Episodes 20

1

How to hook up a missing link

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March 22, 20061h

It’s late night in Ravenville and a tall hairy mysterious creature is secretly studying Ravenville’s women, one by one. While hanging out the laundry, Pollyanna spots the creature who immediately whisks her away. The Plunketts notice Pollyanna’s absence the following morning because breakfast is not ready. Brady investigates, while Maxwell mobilizes another one of his infamous search party (which, as usual, quickly degenerates into an unruly disorganized mob). Sitting around a campfire, Pollyanna gets to have a friendly chat with her captor - a lonely female Missing Link. Turns out the Link was just looking for some girlfriends for some coffee talk. Pollyanna teaches the Link that abducting people is wrong, and the two of them become great friends. Pollyanna brings her new girlfriend back home for a tea party with some of the other girls, and everyone gets along marvellously. Meanwhile, Maxwell’s search party is lost in the woods and couldn’t even find its own shadow on a sunny day.

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2

How to make a monster cry

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January 1, 20061h

Vlad is knocked into the bog by a strange bat-like creature, completely new to Ravenville. Brady's interest is piqued by a certain detail of Vlad's complaint. Brady believes they are dealing with a Weeper, a creature that makes people cry in order to collect their tears, basically a tear-drinking vampire! Little does Ember know, her new best friend Jenny is in fact the human version of this mysterious Weeper monster. Ravenville is harassed by the Weeper's creature version because it has to be mean to people to collect their tears. That is until Brady and friends demonstrate that tears of laughter are infinitely tastier. Naturally, Virgil serves as the butt of a joke so funny that everyone is crying from laughing so hard, proving to Jenny the Weeper she will never have a shortage of sweet-tasting tears of laughter as long as Virgil is around

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4

How a monster runs for mayor

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January 1, 20061h

The Mayor is running unopposed for re-election, but his anti-monster platform is not going over very well with the town’s monsters and their friends. Vlad decides to give the mayor a run for his money and runs against him. The odds are in Vlad’s favour. The mayor is worried he may actually lose, and Brady mysteriously offers him his services as campaign manager. This is all part of Brady's cunning plan to get the mayor to change his campaign into a monster-friendly platform. The plan works to perfection, and everyone is happy - The mayor gets re-elected, and his newly revised campaign platform actually improves the monsters’ living conditions. Virgil & Maxwell were completely oblivious of Brady's double-agent plan. Virgil thinks his buddy has betrayed his cause, and Maxwell was banking on Vlad’s election for his real estate scheme to work. Needless to say Maxwell’s greed has cost him a bundle again.

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5

How to make a Medusa blink

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October 5, 20051h

The Ravenville museum has received a statue of Medusa! The nosy museum curator accidentally brings her back to life, and the Medusa, true to her nature begins turning everyone into stone.. Brady & Virgil are protected from her paralyzing gaze by wearing a special pair of high-tech reflective sunglasses. After battling it out, Brady succeeds in planting a pair these same glasses on the Medusa's head, thereby neutralizing her petrifying stare. This has an enlightening effect on the Medusa, who gives up her evil ways to become a good Ravenville citizen. Now that the danger of turning people into stone has been removed, it's much easier to make friends.

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6

How to distract an Attractor

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January 1, 20061h

Brady's class is visiting the Ravenville electrical plant during a field trip, coincidentally on the same day the Attractor, a big magnetic robot, is there to re-charge his magnets. Clumsy Virgil accidentally trips and unplugs an outlet; causing the robot monster to explode, sending his parts to scatter all over Ravenville. Each individual part has a life of its own and is wreaking havoc throughout the city. Can all of Brady's friends put the Attractor back together again?

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7

How to read a ghost story

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January 1, 20061h

Brady, Virgil and Ember have homework to do, so it’s off to the library to find the books they need. Virgil mistakenly takes a magical horror book instead of a history book. The book is dropped, opens on a page releasing the ghost of the royal Jester from his confinement. Unbeknownst to Virgil, he is the butt of the Jester’s practical jokes, and is led to believe that his house is haunted. Armed with a protoplasm scanner, Brady comes to rescue his friend. The scanner isn’t picking-up any ghost activities, but Brady knows something’s up when he discovers that a character is missing in the famous horror book. But how can you convince a Jester to go back to the dull routine of a boring book now that he has tasted the excitement and freedom of the real world? Brady finds a new book for the Jester. He convinces the Jester that nothing could be more fascinating than a history book filled with centuries worth of stories, locations and civilizations?

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8

How to Stop a Stink

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January 1, 20061h

Brady puts Ember and Virgil on monster watch during his short trip out of town. A mysterious creature has arrived in Ravenville, and its smell is so toxic it is creating havoc around town, knocking people and monsters unconscious, melting cars, etc... Ember and Virgil finally track and meet the charming, elegant but smelly Stinker. They try everything (bubble baths, fire hose rinse, fountain dip, etc.) to wash the stink off, but to no avail. Luckily Brady returns from his trip and shows them the only way to neutralize the harmful fumes. The source of the stink is internal and emotional. They must make the Stinker feel good about himself, and sure enough the smell is gone, making it easier for everyone in Ravenville to enjoy their new friend – the Stinker.

