is up to George to walk across the tight rope and retrieve Gnocchi.

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Curious George vs. Winter

100%
Season Finale
February 23, 200712m
1x60

It is early winter in the country and George wants to play outside. But the problem is he has toys for summer and snow but no toys for just plain cold. He decides he will have fun by playing with Bill's bunnies but Bill is taking them to his grandmother's house for the entire winter. Bill wants him to leave out nuts and seeds for Jumpy Squirrel all winter and George wants to find a way to have fun in the winter cold. Later, after he sees how the water in his pool is frozen, he finds a way to have fun outdoors AND give Jumpy the food he needs.

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Up, Up and Away

0%
September 3, 2007
2x1

George arrives in the country for some of the Renkins' fresh blueberries but soon finds out something else: Mrs. Renkins is setting up a hot air balloon. She offers to take George and the Man up and down a few times. Soon, Bill shows up and he and George accidentally send the balloon skyward an untether it. George and Bill are then left soaring across the country sky and have no clue how to stop and land.

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Skunked

0%
September 3, 2007
2x2

George is in the country eating a sandwich when he sees a strange-looking animal stealing his food! After trying to scare it away he winds up getting sprayed with a stinky fluid. The Man tells George that the animal he met was a skunk and that they spray to defend themselves. Bill finds the skunk to be living under his front porch and seals up its home. That leaves the skunk to nestle in the basket George and the Man brought to the country and they wind up accidentally bringing it home to the city.

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Monkey Underground

0%
September 4, 2007
2x3

The Renkins' are having a problem with their grape yard. A group of gophers have made their home in the ground under the garden and are stealing the grapes. Upset with the problem, Mr. Renkins calls Calhoun the Gopher-getter, an exterminator, to come and catch the gophers. George does not like the idea of somebody catching the innocent gophers, even if he does plan to release them again. So he decides to build a connecting tunnel between his house and the Renkins' garden so the gophers can escape.

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Cat Mother

0%
September 4, 2007
2x4

George has another job in the city. He has to take care of Professor Wiseman's new kitten, Lucky for a day. Lucky appears to have a crush on Hundley, which is unfortunate because Hundley is allergic to cats. When the Doorman tells George to keep Lucky away, he decides to build a version of Hundley which will not make Lucky sneeze. When things do not work out, George decides to use something of Hundley's, making him mad. When Lucky hears Hundley barking through the air vent, she goes inside the walls of the apartment to try to find him.

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Up a Tree

0%
September 5, 2007
2x5

Where can you paint on the walls and butter corn with your feet? Not in the country house! George sets out to build a tree house where he can set his own rules, but along the way he accidentally steals Mr. Quint's nails and Ms. Renkins' scrap wood. And in George's house the rules are that you have to paint on the walls and butter corn with your feet.

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Curious George and the Trash

0%
September 5, 2007
2x6

The Man in the yellow hat is trying to get ready for his photo on his new licence but when George tries to help, the ensuing chaos ruins the Man's hat! The hat is cleaned and restored like new and the Man puts it on the kitchen counter right next to an identical looking box of trash. In a rush, George accidentally throws out the box with the hat and must go on a city-wide spree to find it. Unfortunately it seems like every trash can and dumpster in the city George finds has already been emptied by the garbage truck. George finds some disposed items at Pisghetti's restaurant but Chef Pisghetti tells him that it is not trash, it is recycling. He tells George to go look for the hat in the landfill.

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Curious George Gets All Keyed Up

0%
September 6, 2007
2x7

Betsy has to play her xylophone in the school recital but she has to get her hair dressed and does not want to take her xylophone to the hairdresser. She entrusts George and Steve to get the xylophone to the school. Unfortunately when George knocks the xylophone over he must put it back together. He remembers how the notes, when played in order, sound like they are climbing stairs. But it seems like no matter how he sets up the bars, he can't get them in order. He realizes he needs to count in order from one to set up the xylophone properly. But George cannot count past 12 and the xylophone has more pieces than that.

