Chris Fedak — Writer
Episodes 5
Blood Ties
Rip decides to weaken Vandal Savage by going after his financial assets. Rip and Sara infiltrate Savage’s bank, but are discovered by his men. Snart and Rory talk Jax into taking the jump ship back to Central City so they can steal a valuable emerald.
Read MoreLast Refuge
The team is targeted by The Pilgrim, a deadly assassin who wants to erase the Legends from the timeline by killing their younger, non-superhero selves. As a protective countermeasure, Rip decides Sara, Snart, Rory, Professor Stein and Jax need to kidnap their past selves first before The Pilgrim gets to them. Coming face-to-face with the younger versions of themselves proves to be both a physical and emotional challenge for certain members of the team who would rather forget their past. Rip tells them he has a refuge for their precious cargo – an orphanage that raises future Time Masters and where he himself grew up.
Read MoreThe Justice Society of America
The Legends travel to Nazi-occupied Paris and are surrounded by the Justice Society of America. They discover a time aberration that threatens the JSA, but the JSA doesn't want their help. Meanwhile, Nate tries to prove he should be part of the team.
Read MoreOutlaw Country
The Legends are still reeling from the news that their time travel-nemesis is a speedster when they are alerted to an Aberration in the Old West. When the Legends arrive they find their old friend Jonah Hex in trouble with his arch-nemesis, Quentin Turnbull. The team soon discovers that they need to stop Turnbull and his gang from conquering the West and branding it his own lawless territory. To Hex’s surprise, Sara is in charge and dispatches the team. Rory is ecstatic to be in the Wild West, but Sara makes Amaya work with him to keep him on task, which is easier said than done. Meanwhile, Nate, Ray and Jax try to infiltrate Turnball’s gang, but find themselves in a shootout leaving Nate’s confidence shaken.
Read MoreRaiders of the Lost Art
When Damien Darhk and Malcolm Merlyn try to capture Rip Hunter in 1967, they create an Aberration big enough to draw the attention of the Legends. However, when the team arrives they discover that Rip has no memories of his past due to “time drift” and is just a graduate film student. After trying to convince Rip of who he was, they discover that he possesses an incredibly powerful artifact known as the Spear of Destiny, which the Legion of Doom is after. Ray and Nate realize that the Aberration has also affected them personally making it difficult to help the team. Meanwhile, Rory asks Stein for help and makes him promise to keep it a secret from the team.
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