Joel Heyman as Pvt. Micheal J. Caboose

Episodes 340

We don't have an overview translated in English. Help us expand our database by adding one.

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Church narrates the events of the first Halo game, and explains that in between the first and second covenant invasions there was a civil war of Red vs. Blue, until the person typing his captions takes it in another direction.

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Season 9 Preview

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8m
0x58

A preview for the upcoming season 9 of Red vs Blue.

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Episode for the RvB sponsors from the Bare Naked Ladies. Argument between back row seats and front row seats.

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Episode for the RvB sponsors from the Bare Naked Ladies. Provides advice and tips to improve your concert going experience.

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Damien Fahey visits the Blue Team and tries to talk Church into letting him drive Sheila, when the Reds show up to berate Church for not following the MTV formula. Created to introduce a music video on the show, as part of a special segment done on Rooster Teeth Productions.

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Church, Grif, and Caboose all prepare to head to Scotland for the EIEF festival. Church asks Grif and Caboose to research Scotland so that they do not seem like tourists. When they are unable to find any satisfactory information, Church gets Headquarters to send them an expert.

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In another Point/Counterpoint debate, Church argues against celebrating Christmas, while Grif argues for it.

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0x82

Depicts the Halo2 testing of Episode 35 What's Mine Is Yours.

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0x83

Once when Sarge was a young boy....

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PSA: Halo-Ween

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2m
0x84

The Red Team tries to dress up for Halloween.

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Sarge and Church attend the Spike TV Video Game Awards.

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0x87

The famous interview on the famous show.

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We don't have an overview translated in English. Help us expand our database by adding one.

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We don't have an overview translated in English. Help us expand our database by adding one.

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0x98

In anticipation of the release of Halo 2, this video was released on Bungie’s website. In it, Sarge shows a video of supposed improvements to vehicles, weapons, and bases in reference to their actual updates in the new game, though they are either ineffective or make things worse from the viewpoint of a soldier defending himself.

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0x102

After the launch of the Xbox 360, the Red and Blue Teams have to deal with various strangers walking through battles looking to use the console's special online features.

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The cast go over the various functions of the Zune, though they lament how the local radio stations (in particular three ran by Sarge, Tucker and Doc) they can receive have poor content, and the pictures they can share are only of Sarge injuring Church over and over again.

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0x106

Sarge calls Church, Tucker, Grif, and Simmons together to explain Master Chief's image needs protection and that a new understudy will be chosen. After explaining the various criteria each candidate was judged on, Sarge eventually reveals the new understudy to be Tex. As compensation, he offers the others roles as stunt doubles with screen tests consisting of them being shot or blown up.

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The Legendary Edition of Halo 3 contains a bonus disc with vast amount of extra content, including a special re-release of Episode 1 using the same audio, but re-filmed on the Valhalla map in the Halo 3 multiplayer. As the disc containing the video was available to all ages, every curse word was subsequently bleeped.

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0x116

Shortest PSA ever? You bet!

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RvB has some advice for the Olympics

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0x128

Tips to survive those rising gas prices.

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Why Are We Here?

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April 1, 20038m
1x1

The first episode of Red vs. Blue introduces the main characters, and poses the all-important question, why are we here?

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PSA: W.M.D.

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April 7, 20031m
0x115

Guns don't kill people, W.M.D's do.

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Red Gets A Delivery

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April 20, 20038m
1x2

The Reds get a new piece of equipment, and Grif has a problem with its name.

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The Rookies

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April 27, 20038m
1x3

The Red and Blue armies get new recruits.

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Head Noob in Charge

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April 27, 20038m
1x4

Caboose is given the job of "guarding the flag". Donut goes to the store.

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The Package is in the Open

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April 27, 20038m
1x5

Donut returns from the store with a surprise.

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1.21 Giga-Whats??

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April 27, 20038m
1x6

The Blues go through the teleporter. The Reds get the upper hand.

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Check Out the Treads on that Chick

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April 27, 20038m
1x7

While Church and Tucker lament their current situation, Caboose hops into the tank.

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Dont PH34R the Reaper

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April 27, 20038m
1x8

Grif and Simmons flee as Caboose's trigger happy firing has dire consequences.

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After Church

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April 27, 20038m
1x9

The cavalry arrives, and Caboose gets stuck.

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Shadow Of His Former Self

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April 27, 20038m
1x10

Tucker requests reinforcements, and gets more than he bargained for.

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Knock Knock. Who's There? Pain

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April 27, 20038m
1x11

Tex assaults the Red Base, injuring donut and knocking out Grif and Simmons.

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Down, But Not Out

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April 27, 20038m
1x12

Church reveals that Tex was his former girlfriend and the Red Team airlifts a severely injured Donut back to headquarters.

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Human Peer Bonding

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April 27, 20038m
1x13

Simmons and Grif guard Tex while Church explains to the Blues about Tex's AI.

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Roomier Than It Looks

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April 27, 20038m
1x14

The Blues fake an attack on the Reds in order to free Tex and inadvertently get Sarge shot in the head.

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How The Other Half Lives

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April 27, 20038m
1x15

Sarge and Church meet up in the spirit world and talk about the afterlife until Sarge is revived by Grif.

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A Slightly Crueler Cruller

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April 27, 20038m
1x16

Donut returns with new armor, and Lopez finally speaks.

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Points of Origin

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April 27, 20038m
1x17

The origin points here.

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SPF 0

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April 27, 20038m
1x18

Church tries to warn the Red Team of Tex's impending attack.

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0x70

The two teams gather in the Red Base to watch the Halo 2 E3 2003 trailer, and comment on it.

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Tucker and Church explain to the Reds about the 2003 New York Video Festival.

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PSA: Tattoo Point/Counterpoint

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August 24, 20034m
0x117

Should you get a tattoo?

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PSA: The PDC

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September 13, 20035m
0x118

Hey, time out!

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PSA: RvBIAA

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September 21, 20034m
0x119

The creative geniuses behind RvB take matters into their own hands.

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Last One Out, Hit The Lights

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Season Finale
September 28, 20038m
1x19

The final episode of Red vs. Blue season one.

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Episode 0 - The Cast

0%
November 1, 20038m
0x2

Another early trailer released on drunkgamers.com, episode 0 only has a partial list of season 1 characters and features extensive combat and violence. Set to Limp Bizkit's "Break Stuff", this episode could not be included on the season 1 DVD for copyright reasons. However it is now included in the Bonus Features DVD, but again, for copyright reasons, it's not the Limp Bizkit song, but instead, it is set to Hollywood Undead's "Undead".

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First Recording Session

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November 1, 20038m
0x3

Extra from Season 1 DVD of Geoff and Gus reading Lines

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Season 1 Outtakes

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November 1, 20038m
0x4

We don't have an overview translated in English. Help us expand our database by adding one.

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The first season of the action-comedy series Red vs. Blue and part of The Blood Gulch Chronicles. A gruff sergeant. An unlucky ghost. A psychotic mercenary. A sarcastic slacker. An unrepentant kiss-up. Two morons. A tank with impeccable manners. And a robot stuck on the Spanish setting... War is hell.

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Season 1 DVD Easter Eggs

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November 1, 20031m
0x260

Fake FBI DVD Warning & 4 Different Idle Messages!

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Season 2: Season 1 Primer

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January 1, 20048m
0x6

Recap of Season 1 by Caboose

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Season 2 Deleted Scenes

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January 1, 20048m
0x10

Episode 19.3: Tucker's Date, Episode 27: Doc Contacts Command, Episode 28.5: The Last Episode Ever, Episode 31: Sarge and Grif Talk, Episode 32: Simmons Gets Prepared, and Episode 34: Church Escapes

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Season 2 Outtakes

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January 1, 20048m
0x11

From the Season 2 DVD: Line Readings, Sarge's Uncle, Getting Sheila on Base, & Simmons and Grif Audition Tape.

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The second season of the action-comedy series Red vs. Blue and part of The Blood Gulch Chronicles. When a mild-mannered medical officer finds himself deployed to the most worthless stretch of land in the entire galaxy, the last thing he expects to find are his first patients dead, a poltergeist haunting a robot, a 200-ton tank in the center of a love triangle, and an evil strain of artificial intelligence attempting to enslave all of humanity.

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Season 2 DVD Easter Eggs

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January 1, 20047m
0x261

From the Season 2 DVD: Fake DVD startup, Audio/ Video setup, Idle messages, Cyborg parts, Grif's cheap easter egg, Pink armor, Disco dance party, BloodGultchUniversity.com

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Everything Old Is New Again

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January 3, 20048m
2x1

Three months after Tex's second attack on the Red Base, Medical Officer DuFresne ("Doc") arrives in Blood Gulch and contacts Blue Command for orders. He reports to the Blue Team to treat Tex, who has already died.[2] Church explains this to Doc, noting how his and Tex's bodies are both buried in front of Blue base. More helpfully, Caboose conveniently recaps the first season, explaining that Church is actually a ghost possessing Lopez's robot body, which has since been spray-painted cobalt. Caboose has also apparently begun to habitually utter death threats to Tucker in a deep, menacing voice. With nobody injured, Doc, on loan to both armies due to a lack of resources, prepares to visit the Red Team next, but the Reds suddenly attack.

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PSA: A Message to the Science Community

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January 30, 20043m
0x120

NASA has made another new discovery on Mars. Here's what you need to know about it... and other ridiculous information and dumb jokes.

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PSA: St. Patty's Day

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March 18, 20041m
0x9

Donut attempts to convince Doc and Tucker that they must pinch him for not wearing green armor on St. Patrick's Day. Available on the season 2 DVD.

