Glenn Leopold — Writer
Episodes 15
The Night Ghoul of Wonderworld
The gang buys Velma her fantasy, which is to be ""Watson for a day"" to a robotic Sherlock Holmes in a futuristic Londonworld at the Wonderworld amusement park. Although it's all supposed to be a game, there really is a crime to be solved.
Read MoreTwenty Thousand Screams Under the Sea
In Acapulco, the Sea Beast of the Aztecs rises and scares away all the divers. Of course the gang have to investigate.
Read MoreThe Ransom of Scooby Chief
Scooby visits his old neighbourhood where Scrappy hangs out with his old pals, Duke and Annie. As Scrappy reunites with his friends, Scooby and Shaggy are kidnapped and it's up to Scappy and his pals to rescue them.
Read MoreScooby's Desert Dilemma
The gang are in Arabia where they meet an evil magician who wants to practice his black magic on the three tourists.
Read MoreLong John Scrappy
A pirate kidnaps Scrappy, and Scooby and Shaggy try their best to rescue him.
Read MoreScooby's Bull Fright
Scooby and the gang are bullfighters.
Read MoreSir Scooby and the Black Knight
On a Scotland trip, Scooby encounters a Black Knight.
Read MoreScrappy's Birthday
Scrappy finds out all about his roots on his birthday.
Read MoreDog Tag Scooby
A visit to a military base turns into an enlistment for the gang.
Read MoreScooby and the Bandit
Scooby, Shaggy anfd Scrappy get into it with a bunch of tough truckers.
Read MoreCanine to Five
The gang work for a doctor who periodically turns into a werewolf.
Read MoreTragic Magic
A magic show provides a great diversion for two crook who intend on robbing the bank, and Yabba and Scrappy catch on.
Read MoreMuscle Trouble
Against Shaggy's will, the gang is involved in a dangerous sailboat race with Muscles Malone.
Read MoreThe Incredible Cat Lady Caper
The gang tries to stop a lady Cat Burglar.
Read MoreHoedown Showdown
While visiting hillbilly relatives, Scooby and the gang are caught up in a fued between their family and the McGlurks.
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