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Gutter Monkey

0%
September 6, 2007
2x8

The Man in the yellow hat is competing in the country town bowling tournament at Bowlmore Lanes but it seems like George does not have any luck getting the ball to hit the pins because it keeps falling into the gutter. When he sees The Man polishing his bowling shoes because they make it extra lucky, George decides to polish his bowling ball too. After George polishes the ball he decides to give it a test roll. However, the yard is bumpy and the driveway is a hill so he just cannot get the ball to roll straight. That is until he keeps the ball so long that The Man forgets it and George sees the road from the country house to the Bowling Alley is like a big bowling lane with gutters.

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Grease Monkeys in Space

0%
October 8, 2007
2x9

The Man With the Yellow Hat is about to get a big job! He is going to go up into space to fix the Einstein-Pizza Space Telescope, which is broken and pointed right at Pizza's kitchen window. Dr. Einstein and Professor Pizza explain that the spaceship has a self-locking air lock but they accidentally forgot to make a way to open it from outside. George has to tag along to push the button that would let him in but is forced to go outside and do the job when the Man's tether breaks. Worse off, George is told he has only 2 minutes of air to complete the job.

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Piñata Vision

0%
October 8, 2007
2x10

George is at Betsy's birthday party and sees that they have something he has never seen before, a piñata! After George is told how to play, he goes on a free-swinging spree and winds up breaking everything in the backyard BUT the piñata! Aunt Margret tells George to stay outside and play with Charkie and asks him to put his blindfold on and follow her around the backyard with his other senses. Charkie soon escapes the backyard and a blind George begins to follow her around the city in a way other than seeing her.

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All-New Hundley

0%
October 9, 2007
2x11

George is pretty mad at Hundley who will simply not let him play in the lobby and wishes Hundley could be more like him. One day though, he notices that Hundley is barking loudly and acting bouncy and playful, much to his wish! He then notices that Hundley seems to go back and forth between acting bouncy and playful, and acting like his normal self. Realizing that something is not normal about Hundley's split personality, he tries to figure out what is going on.

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Signs Up

0%
October 9, 2007
2x12

George and The Man run into Steve at the local movie theater taking down signs for the old movies, which the manager lets him have. Steve tells George that he collects all of the posters which makes George want a collection of his own of sorts. When he sees a guy taking down a sign, he decides to collect various signs from around the city. So he goes around the city taking every sign from the park, zoo, and science museum. When he goes back out to look for more, he notices the park in chaos. Realizing that it is because the signs are gone, he decides to put them back. George puts back all of the signs but does not put them in their original places causing more chaos. The Man then tells George that each sign has a meaning and they are not just for decoration.

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Color Me Monkey

0%
October 10, 2007
2x13

Mr. Glass is looking for something unique for the lobby of his Glass Palace. Mr. Zoobel, George's upstairs neighbor tells Mr. Glass that he knows of a painter named Soo Berm who lives at the zoo. But it turns out Soo Berm is not a person, she is an elephant! She makes paintings with her trunk and gives them her signature trunk print when she is done. Mr. Glass buys one of her paintings and brings it back to the Glass Palace but Charkie accidentally rips it. George has to get a replacement painting but it turns out that every painting Soo Berm makes is unique and one-of-a-kind. This leaves George to make his own copy of the painting. The only problem is that the painting has colors like green and lavender and all George has are red, white, blue, yellow, and black.

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Special Delivery Monkey

0%
October 10, 2007
2x14

George and The Man are playing George's favorite game after an afternoon lunch at Pisghetti's, but George seems to be confused with how to count. The Man keeps reminding him that when you count, you don't count from where you start and you must count on. Meanwhile, Chef Pisghetti has gone off for a special presentation but has forgotten his pie. So Netti assigns George to deliver it to him, giving him specific directions how to get to him. Unfortunately, George forgets what The Man tells him and gets lost, getting off on bus stop earlier than when he was supposed to and not being able to find the building where the chef is located.