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Motion To Adjourn

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April 1, 20048m
2x2

With the Reds continuing their attack, Church and Tucker argue over defense strategy. Despite his protest that he is only a medic, DuFresne is officially nicknamed "Doc" by Church, who coerces him into helping by shooting Caboose's pinky toe. Meanwhile, the Reds run out of ammunition, due to Grif's failure to bring extra rounds, and consequently try to bluff the Blues into surrendering.

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Red vs Bleu

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April 1, 20048m
2x3

The two teams negotiate terms. The Reds demand Lopez's return, but Church is loath to surrender his new body; instead, he cedes Doc as a hostage. In return, Grif is forced to publicly humiliate himself, to the delight of all, particularly Sarge.

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The Joy of Toggling

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April 1, 20048m
2x4

In order to repair Sheila, Church and Tucker try to determine how to activate the repair sequence in Church's robot body. Church only manages to find the time and temperature function, but Tucker discovers a small switch on Church's crotch. When flipped, it activates a strange beeping noise audible only to Church. Back at the Red Base, the Warthog begins to beep, and announces that its homing beacon has been activated.

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Sweet Ride

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April 1, 20048m
2x5

Sarge reveals that he had put a remote control in the Warthog to allow Lopez to drive it remotely. Meanwhile, Church, who cannot stand the remote's beeping sound, begs Tucker and Caboose to deactivate it, but the switch breaks. While the other Blues continue trying to help, Church unwittingly causes the Warthog to scoop up Doc and then to attempt to kill Sarge. Having pinned the latter against the wall of Red Base, the Warthog slowly advances its firing machine gun toward his head as the episode ends.

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Last Words

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April 1, 20048m
2x6

Tucker disconnects the wire that had connected to Church's switch, thereby stopping the beeping noise, but also disabling Church's legs. The Warthog deactivates, sparing Sarge. Driving the Warthog, Doc attempts to unpin Sarge, but only manages to ram him into the wall twice more, and the Reds consequently decide to return him to the Blues. When Simmons and Grif arrive at the Blue Base, they see Tucker still kneeling in front of Church attempting to repair his legs, and quickly jump to conclusions.

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Nobody Likes You

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April 1, 20048m
2x7

The Blues refuse to accept Doc back from the Reds, fearing that he might be spying for them. The Reds eventually give up and return to their base. Doc attempts to return with them, but the Reds quickly ditch him, leaving him alone. Doc attempts to return once more to the Blues, but they remain suspicious of him and reject him again.

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Nine Tenths of the Law

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April 1, 20048m
2x8

At the Red Base, Donut unsuccessfully attempts to engage Sarge in idle chatter while waiting for Simmons and Grif to return. The two eventually do arrive back and report their failure. Back at the Blue Base, with Church still immobile, Caboose suggests that Church leave his body, so that Lopez can make any repairs to himself and Sheila. After expressing surprise that such a clever idea had come from Caboose, Church and Tucker endorse the plan. Church leaves Lopez's body, but Tucker and Caboose pay no attention to Lopez, who flees before Church can reappear in spirit form. The Blues then chase after him. Meanwhile, the Reds spot Lopez running toward their base, and mistake him for a Blue. Sarge and Simmons prepare to counterattack, while Donut annoys Grif with more idle chatter.

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In Stereo Where Available

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April 1, 20048m
2x9

Tucker and Caboose catch up to Lopez, who refuses to re-join them and instead orates at length about oppression and the advent of a new day for his people. Sarge and Simmons try to run him over with the Warthog having mistaken him for a Blue soldier, but Lopez activates the Warthog's remote destruction sequence in self-defense and, feeling betrayed, defects to the Blues.

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The Last Episode Ever

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April 1, 20048m
2x10

*

Released on April Fool's Day and the anniversary of Red vs. Blue's first episode, the episode begins with Grif and Donut crying over the graves of Sarge and Simmons, following the events of episode 28. Sarge appears and explains that he had only been napping, and had escaped by eating his way out of the ground with his spoon. Simmons' ghost appears to give the Red team a warning, but Donut shoots and kills him, explaining that Simmons' ghost is actually "Ol' Man Caboose". Tucker and Doc appear and announce their engagement, over which a French-speaking Lopez, apparently in love with Tucker, laments. Church awakes and realizes that this episode had apparently been merely a dream, when he finds himself confronted by the French-speaking Lopez.

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Radar Love

0%
April 1, 20048m
2x11

The Blues convince Lopez to repair Sheila. As he works, Grif spies him through a sniper rifle and assumes that there is a "new" Blue soldier. The Red Team discusses various explanations. Donut manages to guess the truth, but no one believes him. Once Lopez finishes repairs, he and Sheila fall in love with each other, much to Caboose's dismay. To disrupt the odd love triangle, Church attempts to possess Lopez again, but is unsuccessful; instead, it is Tex who suddenly appears in Lopez's body.

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I Dream Of Meanie

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April 1, 20048m
2x12

While Caboose talks to a now-confused Sheila, Tex reveals to the rest of the Blues that she had been watching them for some time and had noticed Caboose's aggressive behavior. She explains that her former artificial intelligence (AI), O'Malley, had jumped via radio to Caboose when it had assessed that she was unlikely to survive her second attack on the Red Base at the end of season 1. Using Lopez's body as a bargaining chip, she asks Church's help in killing the AI. Meanwhile, at the Red Base, Sarge realizes that the Reds no longer have anyone with an ability to repair things and, after some arguments, prepares to turn Simmons into a cyborg.

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Room For Rent

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April 1, 20048m
2x13

Tex explains that everyone in Blood Gulch must turn off their radios so that O'Malley will be unable to jump into someone else's armor when flushed out of Caboose. The ghosts of Church and Tex jump into Caboose's mind to find O'Malley. They meet Caboose's mental image of Tucker, as well as Caboose's inner self. The real Tucker and Lopez take Sheila to the Red Base to convince the Reds to turn off their radios.

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Me, Myself And You

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April 1, 20048m
2x14

In Caboose's mind, Tex and Church meet Caboose's mental image of the latter — vulgar, insulting, and under the impression that he is "Caboose's best friend". At the Red Base, Donut and Grif search near the Warthog for a part needed for Simmons' cyborg operation and begin to panic when they see Sheila, Tucker, and Lopez approaching. The episode ends with Tucker having difficulty in trying to brake Sheila.

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An Audience of Dumb

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April 1, 20048m
2x15

Donut flees from the approaching Blues, but, still unable to brake, Tucker runs over Grif and the Warthog with Sheila. Tucker radios the Red Team to tell them to turn off their radios. Initially they refuse, so Lopez sings a love song about Sheila over the radio until they relent. Meanwhile, Church and Tex meet Caboose's mostly incorrect mental images of the Red Team. O'Malley suddenly kills Caboose's mental image of Church — thus making Caboose completely forget who Church is — and the real one and Tex subsequently give chase. Eventually trapping O'Malley, the two, hoping that Tucker had been successful, shoot him, chasing him out of Caboose's mind. Without any means of jumping to another armor, O'Malley signals "cockbites" in Morse code as he gradually fades. However, in a scene deleted from the DVD he detects one last radio transmission from Doc, who is attempting to contact Blue Command, and takes possession of him.

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Aftermath, Before Biology

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April 1, 20048m
2x16

Disoriented from the events of the previous episode, Doc discovers a hovercraft in a cave and consults with Vic, who proves to be unhelpful. Meanwhile, Tex has disappeared, and Grif awakes from surgery to find that Sarge has replaced most of his organs, which had been damaged in the accident with Sheila, with those left over from Simmons' cyborg operation.

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What's Mine Is Yours

0%
April 1, 20048m
2x17

With O'Malley having previously killed Caboose's mental image of Church in episode 33, Church unsuccessfully tries to re-establish Caboose's memory of him. At the Red Base, Simmons chides Grif for continuing his old unhealthy habits in his rebuilt body. Sarge announces the need to re-acquire Lopez, as his memory contains secret plans from Red Command.

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Blunderball

0%
April 1, 20048m
2x18

Caboose is jealous of the relationship between Lopez and Sheila, who are now refusing to work due to perceived poor treatment by the soldiers — that is, being repeatedly blown up, possessed or left outside to rust. Eventually, they consider forming their own robot army. At the Red Base, Sarge sends Grif and Donut out to try to spy on the Blue Team. While on the mission, Grif, who cannot stand Donut's childish behavior, tricks him into exploring the caves by himself. Donut then spots Doc and O'Malley talking to each other, in the manner of Gollum and Sméagol in The Lord of the Rings. Overhearing O'Malley's evil plans, Donut tries to return to his base, only to become lost and eventually captured at the Blue Base.

As a note, "Nut. Doonut." — a reference to James Bond's introduction, "Bond. James Bond." and use of two 0's in his agent number, 007 — is the episode title as listed on the Rooster Teeth website and on the Red vs. Blue: Season Two DVD. However, the six versions downloadable from the Internet show different titles, each another reference to the James Bond series (specifically, the six starring Sean Connery): "Blunderball" - Thunderball, "Dr. No-No" - Dr. No, "You Only Spawn Twice" - You Only Live Twice, "From Blood Gulch With Love" - From Russia with Love, "Dummies Are Forever" - Diamonds Are Forever, and "Pinkfinger" - Goldfinger.

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Dealer Incentive

0%
April 1, 20048m
2x19

The Blues attempt to interrogate Donut, without much success. Church then possesses Donut and, using him as a hostage and a puppet, negotiates with the Reds to have them to build new robot bodies for himself and Tex. While Tucker continues to haggle with Sarge over the specifications for the robots, Church leaves Donut's body and returns to Blue Base to find that Lopez and Sheila are missing.

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PSA: Tax Day Tips

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April 16, 20042m
0x121

Why, it’s only the greatest day of the year!

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0x122

The Blood Gulch Crew spread the love to their Moms.