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9

How to Paint a Pigment

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January 1, 20061h

Maxwell comes home with a horrible-looking clown painting which he believes is beautiful and priceless. He hangs it proudly in the living room. Soon enough the paint oozes off its canvas, spreading out on all surfaces like a blob, removing all colour from what it touches. The whole town is being stripped of its colour with hilarious results. Brady and friends find a way to restore the missing colours. They lure the Pigment to a fountain spouting coloured paint. The Pigment bites the bait and sucks up the paint to the point of blowing up like a gigantic balloon. Even the Pigment has a limit. He explodes like a giant water balloon, releasing a tidal wave of colour onto the town. Everything and everyone's colour has been restored, and everything is back to normal. Well almost everything.

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10

How to Catch a Spring Fever

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January 1, 20061h

A strange botanical creature, the Wilding, has planted its roots and taken over the homes and shops of Ravenville. It’s a jungle out there! Literally! Brady's scratches his head. Why are all these plants suddenly spreading and multiplying? Brady's figures it out. This plant won’t stop until it turns the whole world back to its greener roots. Time for Brady to use his monster savvy and ... his green thumb. With the help of an exact replica of Ravenville under glass, Brady and his friends trap the Wilding.

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11

How to Save a Sapphire

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March 24, 20061h

Virgil is terrified as he receives a surprise visit from a Sapphire (a white vampire immune to daylight, but allergic to moonlight) named Velma. She’s searching all over town for Vlad - her true love she met through the personals. Unfortunately the moon is quickly rising so she must spend the night in Virgil’s closet, the best refuge from the moon’s rays. As luck would have it, Brady is actually with Vlad, desperately searching for Velma. This is their all-important first face-to-face date, so Vlad is extremely nervous, but his mood quickly turns to depression when Velma can’t be found anywhere. Getting these two love birds together seems like an impossible task because Vlad is allergic to sunlight, and Velma to moonlight. Brady and friends come up with the perfect solution – the two lovers will spend their time together safely tucked into Vlad’s cosy treehouse, perfectly sheltered from both the sun’s and the moon’s rays.

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12

How to Peg a Pooka

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January 1, 20061h

Things begin disappearing mysteriously throughout Ravenville. Brady discovers that a mischievous Pooka is responsible, but nobody can see it except the family dog, Boris. The invisible Pooka is a prankster who loves creating conflict by taking or switching people's property. Soon enough all of Ravenville's citizens are fighting each other, unaware that the Pooka is responsible for their misplaced stuff. Using specially tinted glasses and help from Boris and Virgil, they find the Pooka and put an end to his trouble-making by matching him up with the Minotaur.

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13

How to Vex a Virus

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March 24, 20061h

Virgil accidentally uploads a dangerously evil computer virus onto Brady's computer. The Virus grows, assimilating and controlling everything electrical in its path. The Virus has taken over the entire house which it uproots and drives downtown to take over the rest of the town. Brady talks Ravenville's monsters into distracting the Virus. This allows the Sparker to sneak up and short-circuit the Virus, neutralizing it once and for all so Ravenville can rebuild and get back to normal.

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14

How to Mystify a Meanie

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January 1, 20061h

In the midst of some home “renovations”, Maxwell discovers a lantern. Thinking he has hit the jackpot of his dreams he quickly rubs it to release his dream-come-true: a wish-granting genie! Unfortunately for the Plunketts, this magic lantern is the home of a Meanie, an evil reverse-genie who gives the orders instead of receiving them. This Meanie has all the Plunketts become his slaves. Luckily Brady has avoided his spell. Brady discovers that there is an even more sinister plot to the Meanie's actions. If the Meanie succeeds in getting the Plunketts house key, the Plunketts and the Meanie will have magically switched homes. The Plunketts will become prisoners of the Meanie's lantern, while the Meanie will become freed from his lantern and live free in the Plunkett's house. Brady must act fast to stop this from happening. He tricks the Meanie back into his lantern and corks him in for good. As soon as the Meanie is back where he belongs, everything returns to normal, including the Plunketts.

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15

How to Goodbye a Goblin

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January 1, 20061h

A most gruesome Goblin arrives in Ravenville. Thinking all monsters hate him, he begins to scare and intimidate the monsters into leaving town, one by one. The Goblin believes being the only monster in town will guarantee he gets Ravenville's love and attention all for himself. Brady learns about this monster exodus, and takes emergency measures to protect and hide the remaining monster population from the evil Goblin. This is just a temporary solution. Brady still has to get to the heart of the problem. He manages to confront and convince the nasty Goblin that you can't force people or monsters to love you. To prove their point, all of Ravenville's monsters throw a "Welcome to Ravenville" party from their hideout, much to the Goblin's and Virgil's surprise. The Goblin is instantly won over by this outpouring of affection and changes into a nice monster.

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16

How to Heal a Howler's Heart

0%
September 30, 20051h

Julie seeks Brady's help in returning a very loud howler to the wild.

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18

How To make your monster Eat

0%
March 5, 20061h

Coming soon

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55

How To make your monster Eat

0%
Season Finale
March 5, 20061h

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