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Free Hundley

0%
November 19, 200728m
2x15

Hundley is very itchy. It is the middle of flea season in the big city and the Doorman goes to give him a bath. After Hundley's collar winds up getting lost down a storm sewer, two women from the local animal shelter think he's homeless and take him away. George must find a way to break Hundley out of the animal shelter. He brings along Gnocchi, whose cuteness would make a great distraction and Charkie, who could probably figure out how to open the cage being the escape artist she is. George must also figure out a plan to sneak in, free Hundley, and sneak out.

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Bag Monkey

0%
November 19, 2007
2x16

George's room is getting very messy and George needs to clean it. The only problem is that when George crams everything into his closet, it just spills back out. Later on at the local supermarket, he sees the grocer's son practicing for a grocery bagging competition. He explains to George that a lot of stuff can fit into one small bag if it is put in just right, somewhat like putting together a puzzle. However, during another practice run, the grocer's son accidentally hurts his hand with one of the food items. He then enlists George to compete for him in the competition and must train him to bag properly.

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Monkey Stagehand

0%
November 20, 200728m
2x17

It is time for the annual country talent show. After hearing the Man with the Yellow Hat's frog impressions, Bill decides to sign him up. But the problem is that The Man has stage fright. Bill also shows George the system of ropes and pulleys that control the flat scenery as well as he curtain on stage. He also shows George the trap doors on the stage used to drop props below the stage. When Bill, The Man, and Mr. Quint come face-to-face with two skunks backstage, it is up to George to keep the show going.

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The Magic Garden

0%
November 20, 2007
2x18

The Pisghetti's have a problem, they do not have as many fresh vegetables for their dishes. When they decide to investigate why, they show George and The Man their rooftop garden, where they plant and grow all of their vegetables, on the roof of their restaurant's building. Chef Pisghetti discovers weeds growing in the garden and explains to George how they use of all of the nutrients in the soil so there is none left for their vegetables. After hearing the story of "The Elves & the Shoemaker" he decides to do some secret elf work of his own and weed the garden. But in the process he pulls everything green out of the garden and throws it away, including the vegetables. Luckily the chef has seeds, but George has the fully-grown vegetables at home and is willing to bury them.

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Curious George, Plumber's Helper

0%
November 21, 2007
2x19

George is tired of the same old tub toys. When he tries some new toys in the tub and drains it afterwards, all of the toys get washed down the drain! After trying to fill the tub with water again it backs up. The Man decides to call his plumber who always fascinates George with his work. The plumber fixes the clog and leaves, and the Man also leaves, to buy George some new bath toys. Afterwards, George is faced with another clog, this time in the dishwasher and decides to fix it himself, dismantling not only the plumbing in the apartment but also in the basement. After turning the plumbing back on, George winds up flooding portions of the apartment building.

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Curious George Takes a Hike

0%
November 21, 2007
2x20

When Bill and The Man With the Yellow Hat are stuck on a cliff, George has to find his way back to the ranger station.

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The Fully Automatic Fun Hat

0%
November 22, 200728m
2x21

George tries to find a hat that is as much fun as the Yellow Hat, and ends up creating a hat with blow up animals, frisbees, pictures of dachshunds, a rotating fish, bubble blower, and a raisin dispenser. But the Man accidentally wears it to a convention and George has to deliver the yellow hat! When Bill tells George it was a possum that ate the bird food from the bird feeder, George stays up to see what a possum looks like. But then he notices that it has lost its family, so he looks and finds it. Along the way he meets more nocturnal animals and makes almost everyone in the country think he is "The Lake Creature of Lake Wannasink Lake".

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Creatures of the Night

0%
November 22, 2007
2x22

When Bill tells George it was a possum that ate the bird food from the bird feeder, George stays up to see what a possum looks like. But then he notices that it has lost its family, so he looks and finds it. Along the way he meets more nocturnal animals and makes almost everyone in the country think he is "The Lake Creature of Lake Wannasink Lake".

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Scaredy Dog

0%
January 21, 2008
2x23

A mysterious noise in the basement scares Hundley and George until George investigates it.

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Say Goodnight, George

0%
January 21, 2008
2x24

When George is disappointed hat he has to go to bed at 7:30, he sets the clock back. But when that causes him to miss a blimp ride, he thinks otherwise.