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Sarge tells Grif, Simmons, Church, and Tucker about how great the upcoming Halo 2 campaign will be.

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PSA: 4th Of July Safety Tips

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July 2, 20043m
0x123

Learn how to celebrate your July 4th with complete peace of mind.

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K.I.T. B.F.F.

0%
Season Finale
July 11, 20048m
2x20

Church discovers a note from Sheila and Lopez confirming that they have started a robot army. At the Red Base, Sarge unveils the two new robots; one contains a microphone to spy on the Blues, and the other contains a bomb. The Reds and the Blues meet in the center of the gulch to execute the exchange. Sheila and Lopez also arrive to conquer the Blues; Lopez becomes angry at seeing new robots brought into the conflict, and rushes forward to attack. A tense Mexican standoff results, and Sarge tries to call an air strike. However, due to crossed communication channels, Tucker intercepts his message, and realizes that Vic is apparently working for both Red and Blue Commands. While Church possesses one of the robots, Tucker tries to alert everyone that Red and Blue are the same, but is hit by a rocket before anyone can understand him. His attacker is apparently Doc, possessed by O'Malley, who flies around on the hovercraft, firing rockets at will. In the ensuing chaos, O'Malley takes Lopez as a hostage, announces his intention to conquer the universe, and disappears through the Red Team's teleporter. The Reds and Blues call a temporary truce to pursue Doc, whom the Blues need to heal Tucker, and to retrieve Lopez, whom the Reds need for the plans his memory contains. Donut, Sheila, Tucker, and one of the robots remain behind in the gulch while everyone else follows through the teleporter. Tex soon surfaces in the remaining robot body. Unfortunately, due to a teleporter malfunction, the pursuing Reds and Blues end up separated and scattered across different places. Simmons ends up in a huge area full of teleporters, Church and Grif end up captured by Max Gain, a member of the Red team in Sidewinder, and Sarge and Caboose appear in the stream in Battle Creek.

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PSA: Real Life vs. the Internet

0%
July 14, 20043m
0x73

Church and Grif present a series of comparisons between real life and the Internet.

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Best Laid Plans

0%
October 12, 20048m
3x1

Donut tries to coax an injured Tucker into getting up, conveniently providing a recap of the end of the previous season in the process. Sarge and Caboose find themselves in Battle Creek, in the midst of perpetually respawning Red and Blue soldiers ("Grunts"), who engage in a complex action sequence that lampoons multiplayer game sessions in Halo. Meanwhile, Simmons is lost in a place full of teleporters (the Chiron TL34 map), and Grif and Church have been imprisoned by the Red Team on Sidewinder.

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Visiting Old Friends

0%
October 24, 20048m
3x2

In an unknown location, Wyoming, another freelancer, interrogates a soldier named Phil, but is interrupted by a phone call hiring him for another job. Meanwhile, still in Battle Creek, Sarge and Caboose steal the Red and Blue flags in an attempt to coerce the teams to help them find their way out. When that fails, Caboose recalls O'Malley's possession, unleashes his angry side, and single-handedly eliminates both teams. Simmons then retrieves them via a teleporter.

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Let's Get Together

0%
November 8, 20048m
3x3

O'Malley calls Vic and reveals his plot to eliminate both the Red and Blue Teams and to rule the universe. He also informs Vic that, to preserve Vic's secret, he has hired an assassin to kill Tucker, the only person who knows that Blue Command and Red Command are the same. Back in Blood Gulch, Tex tells Tucker that Wyoming, the assassin hired to kill him, is a freelancer from the same experimental program as Tex, and, like Tex, he had been enhanced with artificial intelligence. Still in the teleporter hub with Simmons and Caboose, Sarge contacts Donut to inform him of the "Blue plot" and that Tucker's idea that Red and Blue are the same is nothing but a deception. Wanting to help to find Church, Caboose unwittingly presses a button that activates the bomb in Church's robot body. On Sidewinder, Church consequently lets out a large belch, and his stomach begins to tick.

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You're The Bomb, Yo

0%
November 9, 20048m
3x4

Simmons reprograms a teleporter and advises Donut on how to reprogram the Reds' teleporter in Blood Gulch. On Sidewinder, Wyoming kills all of the Reds and tells Church and Grif that he is leaving them to starve to death. Meanwhile, everyone else emerges from the teleporter on Sidewinder, Tucker covered with "black stuff" (which luckily prevents Wyoming from recognizing and shooting him). While Donut and Caboose clean off Tucker's armor, the jail cell holding Church and Grif mysteriously opens. Wyoming spots Tucker from afar and aims at him; Tex ambushes him, but O'Malley, Wyoming's employer, ambushes her.

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Make Your Time

0%
November 10, 20048m
3x5

O'Malley activates Lopez's "secret weapon", a weather control device that Sarge had almost finished. The Red and Blue Teams join forces to confront O'Malley, who begins to wreak havoc with his rocket launcher. Simmons manages to teleport the Battle Creek players to Sidewinder and convinces them to attack and defeat O'Malley. Lightning from Lopez's weather device hits Church, thereby damaging the bomb in his body. When Sarge is subsequently unable to disable the bomb, Tucker tries to destroy Church with O'Malley's rocket launcher before Church explodes, but Wyoming snipes the launcher out of Tucker's hand. The bomb explodes and, due to the damage received from the lightning, destroys the present as well, sending both teams (except Church) to the future (Halo 2). Donut attempts to direct a play to explain this sequence of events to Tucker. The group reasons that they were blown into the future because they were standing in front of Church; Tucker deduces that Church must have been blown into the past. Meanwhile, on a Marathon 2 map, Church appears, wondering what has happened.

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We Must Rebuild

0%
November 21, 20048m
3x6

Exploring the wasteland in the future, Grif, Simmons, and Tucker discuss various Hollywood post-apocalyptic clichés. The group finds a jeep and bickers over it. Tucker is bent on finding Church, but Sarge asserts that Church, along with the group's enemies, had died in the explosion. Meanwhile, a cackling O'Malley discovers Lopez's disembodied head on a beach.

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PSA: Indigestion 2004

0%
November 25, 20043m
0x124

I can feel my stomach rumbling already. Thanksgiving Day PSA.

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The crew runs into obstacles while trying to film an introduction to the convention.

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New Toys

0%
December 6, 20048m
3x7

While Sarge and Donut try to repair the Warthog, Grif, Tucker, and Simmons argue about styling the jeep in order to attract women. Tucker still maintains that Red and Blue are the same, but no one believes him. Meanwhile, O'Malley, Doc, and Lopez inspect some real estate (Zanzibar in Halo 2); O'Malley and Doc argue over its viability and over how the computer inside should be used. This episode marks the final appearance of the weapon reticle in footage filmed with Halo 2; going forward, the Rooster Teeth team has exploited a gameplay bug to remove it.

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The Greatest Episode Ever

0%
December 16, 20048m
3x8

(Episode 45.9) Available only to sponsors or on the Season 3 DVD and produced solely by Gustavo Sorola while the rest of the production crew had been out of town. This episode continues or replaces the events of episode 45, though is non-canon, and features paper cutouts as characters while portraying Simmons as a hero.

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We're Being Watched

0%
December 17, 20048m
3x9

Having moved into the fortress, O'Malley, Doc, and Lopez repair the turret emplacements and meet The Red Zealot, who believes that he has found a holy temple. Exploiting the Red Zealot's religious fervor, O'Malley deceives him into performing menial tasks for him. O'Malley then catches a glimpse of Tex, who is spying on him, but on subsequent glances, sees nothing. Elsewhere, Sarge, Grif, and Simmons discuss the results of Grif and Simmons' failed reconnaissance, and, while attempting to push the Warthog out of a ditch, receive a transmission from Tex informing them of O'Malley's location.

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PSA: Old Annoyance Be Forgot

0%
December 25, 20044m
0x125

Christmas 2004 PSA.

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Season 3 DVD Easter Eggs

0%
January 1, 20058m
0x13

Intro Replay: An egg of the Sarge discussing the new stuff about Halo 2 to everyone; Grif's List of Prison Cheats: An egg of Grif's list of prison cheats; Yellow Church: A yellow Church will talk about what he did when he went back to try to fix everything; Dick Simmons' School of Management: An egg of Simmons taking about steps for kissing up on a commanding officer; and The Church of the Red Zealot.

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Special: Lost Campaign Ads

0%
January 1, 20052m
0x14

In a parody of the 2004 U.S. Presidential Election, two campaign ads for Church and one for Sarge have the characters promising improvements to the canyon, or attacking one another. Available on the season 3 DVD.

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Season 3 Deleted Scenes

0%
January 1, 20058m
0x16

Episode 38.2: Mystery Guest, Episode 41.1: Lt. Max Gain, Episode 42.4: Space Weather, Episode 45.9: The Greatest Episode Ever, Episode 53.3: Red Zealot Returns, and Episode 57.1337: Finding Shisno

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Season 3 Outtakes

0%
January 1, 20058m
0x17

Directing Church, Gruntitude, Line Readings, and Sword Play

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The third season of the action-comedy series Red vs. Blue and part of The Blood Gulch Chronicles. The universe is in chaos, and the final hope for humanity is two-thousand years in the past with a fast-talking computer that loves knock-knock jokes. What could possibly go wrong?

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Episode for the RvB sponsors from the Bare Naked Ladies. Church and Simmons attempt to greet the audience, but are interrupted by obvious attempts at subliminal messaging.

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The cast of Reds and Blues display stories of Red and Blue battles from throughout history.

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It's A Biological Fact

0%
January 17, 20058m
3x10

The Reds, Tucker, and Caboose meet with Tex on the beach near O'Malley's fortress, where she reveals her plan to destroy both O'Malley and the entire base by planting a bomb inside. Tex has scouted the base and found the exact location to place the bomb. However, citing the bomb's immense weight, she has someone else carry it; of the others, only Caboose can lift it. Meanwhile, the Red Zealot informs O'Malley and Lopez that a crowd of people is gathering on the beach. Upon learning that Lopez is inside with O'Malley, the Reds balk at destroying the base, but Tex refuses to risk losing her chance to defeat O'Malley. Tucker solves the problem by reminding the Reds that, since Tex is a mercenary, they can simply hire her to help them to retrieve Lopez. Tex agrees to this arrangement for a future favor.

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Heavy Metal

0%
January 23, 20058m
3x11

After discarding two of Sarge's suicidal battle plans, the Blood Gulch group invades O'Malley's fortress and are pinned down by mini-gun turrets manned by the Red Zealot and Lopez's head. Tex snipes Lopez's head off his turret, but the Zealot pins her down with gunfire. Simmons and Grif manage to enter the base and move on to look for O'Malley. Tucker, who had fallen into a hole near the windmill, finds a mysterious sword, and uses it to kill the Red Zealot. Meanwhile, carrying the bomb inside the fortress, Caboose mistakes Tex's "X" marking for a plus sign. He continues on and stumbles across a computer, from which he hears the voice of Church.

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The teams prepare for the 2005 Sundance Film Festival.

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Roaming Charges

0%
February 14, 20058m
3x12

In the past, Church (as a Marathon character) finds a computer terminal, which answers some questions for him. Church is in the housing facility for The Great Weapon, which The Great Destroyer will use to bring Great Doom to the galaxy in 1,856 years. When computer describes The Great Destroyer as a "blue being" who "will be known as the stupidest life form in the universe", Church assumes that it must be referring to Caboose. 1,856 years in the future, Caboose asks Sarge to look at the computer terminal, which is playing a message from Church. The message tells Caboose not to touch anything, lest he bring about Great Doom. Specifically, Caboose should avoid bringing the "glowing sword weapon thingy" into the base, as the place will lock its doors. Tucker and Donut stroll in with the sword, and the base locks down, with Caboose's bomb already counting down inside it. In the past, Church finishes recording his message, but, deciding that it will not suffice, asks the terminal to transport him to Blood Gulch so that he can prevent the whole fiasco. While telling jokes to pass the time, the terminal begins the millennium-long process of researching and building a teleporter.

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PSA: Cold & Flu Season Tips

0%
February 19, 20054m
0x126

Cold and Flu Season PSA.

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Silver Linings

0%
March 1, 20058m
3x13

The computer completes the teleporter and reveals its name to be Gary. Church teleports back to Blood Gulch shortly before the series begins. The moment Church is teleported away, however, another Church runs in and tells Gary to teleport him to Sidewinder instead, because he screwed everything up.

Back at Blood Gulch prior to the events of episode 1, this Future Church decides to try and prevent the death of Tex, which would prevent O'Malley from escaping and causing the events leading up to The Great Doom. He finds, however, that he either has no effect, or causes the events by his presence in the first place:

* Lopez's legs malfunction because Future Church, in trying to get him a larger switch, kicked dirt into the switch Sarge decided to use when building the robot.

* Prior to episode 1, the Blues were under the charge of Captain Butch Flowers. Knowing Flowers would die, Future Church gives him aspirin, but Flowers dies of a heart attack due to an allergy of the medicine. Tucker, at this point in Blue armor, takes Flowers' cyan armor.

* Donut, in rookie Red armor, finds the Blue Base and steals the flag because Future Church, failing to recognize him outside of pink armor, gives him directions.

* Future Church attempts to prevent the death of his past self, which would stop Tex from arriving in Blood Gulch. He awakens the tank and runs through her protocols to try and prevent her from shooting him later. She refers to herself as Phyllis, and overrides her name when Church addresses her as Sheila. Future Church turns off a "friendly fire protocol," which in actuality prevents friendly fire; thus the original Church's death takes place because of Future Church.

* Finding a sniper rifle on the corpse of his past self, Future Church picks it up but drops it later. Caboose finds it, and uses it to shoot Sarge.

* Attempting to kill Donut to stop him from killing Tex, Future Church fails and retreats to the cave, frustrated. Caboose spots what "looks like Church," and turns on his radio. As a result, O'Malley infects him.

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Episode 50 Part 2

0%
March 15, 20058m
3x14

The funeral of Church and Tex, prior to the events of Season 2, takes place. Future Church continues his attempts to change things for the better, but still ends up causing the disasters he was trying to prevent:

* Future Church, posing as Captain Flowers, contacts Vic to try and get him to tell the Reds to get rid of Doc, to stop the medic from being infected by O'Malley. Vic misconstrues his words to believe the Red and Blue teams have merged, but that the soldiers must not know. Thus, the Red and Blue Commands merge.

* To stop them from making a robot army, Future Church tries to dissuade Lopez and Sheila from the idea. Instead, he gives them the idea himself, and they decide to build and hide a rocket-launching vehicle in the caves.

* Future Church decides to fix the Red teleporter before it malfunctions and sends the characters to various places, just as Sheila rams the base. Future Church is knocked out, and the teleporter begins giving off sparks.

* During the Mexican standoff where O'Malley appears, Future Church finds a rocket launcher and aims to take the villain out. Instead, he shoots and injures Tucker from behind, and again decides to retreat to the caves.

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Have We Met?

0%
March 22, 20058m
3x15

Future Church watches Tex, Donut and Tucker leave for Sidewinder, and soon follows them. He talks first to Sheila before leaving for Sidewinder, asking her to do him an inaudible favor. Once at Sidewinder, Future Church finds his past self and Grif in prison, and opens their cell by pressing a button in another room. He attempts to contact Tex, who is currently being held by O'Malley and Wyoming, before another Church approaches him. This new Church claims that he fails to stop the bomb, and gets blown back in time again, only to return to Sidewinder. He then tells Future Church to "meet us at the top of the ramp."

The bomb goes off, and Future Church is sent back in time. As seen in Episode 50, as soon as Church is teleported by Gary to Blood Gulch, Future Church arrives and asks to be sent to Sidewinder because he screwed everything up. Just then, more Churches arrive, each having been unsuccessful to stop the bomb, and thus sent back in time to Gary. These Churches all meet in Sidewinder, and explain to the newest Church how their various plans failed. It is determined that whichever Church did each one of these plans already must be the successful Church, since he isn't sent back in time again. This Church gives up on trying to correct everything, instead freeing Tex, and rejoining the Blood Gulch soldiers before the explosion, thus being sent into the future.

Church emerges at O'Malley's base, just in time to ask Gary, who remains there, to stop the bomb from detonating. He then prepares to explain the events he went through.

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Come To Order

0%
March 28, 20058m
3x16

Caboose asks Church why he did not try to save himself, Tex, or create millions of copies of himself trying to defuse the bomb when he was in the past. Church warns Tucker that Gary said the sword was dangerous, but Tucker blows it off. Meanwhile, the Reds covertly meet to discuss a distress signal on the Red Army's open channel, which was picked by the radio in the Warthog. This episode features an unknown character ducking behind a rock.

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Hello My Name Is Andrew

0%
April 11, 20058m
3x17

The Blues watch the Reds play with their radio, at a loss for a motive. Caboose explains that they are talking about the distress signal, an explanation he got from "Andy". The Reds are discussing the distress signal, which Simmons cannot pinpoint due to the substandard equipment. Caboose introduces Tucker and Tex to "Andy": the deactivated bomb. Predictably, it won't talk to them. However, Gary the terminal knows Andy very well. This episode also features another distant character.

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MS/Bungie: OMG. Humped.

0%
April 21, 20052m
0x99

Members of the gulch compete in Halo 2 against Bungie Studios, and are defeated.

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MS/Bungie: Uncharted Territories

0%
April 26, 20054m
0x100

The Blue Team traipse through the new maps of Halo 2 in order to find their parked car.

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Defusing The Situation

0%
May 2, 20058m
3x18

Andy starts talking to the rest of the Blue Team, and is quickly revealed to be rude and volatile. Caboose and the Blues try to calm him down so he won't explode. Meanwhile, the Reds are planning on escaping in the Warthog to find the source of the distress signal. Grif is sent to find out what the Blues are doing, only to be confused when he finds them trying to soothe Andy. Unbeknownst to all, O'Malley has assembled a huge army of robot Lopez duplicates outside the base, which he orders to kill everyone and retrieve the "device".

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Calm Before The Storm

0%
May 9, 20058m
3x19

The Reds puzzle over why the Blues were talking to the bomb, and Sarge concludes that they are trying to re-arm it as part of a pre-emptive attack strategy. O'Malley's army turns out to be extremely slow-moving: Lopez built them that way so they would win in exactly 24 hours, since O'Malley said he wanted a day of victory. Meanwhile, the Blues have finally managed to calm Andy down, but are interrupted by explosions and plasma fire as O'Malley's attack begins. Believing that the Blues are attacking, Sarge orders the Reds into battle.

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The Storm

0%
Season Finale
May 18, 20058m
3x20

O'Malley berates Lopez for creating such a slow moving army. In revenge, Lopez tricks O'Malley into insulting himself in Spanish. The Reds flee the battle in the Warthog to track down the distress signal. Donut is left behind to discourage pursuit, but manages to steal O'Malley's hovercraft and rejoin his teammates. Tex steals Tucker's sword so she can fight the robots; Church decides that she must be The Great Destroyer from the prophecy. An unseen figure wipes out O'Malley's army with a volley of plasma grenades, and then attacks a startled O'Malley. Lopez's fate is left unrevealed.