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A Bridge to Farm

0%
January 22, 2008
2x25

The Renkins' chicks get stranded on a tiny island, and George has to improvise a way for them to get to land, using some items he picked up for a cookout.

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Monkey Fever

0%
January 22, 2008
2x26

The Man With The Yellow Hat has come down with a cold and George is helping to take care of him. That is until George realizes the man is showing the same symptoms as Betsy's friend's pregnant cat.

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Curious George, Spy Monkey

0%
January 23, 2008
2x27

When The Man goes to buy George a toy, George spies on him to find out what it is. George and The Man go to Scotland to visit Uncle Tam and work on their golf swings. But when George loses his golf ball, he has to to pry open windows, move bookcases, and work a drawbridge to get it back.

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Castle Keep

0%
January 23, 2008
2x28

George and The Man go to Scotland to visit Uncle Tam and work on their golf swings. But when George loses his golf ball, he has to to pry open windows, move bookcases, and work a drawbridge to get it back.

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Robot Monkey Hullabaloo

0%
January 24, 2008
2x29

When George dresses up as robot everyone thinks he's a real robot.

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2x30

When a snake and two mice get loose in the lobby George has to round them up but things get crazy when Hundley gets involved in the chase.

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Curious George, Web Master

0%
February 18, 2008
2x31

George is impressed by a spider's web and wants to build his own "monkeyweb".

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The Big Sleepy

0%
February 18, 2008
2x32

When George gets cold during the Winter he tries to hibernate but he keeps getting disturbed and wakes up.

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Curious George Sinks the Pirates

0%
February 19, 2008
2x33

Hundley dreams of a sailing adventure--but when Yellow Hat the Pirate tries to take over the ship, and First Mate George nearly sinks them all, the dream becomes more of a nightmare.

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This Little Piggy

0%
February 19, 2008
2x34

George gets a piggy bank and uses it to save money for a toy boat.

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King Doggie

0%
February 20, 2008
2x35

Hundley is mistaken for a lost aristocratic doggie, and George must prove he isn't the right dog.

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The Lucky Cap

0%
February 20, 2008
2x36

George becomes fixated on a "lucky cap"; when the Man shrinks it in the wash, he is concerned that he won't be able to meet Steve's hopscotch challenge.

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Curious George, Sea Monkey

0%
April 21, 2008
2x37

George and The Man With the Yellow Hat travel on a boat with Professor Wiseman as well as Professor Pizza and Professor Einstein to retrieve a weather satellite that has fallen from space into the ocean. The only problem is that the satellite has fallen into the middle of a coral reef which is very brittle, so George dives down to retrieve it himself.

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Old McGeorgie Had a Farm

0%
April 21, 2008
2x38

George and The Man With the Yellow Hat travel on a boat with Professor Wiseman as well as Professor Pizza and Professor Einstein to retrieve a weather satellite that has fallen from space into the ocean. The only problem is that the satellite has fallen into the middle of a coral reef which is very brittle, so George dives down to retrieve it himself. George wins a contest to be a conductor in the symphony orchestra when they preform in the park. So he is taught how to read music and conduct an orchestra and is ready to conduct in the park until Charkie mistakes his baton for her toy. Mr. Rankins is going with his pig, Oscar to a contest and has nobody to watch the farm in his absence. So, George and The Man With The Yellow Hat volunteer. But after George accidentally deactivates the Man's alarm clock, he has to take care of the farm himself and he learns just how hard farm work really is.

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Curious George Beats the Band

0%
April 22, 2008
2x39

George wins a contest to be a conductor in the symphony orchestra when they preform in the park. So he is taught how to read music and conduct an orchestra and is ready to conduct in the park until Charkie mistakes his baton for her toy.

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Hats and a Hole

0%
Season Finale
April 22, 2008
2x40

The Man With The Yellow Hat is digging a deep hole in the front yard of the country house. He winds up digging a hole so deep, he needs the help of Mr. Quint and his brother Flint's ladder to dig it out. But, after the three go to the train station with the ladder to fix something, George drops their hard hats down the hole.

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