Shortly after Donut catches up with the other Reds in a cave, Simmons and Grif track the signal out of the cave, finding themselves back in Blood Gulch (Coagulation in Halo 2). This discovery is accompanied by a lengthy scream of "Noooooooooo!" from Grif. Back at the fortress again, Church and Tucker admire the slaughtered robots and congratulate Tex, but she admits she's not responsible: she was in the basement, trying to get the sword to work. Church rushes over to Gary to question him about the identity of The Great Destroyer, unaware that an Alien is sneaking up on him.

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Church and Grif explain that, before Red vs. Blue was created, Computer Gaming World included a previous Rooster Teeth video on a DVD and people began visiting their website. Wishing to take advantage of the visitors, they went through multiple ideas for a series, mostly clichéd film genres, before settling on Red vs. Blue.

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The A-Kon 2005 Video: Akon Rules

0%
June 3, 20054m
0x63

Grif and Simmons talk to A-Kon attendees about the rules to follow while at the convention.

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Familiar Surroundings

0%
August 29, 20058m
4x1

Grif is still despairing over being back in Blood Gulch, despite the others' attempts to shut him up. Meanwhile, back at Zanzibar, Tex, Tucker, and Caboose discover that Church is back in ghost form again. Church explains that he was literally scared out of his body after being ambushed by the Alien in the last episode, though his attempts to explain this are repeatedly interrupted by Caboose's stupidity and Tucker's attempt to hijack the flashback and showcase his sexual fantasies; Tucker wisely ends quickly so as to avoid getting his head blown off by Tex. Tucker uses the catch phrase "Bow-chicka-bow-wow" in this episode for the first time, much to Church's annoyance.

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Hunting Time

0%
September 5, 20058m
4x2

In Blood Gulch, the Red Team takes potshots at Grif with their sniper rifles in order to get him to stop screaming. Grif eventually relents, and the team prepares to investigate their old base. Sarge gives a speech about alertness, completely unaware that Sheila is roaming around behind him. Meanwhile, the Blues prepare to hunt the Alien that scared Church. When asked about the Alien's whereabouts, Andy proves unhelpful, merely offering insults instead. Suddenly, the Blues spot the Alien, causing them to fire wildly and run away in panic - with the exception of Caboose, who simply asks, "Did we win?". The episode ends with Andy laughing and mocking the sudden retreat.

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Fight or Fright

0%
September 12, 20058m
4x3

Simmons tries to convince Sarge that he did see a tank behind him. Donut concurs, but Sarge disregards his testimony because he is "impressionable", and Grif simply denies it in order to make Simmons look bad. Meanwhile, the Blues insult each other over their previous panicked, wild fire attack on the alien. Tex decides to go in alone and dashes into the complex while the rest debate Church's heroism (or lack thereof). Upon entering the complex, Tex is immediately cut down and re-appears in ghost form. Back at Blood Gulch, Simmons and Donut get into a fistfight/hijacking match over the hovercraft, which Simmons wants to use to find the tank. Believing that Simmons has gone insane, Sarge promotes Grif to his "Number Two" man, but Grif quickly loses the position due to his laziness. On the Blue side, Tucker suggests that Caboose goes into the complex and speak to the alien. Church likes the idea because he and Tex could sneak in and retrieve their bodies while the Alien is chewing on Caboose. Caboose enters, sees Andy, and asks whether he has seen the Alien. As he finishes his sentence he sees the Alien's shadow on the ground.

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Fair Competition

0%
September 19, 20058m
4x4

Simmons has completely fallen out of favor with Sarge, and in fact is now ordered by the judge — Donut wearing a judge's wig — to stand at least 200 yards away from the rest of the Reds. As a result, Sarge begins to hold a competition to determine who will be his new right-hand man. Grif is automatically disqualified for being Grif, which puts the competition down to Donut, Lopez's old wrench, and a skull found nearby. Simmons laments the ruination of his life, and concedes to himself that maybe he did imagine seeing the tank. Sheila's voice is suddenly heard right behind him, begging to differ. Meanwhile, back at Zanzibar, the Blues are startled to discover that Caboose has actually managed to tame the Alien, thanks to his kindness — or, more likely, that the alien found him unpalatable, and no longer wants to eat him or anything that looks like him. The Blues insult the alien while trying to understand its language, which seems to consist entirely of blarg and honk.

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Lost in Triangulation

0%
September 28, 20058m
4x5

At the Zanzibar fortress, Church asks Gary whether he can translate the Alien's speech for them. Gary reveals the alien's race were his creators, but unfortunately he knows virtually nothing about the race because he was programmed entirely with knowledge of the Shisno. The Blues continue to try translating what the alien is saying, and eventually reach the conclusion that the Alien's name might be "Honk Honk". Church even believes that he figured out that blarg means yes in the alien's language, though Tex argues that it could also mean no. Meanwhile at Blood Gulch, the Reds continue Sarge's right-hand-man contest, which Donut ultimately wins. Simmons has become despondent and suicidal, and Sheila (whom Simmons believes is a figment of his imagination) tries to cheer him up by leading him back to her home, a reconstructed Blue base. Sheila reveals that she has lost many of her memories due to circuit degradation over the years. She knows that her final mission was to protect the Blue Base from the enemy of the Blues, and though she has forgotten their identity, she vaguely remembers it was an army of a different color. Simmons, immediately realizing that his life is in danger, unsuccessfully tries to convince Sheila that the enemy was space pirate cowboy monkey ninjas who were trying to round up some cattle.

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The Hard Stop

0%
October 5, 20058m
4x6

The episode opens up again at the Zanzibar fortress as Tucker and Caboose are attempting to teach English to the Alien. Church and Tucker get into a small debate on whether they should teach the alien English or learn his language. Tucker is convinced that they should teach English to the Alien and even had created some visual aids. As it turns out, Tucker was able to get the writing supplies from Caboose's gun which apparently contained crayons instead of bullets. However, when Tucker activates his energy sword to cut the poster boards, the Alien jumps over and attacks him. Despite Tucker's cries for help, Church watches the Alien as it attacks Tucker in order to "evaluate" his fighting style.

Back at Blood Gulch, Simmons is at the Blue base with Sheila close by. He attempts to contact the Red Base, but is greeted with Donut on the line, who tries to impersonate an answering machine. Simmons attempts to get Sarge on the line, but Donut, under instructions from an off-screen Sarge, denies Simmons from communicating with Sarge, even after he informed Donut that he had captured the Blue Base and Sheila. Eventually Donut hangs up on Simmons, but not before letting Simmons know that he really enjoys his new job as Sarge's right-hand man. Simmons then declares that he will kill all the Reds and tells Sheila to "lock and load".

Back at Zanzibar, Tex talks with Andy. Tex, through some bluffing and mild threats of blowing up Andy with a remote detonator, convinces him to help her translate what the alien is saying. This, however, doesn't stop Andy from making rude jokes about Tex acting more male than female.

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Previous Commitments

0%
October 17, 20058m
4x7

At Zanzibar, Tex and Church argue over whether to let Andy translate what the Alien is saying. Church is concerned that Andy's lack of manners could upset the alien even further. Eventually, Church relents and agrees to this arrangement out of his curiosity as to what could happen. During this whole conversation the Alien is still beating Tucker to a pulp.

At Blood Gulch, the Reds are fracturing even more as Donut is unsuccessful in asking Grif to return to their base. Grif refuses, believing Sarge simply wants him to do work, and not just eat ice cream. In reality, Sarge did want Grif to help him eat some of the ice cream that he found. Simmons — now painted mostly blue — plays out his vengeance on the Reds. At first he attempts to cause the Reds to be jealous of him; he soon gives up and orders Sheila to attack the Red base.

At Zanzibar, with Andy acting as a translator, the Alien reveals that he came to retrieve the energy sword that Tucker found. It was part of the sacred quest that he was on, but the sword has now locked itself to Tucker as he was the first to find and use it; this explains why Tex was unable to use the sword. As a result, Tucker must join the Alien on its quest. If Tucker refuses, the alien will destroy the base and slaughter everyone in it.

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Looking For Group

0%
October 24, 20058m
4x8

On Zanzibar's beach, Tucker finds himself as an involuntary sword-bearer as he is forced to partake of the sacred quest that has some resemblance to The Lord of the Rings. After the Alien explains the lands that he and Tucker will travel through, Church informs Tucker (the fighter) that Caboose (the wizard), Andy (the archer), and the alien (the healer) will be the team that goes out on this quest. Though this quest is pretty much a suicide mission, Tucker does warn Church that he better hope that Tucker survives, or he will be forced to take care of any children that Tucker might have.

At Blood Gulch, Simmons' attack on the Red Base continues. However, he has been so indoctrinated with hatred of the Blues that all of his insults and attack orders confuse the words Red and Blue. Grif, still watching Simmons and Sheila fire upon the Red Base, convinces Simmons to come back to the Red Base. Despite the selfishness of Grif's reasons, Simmons admits he misses the old days. However, just as he is about to go back to the Reds, Sarge sees that Simmons has painted his armor mostly blue and is unable to accept him back. Sarge says he can understand many things, even the reasons for attacking one's own base out of anger, but to see one of his former soldiers wear the colors of the Blues, is unacceptable.

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Exploring Our Differences

0%
November 7, 20058m
4x9

On the beach of Zanzibar, Church tries to give some last-minute advice and parting words to Tucker and the rest of the quest-team before they begin their trip. Tex apparently has a strong attraction to masculine objects, whether it was Tucker's energy sword, or the Alien's rather muscular naked body, or specifically one part of it. Church attempts to say some encouraging words to Tucker, but this fails as Tucker frustrates Church's attempts. As the team leaves, Church remarks to Tex that he is surprised that she did not go with the rest of the group as quests usually have a goal of riches or power at the end of them. As he finishes his sentence, he assumes correctly that Tex has left.

Back at Blood Gulch, Simmons decides to take Grif back to the blue base as a hostage. After some prodding from Grif about not being "properly treated" as a hostage — in other words, Simmons wasn't being mean to him — Simmons starts hitting him. Simmons pushes Grif into what he thought was a hole, but it turns out to be part of a gravity lift that keeps putting Grif behind Simmons. The episode ends with Simmons getting frustrated each time he pushes Grif into the hole.

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Setting A High Bar

0%
November 22, 20058m
4x10

Having arrived at the Great Burning Plains (Burial Mounds), the Sacred Quest team prepares to perform one of the many tasks that the hero of the Alien's prophecy is supposed to do. As the team argues and bickers, it is revealed by the Alien and Andy that they know what Earth is, and that they don't have a favorable opinion about the planet. Apparently, the Alien's race invented the telephone a thousand years before humans did, which, however, fails to impress Tucker, due to the limited verbal communication of the alien race. In the meantime, Caboose scouts ahead and claims to recognize the area.

The Alien warns the group that they are about to encounter a monster, which they have to conquer by distracting it and hitting it's weak spot. Tucker is unmotivated about the plan, even to the extent of having paid no attention to the details of the monster's weak spot. After they finally leap down the last ridge, they see the skull of the monster, which Tucker realizes is that of a cow, with a broken skull as the only visible remains, possibly due to one of the Red and Blue Teams' scavenging missions in season 3 (episodes 43–46); Caboose confirms to Andy and the Alien that they had been there before.

Back at Blood Gulch, Sarge assumes that Grif is being tortured by Simmons, a concept he's very satisfied with. Donut, however, in his current status as manager, breaks the harmony by proposing bureaucratic changes. Sarge decides that he can't take this anymore, but is reluctant to rescue Grif - a situation he just can't find the name for, but finally settles with conundrum.

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Getting All Misty

0%
December 5, 20058m
4x11

Sarge and Donut enter the Blue Base to rescue Grif without encountering any perimeter defense, such as Sheila. Inside the base, Grif is still playing with the gravity lift that Simmons originally mistook for a hole. As Grif runs to and fro on it, both Simmons and he question how Sheila was able to upgrade the base without any tools or arms. Simmons then concludes that if he could somehow determine the real truth, he could reconcile with Sarge. At this point, Sarge intervenes, knocking Grif out. Before Sarge can execute Simmons for treason, however, Church appears and knocks Sarge out from behind. Church mistakes the mostly blue Simmons as a Blue soldier native to the future.

The Sacred Quest team finds itself in a swamp (Backwash), where Andy says they can rest and sleep for a while. However, with strong allusions to The Lord of the Rings, Caboose notices that something has been following them. Andy confirms that this Gollum-like creature has been following them since the beginning of their journey. Later that night, Tucker awakes to find that he is apparently alone in the swamp. As he begins to look for his companions, the mysterious figure approaches Tucker from behind (as he is being used as bait). The Alien ambushes the intruder, who turns out to be Tex. She then joins the team after being promised the sword upon completion of the quest.

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Talk Of The Town

0%
December 13, 20058m
4x12

In the basement of the Blue Base in Blood Gulch, Simmons covertly talks to Donut about keeping his true identity hidden from Church. Donut, however, does not actually recognize Simmons. Church soon appears after dropping Sarge's body into the basement, and the three proceed to load Sarge and Grif into the jeep.

Meanwhile, the Sacred Quest team reaches the edge of the Great Freezing Plains (Containment) that the Alien had mentioned. This particular part of the quest requires that the hero gain access to the temple ahead, which is heavily guarded by a large number of guards. With this information, Tucker wants to retrace their steps to recover a mitten that Caboose lost, but Tex takes the initiative and decides to attack the temple guards under the protection of her cloaking device.

Back at Blood Gulch, Church and Simmons drop off Donut and the still-unconscious Sarge and Grif outside the Red Base. Church suggests to Donut that he lie to Sarge and Grif when they wake up, making them think he rescued them. Donut asks what Church wants, based on the precedent set by the Blues' surrender in 22. Church, considering the Reds' failed rescue mission not so much a surrender as a "total ass-kicking", decides to keep the Reds' jeep, causing Donut much despair. As Sarge begins to recover, the episode ends with Simmons knocking him out again in order to protect the secrecy of his identity.

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Sneaking In

0%
December 20, 20058m
4x13

Back at the Freezing Plains, Tex attempts her covert attack inside the temple guarded by the Red and Blue Grunts who first appeared at Battle Creek. Sneaking up behind a blue Grunt, she attempts to knock him out, without much success. Although she has to spend time beating and shooting him, the others pay no attention to his exclamations of pain and complaint. It is only when Tucker yells in reaction to their aloofness that they begin to fire. Now under attack, the rest of Sacred Quest team runs for cover while Tex kills the remaining soldiers in the temple.

In Blood Gulch, Donut, apparently having taken Church's advice to lie and portray himself as a hero, is finishing his debriefing with Sarge and Grif. While the Reds discuss and mock Donut's contrived story, Church briefs Simmons on each Red Team soldier, finishing with a critical opinion of Simmons. His ego thus wounded, the latter runs back to Blue Base to cry. Once out of Simmons' earshot, Sheila asks Church whether he realizes that he had been talking to Simmons. Church confirms that he does.

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You Keep Using That Word

0%
January 13, 20068m
4x14

In Blood Gulch, Church relishes the fact that the Blue Team now possesses all three vehicles within the canyon. Sheila, however, is unhappy and begins to show signs of jealousy and annoyance — this portion was moved to the Deleted Scenes section of the DVD.

Back at the Freezing Plains, Andy frantically orders Tucker to open gates of the temple by using his sword as the key. The doors open, revealing an alien ship. The Alien rushes towards the ship, dropping Andy in the snow. Tex and Tucker become agitated, as the Alien had never disclosed — not even to Andy — that the quest would involve a ship, which Tex demands as her reward, nor that the sword would be used as a key. After taking off in the ship, the Alien appears to make dive attack on the other Quest members; at the last moment it is shown he was firing at a Grunt sneaking up on them. However, the Alien's ultimate intentions are left ambiguous, as Wyoming suddenly guns the ship down. As Tex leaves to pursue Wyoming for destroying her reward (the events of which are portrayed in the miniseries Red vs. Blue: Out of Mind), the Battle Creek soldiers begin to respawn, convincing Tucker and Caboose to leave.

Back in Blood Gulch, Church orders Simmons to wash the Reds' jeep, the latter, unaware that his identity is known, challenges Church's authority. In response, Church tries to demonstrate that he had led the Blood Gulch Blue Team 800 years in the past and, in the process, unexpectedly makes contact with a descendant of Vic. This descendant, who calls himself Vic Jr., scoffs at the idea of "Blue Command", leaving Church confused and wondering the outcome of the Red and Blue civil war.

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Getting Debriefed

0%
January 23, 20068m
4x15

In the Red Base, Sarge attempts to bury his disgust and hatred toward Grif in an attempt to consolidate whatever soldiers the Reds have left to fight the war with the Blues. Sarge's own personal disdain for Grif still leaks through as he disclosed that he has attempted to murder Grif countless times while everyone was asleep. Outside of the base, Simmons — still mostly blue — and Donut have a verbal fight. Donut, still under the impression that Simmons is a Blue soldier, refused to allow Simmons to pass without being shot at. Eventually, Sarge and Grif come out to see what's happening and acknolwedge who Simmons really is. Simmons, though still looked down upon by Sarge for his apparent betrayal, still wants to pass along Blue Army info to the Reds.

Caboose, Tucker and Andy return to the Blue Base. According to Tucker, Tex is still pursuing Wyoming, the quest was a failure, and the Alien died. Frustrated that the quest failed and that Tucker did not immediately reveal that Wyoming is still alive, Church orders Tucker to report those kind of events immediately in future.

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Under The Weather

0%
February 10, 20068m
4x16

At the Blue Base, Tucker becomes ill. Church and Caboose discuss Tucker's sickness, which apparently he caught when the Sacred Quest team stayed overnight in a swamp. Church suggests the sword's power source could be giving off radiation. Church and Caboose have a reasonably light and friendly discussion regarding the nature of the sword, as Tucker rolls in pain. This friendly discussion even extends to Church mentioning that he would love to "live in [Caboose's] world for about 10 minutes" just to have some fun.

At the Red Base, Simmons persists in trying to enter the Red Base to relay vital information about the war to the Reds. However, he still meets resistance from Donut and Grif until he very quickly changes out of his mostly blue armor to his original maroon armor. Apparently Simmons learned this ability because of his extreme shyness, which has led him to never use the base's toilet for three years.

Back at the Blue Base, Church and Caboose question Andy on what might be causing Tucker's sickness and suggest that he, being a machine (and thus not able to get sick) go into the base, find out what is wrong with Tucker and report back. Since Andy is a bomb, the only solution he can provide is to blow up the base with Tucker inside, killing all the germs and everything around the base in the process. Finally, out of frustration, he tells Church and Caboose that if they want a medical diagnosis, they need to find a doctor. With that, Caboose says to Church "Please don't do it."

O'Malley and Lopez bicker over who should pick up the telephone that is ringing inside their secret lair, while Doc decries their bickering. It appears that all three have survived their encounter with the Alien and that O'Malley has continued in his pursuit of taking over the universe. It would seem from Lopez's attitude toward O'Malley, all those attempts have failed miserably and this has caused Lopez to become quite cynical and disrespectful toward O'Malley.

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Right To Remain Silenced

0%
March 2, 20068m
4x17

Simmons manages to enter the Red Base by correctly guessing the weak password established by Grif and Donut. Simmons wants to report the Blues' plans, but Sarge still considers him a traitor and insists on holding a trial with himself as both judge and prosecutor. This trial is quickly aborted, however, when Grif argues that Donut will want to act as a bailiff in hotpants. As a result, Simmons' sentence is summarily commuted to the payment of a hefty fine, to be split between Sarge and Grif.

Meanwhile, O'Malley, Doc and Lopez return to the gulch. As O'Malley approaches the Blue Base, he is greeted with a "warning shot" from Church, who reveals to Caboose that he was actually trying to hit O'Malley. O'Malley accuses the Blues of attempting an ambush, but Church explains that he just wants to establish a few ground rules at the outset: O'Malley is supposed to enter the base, give a diagnosis for Tucker, and then leave. In exchange, O'Malley demands something "mysterious", "frightening", and "pure evil", as well as a 20-dollar upfront copayment. Church agrees and asks Caboose for 30 dollars.

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Things Are Looking Down

0%
March 16, 20068m
4x18

The episode begins with Sarge, Simmons, and Grif racing toward the Blue Base. Sarge worries that, since the Blues have re-established contact with their Command, they may be receiving new intelligence, weaponry, and soldiers to aid in their efforts for the war. Grif, however, suggests that the Blue Command could simply be giving the same "generic" instructions that Red Command has been giving the Reds. Eventually the discussion changes gears and the Reds ponder where Donut could be. Simmons spots him standing next to a rock, talking to something. After taking a look through his sniper rifle, Grif sees that Donut is talking with Lopez.

Back at Blue Base, Church introduces O'Malley and Doc to Andy. An awkward moment for O'Malley occurs when Church notes that Andy had originally been designed to kill O'Malley. Andy feigns an explosion, frightening O'Malley. Church and Andy share a good laugh, while O'Malley is unamused.

Meanwhile, the rest of the Reds gather around Donut and Lopez. Donut reveals that he had taken four years of Spanish in high school, but, from the subtitles provided, he can neither speak it or understand it fluently. Eventually, after Donut fails to communicate Sarge's request to Lopez, Sarge gains root access into Lopez to force him to play back the message from Red Command stored in his memory. Unfortunately, the message, which actually contains the generic instructions that Grif had mentioned previously, is played back in Spanish. The Reds are at a loss on how to translate the message until Simmons mentions that the Blues had a bomb that could translate the message. Although Grif discourages the idea when he reminds them the bomb can explode via remote detonation as the entire team huddles around it, Sarge wants to retrieve it.

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Two for One

0%
March 20, 20068m
4x19

While Doc examines Tucker inside the Blue Base, the Reds digress into a discussion on the relative appropriateness of hand to hand combat, sniping, and nuclear warfare. Eventually, Sarge, with Lopez's head in tow, heads out to steal Andy from the Blues.

Doc returns outside to give Church and Caboose his diagnosis of Tucker. After prolonging his explanation of Tucker's condition for dramatic effect, he discloses that he believes Tucker is pregnant, based on the presence of two different heartbeats. Incredulous, Church goes with Doc to confirm the diagnosis, leaving Caboose alone with Andy.

When Caboose has his back turned, Sarge surreptitiously swaps Lopez's head for Andy, leaving Caboose under the impression that Andy had become a "real boy". Shortly realizing that Andy is useless without Lopez, Sarge returns, distracts Caboose, and swaps Lopez's head for a skull. Upon seeing the skull, Caboose believes that Andy has died and, in hysteria, delivers an extended soliloquy lamenting the loss of Andy.

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The Arrival

0%
Season Finale
April 1, 20068m
4x20

The last episode of season 4 begins as Doc tries to convince an incredulous Church of Tucker's pregnancy. When Doc discloses the truth to Tucker, he does not believe him either, thinking he himself has impregnated someone and invents excuses. Caboose enters the base with the skull, asking for help, proclaiming that Andy is dead. After Caboose explains how he found the skull, Church decides to leave the base.

Meanwhile, Andy plays back the message from Command in English for the Reds. After hearing the generic instructions, Sarge becomes depressed, and while Grif tries to cheer him up, Donut spots Church approaching with Sheila. Sheila then fires, frightening the Red Team, which regroups behind a rock formation. Sarge calls for reinforcements, and Simmons attempts to negotiate a surrender from the Blues. Annoyed, Church explains what has just occurred back at his base. To Church's dismay, Andy lets slip that it is possible for Tucker to be pregnant, as the Alien's race propagates by infecting other lifeforms with parasitic embryos. Caboose then calls Church to inform him that O'Malley has moved to another host as the Reds had been using their radios, and that Tucker had his baby. Higher-pitched Alien speech can be heard off-screen. Church returns to Blue Base, and Donut follows him, wanting to see the baby. Sarge stops him, and orders him to wait for the ship being sent by Command. Donut argues that it could be weeks, even months before the ship arrives. A ship then promptly lands on top of Donut.

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Out of Mind (1)

0%
June 16, 20068m
0x24

Following the events of Red vs. Blue episode 71, Wyoming has reappeared for the first time since an apocalyptic explosion propelled the Red vs. Blue characters into the future (see episode 43). Part One begins with Tex, in pursuit, follows Wyoming to the back of the temple at which he appeared, where he escapes into a large doorway guarded by two soldiers.[1] After defeating them, Tex is almost run over as Wyoming emerges from the doorway driving a jeep. Demanding to know the location of Wyoming's boss, Tex plants a homing device on his vehicle when he begins to drive away, intending to follow him to his superior. As Wyoming drives away, a voice asks him via radio whether Tex has taken "the bait".

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Season 4: Previously on Red vs. Blue

0%
August 1, 20068m
0x19

Fast forward recap of Seasons 1-3

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PSA: Just For You

0%
August 1, 20064m
0x20

In response to the frequent requests by fans for custom videos made for specific events, the cast of Red vs. Blue prepare generic videos for different situations. Available on the season 4 DVD.

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Season 4 Deleted Scenes

0%
August 1, 20068m
0x21

Episode 59.7: Alien Hunt, Episode 60.6: Rebel Without a Hole, Episode 62.3: Co-Simmonses, Episode 68.1: Distressing News, Episode 69.4: Swamp Things, and Episode 71.0: Vehicular Envy

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Season 4 Outtakes

0%
August 1, 20068m
0x22

Alien Line Readings, Line Readings, Sargeisms, and The New Guy

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The fourth season of the action-comedy series Red vs. Blue and part of The Blood Gulch Chronicles. A bomb with a bad attitude, an alien with an epic score to settle, and the usual gang of hapless soldiers are on a quest to save the universe from an ancient prophecy of destruction. The situation doesn't look too good...

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Out of Mind (2)

0%
August 1, 20068m
0x25

Tex reminisces her events of her implantation of Omega back at Project Freelancer

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Season 4 DVD Easter Eggs

0%
August 1, 20064m
0x262

From the DVD: Tucker sells a baby, character easter eggs, an intermission.

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Out of Mind (3)

0%
August 2, 20068m
0x26

In Part Three, Tex finds York, a former infiltration specialist from the same experimental facility, now reduced to breaking into a shop in a commercial district. A hologram appears and introduces itself as Delta, York's analytical AI. Explaining the situation, Tex asks York whether he will help her break into Omega's lair to destroy him and face Wyoming, mentioning a past incident involving injury to York's eye in an attempt to inspire vengeance. After querying Delta over the risks of the mission, York agrees.

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Out of Mind (4)

0%
August 22, 20068m
0x27

Part Four returns to Omega's base. Tex and York decide to enter after days without signs of anyone inhabiting the fortress. Delta informs York of concerns over Tex's elevated vital statistics, to which York explains that she is just tense, a part of being human. While York attempts to break a holographic lock in order to access a teleporter transmitting onto the base, Delta continues, and admits confusion towards York's motive for the mission. York explains that his eye was "broken" in an attempt to defeat Tex and Omega in the first place, which Delta understands to mean York is doing this for pride. As they are talking, it is revealed to the viewer that Wyoming is on top of the base, listening to their conversation.

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Out of Mind (5)

0%
September 2, 20064m
0x28

A intense battle issues and Tex corners Wyoming, who tells her about Omega's plans.

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You Can't Park Here

0%
September 30, 20068m
5x1

Church returns to the Blue Base where Junior, the baby to which a now-comatose Tucker has given birth, is wreaking havoc off-screen. Church and Doc argue about the child until a spaceship crashes into the gulch on top of Donut; Church leaves to investigate. The Reds bicker about rescue plans until Sarge leaves to fetch a rescue device. Church arrives and claims the ship with Sheila's support.

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Got Your Back

0%
October 6, 20068m
5x2

As Church argues with Simmons and Grif, a tapping noise begins to sound from the ship. Sheila abruptly leaves, forcing Church to retreat to the base.

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Baby Steps

0%
October 13, 20068m
5x3

Church attempts to call Vic for reinforcements, but is stalled by an elaborate answering machine system. Meanwhile, the back door of the ship opens, and an unseen entity emerges.

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PSA: Planning to Fail

0%
October 20, 20063m
0x129

The gang talks about their zombie plans.

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Sibling Arrivalries

0%
October 27, 20068m
5x4

Church finally discovers that Vic's voice mailbox is full. The Red reinforcement who emerged from the ship is revealed to be the Sister of Grif, who by Simmons' theory arrived using the ship's light drive, which caused her and the ship to move forward in time as it was traveling to Blood Gulch. Meanwhile, it is revealed that Donut fell into an underground cave (Waterworks in Halo 2) after the ship crashed on top of him.

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The Grif Reaper

0%
November 3, 20068m
5x5

As Caboose attempts to see the new Red soldier using the sniper rifle, Church speculates as to what combat skills the reinforcement may have. Tucker wakes from his coma and joins them, immediately identifying the new soldier as a girl from hundreds of feet away. Sister explains to the Reds that, following the death of a Team Commander, Command has promoted a soldier to the position and sent her to fill the new low-level opening. Since Command seems to presume him dead, the Reds decide to hold an impromptu funeral for Sarge.

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In Memoriam

0%
November 17, 20068m
5x6

The Red Team holds Sarge's funeral, each giving a separate eulogy. Grif makes jokes; Simmons announces his campaign for Red leader; and Sister goes on a tangent about death and age. Finally Sarge, disgruntled, is buried alive.

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Strong Male Figure

0%
November 25, 20068m
5x7

Tucker is introduced to Junior. Meanwhile, Sister reveals that she was told the dead Commander died of an aspirin-overdose. It is explained she is colorblind, and the "Blue guys" were the ones that really sent her. Underground, Donut wakes up and finds two suits of Blue armor.

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Yellow Fever

0%
December 8, 20068m
5x8

The Reds argue whether to keep Sister, before Grif secretly decides to rid the team of her before the still-buried Sarge discovers her Blue allegiance. Doc examines Sheila for her random behavior since abandoning Church in episode 79. Grif confronts the Blues and convinces them to take Sister. Simmons appears after trying to dig up Sarge, and proclaims him missing.

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Sarge and Grif begin a video for Forbes when Sarge attempts to pitch "Sarge's Unique Money Making System" and cuts to fake testimonials from Church and Doc.

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PSA: Let's All Go to the Movies

0%
December 16, 20063m
0x131

If you go before 4pm the tickets are only $75 for seniors.

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Brass Tacks

0%
December 22, 20068m
5x9

Church gives Sister an orientation, before Tex arrives. Meanwhile, Simmons explains that he discovered a large cavern under Sarge's grave.

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PSA: You Know What We Mean

0%
December 30, 20063m
0x130

Holiday 2006 PSA.

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The Nesting Theory

0%
January 5, 20078m
5x10

Grif and Simmons decide to enter the cave. Meanwhile, Tex is firing at the Blues to try and deduce who is being possessed by O'Malley. Church starts to suspect that Sheila is possessed by O'Malley, causing her malfunction. Tex notices Sister, and reacts jealously.

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Spelunked

0%
January 12, 20078m
5x11

Soon after Sarge awakens underground, Donut discovers him. As Tex and Sister talk, Church and Tucker discuss having two girls at the base. Back in the cavern, Donut points out what he believes to be a subterranean Blue base, the two bodies he found earlier, and a vehicle resembling the "motorcycle" he stole from O'Malley. Simmons and Grif reestablish radio contact with Sarge, and decide to meet.

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The Haystack

0%
February 3, 20078m
5x12

Simmons and Grif are shot with projectiles which resemble tranquilizers in effect while waiting for Sarge and Donut. The Blues decide to reboot Sheila.

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PSA: Go, Go Gadget Video

0%
February 12, 20073m
0x132

Don’t ask us how anything works.

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Terms and Provisions

0%
February 17, 20078m
5x13

Doc decides to give Sister a physical. Donut and Sarge find a briefly unconscious Simmons who explains that his attackers have apparently taken Grif with them. At first reluctant, Sarge decides to go help find Grif after realizing his prized shotgun was taken too. Using a tracking device in Grif's armor, they discover he is about a tenth of a mile away and head to find him. The Blues decide Caboose will distract Sheila while Tex shuts her down.

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Missed Direction

0%
March 2, 20078m
5x14

Tucker and Junior overhear Doc's inspection of Sister. Meanwhile, the Reds find Grif, who claims that he was questioned by his captors. As the Blues reboot Sheila, the tank shuts down just before revealing O'Malley's new host to Caboose.

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Sarge was expecting Scott to attack the Blue Team but since Sarge considers General Managers as pencil-necked weaklings he decided to paint Donut blue. Scott briefly explains the features of Silverlight before being shown around Blood Gulch. On encountering Donut they let Scott shoot Donut thinking that he would miss. They were surprised to find out that being a General Manager had a lot in common to shooting Donut: being accurate (shooting Donut in the visor), knowledgeable (knowing it was Donut), having fun (shooting Donut in the first place) and being thorough (shooting Donut again then using a grenade on him).

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Where Credit Is Due

0%
March 16, 20078m
5x15

The Blues decide to transfer Sheila's intelligence to the crashed ship's on-board computer. Grif recounts his interrogation, and how Andy was present and translating for his captors, who are looking for "the kid and the sword".

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Biting The Hand

0%
March 31, 20078m
5x16

Tex recounts the events of Red vs. Blue: Out of Mind. When York's presence in the future is questioned, Tex comments that, as part of her division's AI implantation process, his armor's special healing ability might have kept him alive. When it is revealed Wyoming teleported away from her before she could question him, Church remembers Gary's ability to create teleporters, and decides he must be Wyoming's AI, Gamma. Church is then called by Vic and told to attack the Reds via the caves. Meanwhile, the Red team discover a surveillance system watching over Blood Gulch in the cavern.

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Tucker Knows Best

0%
April 7, 20078m
5x17

Church somewhat follows Vic's instructions by sending Doc, Sister and Junior through the caves while Church, Tex and Tucker attack the Red base head on. Tucker gives some unhelpful life advice to Junior before heading off. Caboose stays at the base to ensure Sheila's transfer is not disrupted.

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Loading....

0%
April 21, 20078m
5x18

The Reds see the Blues advancing on their base on the surveillance system, prompting them to find their way out of the cavern to invade the deserted Blue base. Caboose asks Sheila, now uploaded into the ship, where O'Malley is, relaying Tex the answer. Tex then confronts Church, calling him "O'Malley." Doc and Sister head through the caves, where they find Lopez's disembodied head.

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The Wrong Crowd

0%
April 27, 20078m
5x19

Sarge calls Command for reinforcements, and Simmons hears an echo and leaves to investigate. He traces Vic Jr.'s voice back to the surveillance monitors, and as Simmons' voice is heard, he quickly hangs up on Sarge; the Reds assume the equipment is interfering with their radio signals. Meanwhile, Caboose explains that Sheila said O'Malley was inside the "Blue Leader." Church protests that he was never officially promoted to that position, and is not O'Malley's host. In the caves, Doc, Sister and Junior are approached by a new Alien and his partner, a revived Captain Butch Flowers, now host to O'Malley.

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Uncommunicado

0%
May 12, 20078m
5x20

The Blues at Red base are ambushed by Wyoming, and Church attempts to secretly call Caboose for help, but he fails to understand. The tank nevertheless leaves for the Red base, unmanned. The Reds find Andy in the caves, who explains that the New Alien revived Captain Flowers, and begins to explain why O'Malley and Wyoming want Junior before the Reds cut him off by leaving. Tex engages her camouflage to escape Wyoming, and the tank arrives, but is revealed to be controlled by Gary.

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MS/Bungie: Beta Complex

0%
May 15, 20073m
0x103

Released in high-definition on the Xbox Live Marketplace and on the general site, Simmons and Sarge, in an attempt to calm down avid fans waiting for the public Beta test of Halo 3, play them a video introduction in which the cast of Red vs. Blue welcome them to the Beta, and point out many of its features as well as possible problems.

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Same Old, Same Old

0%
May 26, 20078m
5x21

Caboose deduces that he must leave Sheila to help his teammates at Red base. Meanwhile, Tucker finds out that Wyoming has the ability to loop time, having gained it from the AI implantation process, just like Tex's camouflage and York's regeneration. By rewinding events until he is victorious in battle, Wyoming is able to detect the invisible Tex before she attacks and kill Caboose. Tucker uses his knowledge of the loop to impale Wyoming with the sword, and save his teammates. When told of the loop, Church wonders if copies of Wyoming were made, as they were when he time-traveled, when the two come across multiple Wyomings.

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Season 5 Behind the Scenes

0%
June 1, 20078m
0x36

Caboose Dies, How Babies Are Made, Let There Be Light, and Outside Looking In

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Season 5 Outtakes & DVD Easter Eggs

0%
June 1, 20078m
0x37

We don't have an overview translated in English. Help us expand our database by adding one.

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Season 5 Deleted Scenes

0%
June 1, 20078m
0x38

Episode 83.2: Naming Junior, Episode 85.4: Pilot, Episode 85.7: Sister Escapes, Episode 92.0: Babysitting, Episode 97.1: Negotiations, and Episode 100.5: Tucker Leaves

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The fifth season of the action-comedy series Red vs. Blue and marks the end of The Blood Gulch Chronicles. Three new arrivals keep the Red and Blue armies on their toes as they fight, bicker and argue for control of the universe's most worthless piece of real estate -- a box canyon in the middle of nowhere. In the riotous conclusion of the series that took the Internet by storm, The Blood Gulch Chronicles return with the usual gang of luckless troops -- joined by a mysterious stranger, a half-alien child, and a crashed ship. Together they discover a hidden world that could finally answer the question, "Why are we here?"

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Repent, The End Is Near

0%
June 9, 20078m
5x22

Flowers/O'Malley and the New Alien are revealed to be holding Doc, Sister and Junior hostage at the underground surveillance system; Flowers mentions to Vic Jr. the plan to give Junior the sword in order to grant him unstoppable power, and that the New Alien is oblivious to their plan. Meanwhile, Church and Tucker manage to escape most of the Wyomings as the time loops continue, which Tucker states that he is aware of because of his possession of the sword, according to Wyoming. Gary is disabled after Tucker connects him to Sheila, and she traps the enemy AI behind a firewall, halting the time loops and the production of new Wyomings. The Reds decide to enter the battle in the Warthog (complete with the classic Tejano music), and take out all of the Wyomings but one. The plan is then revealed: Junior is to become the ruler of the alien race, and O'Malley plans to infect him to exploit their entire civilization in order to "win the war at any cost." Wyoming says that Tex will aid them now that she knows of the plan, and to Church's disbelief, she announces herself on an open radio channel, taunting O'Malley to "come and get her."

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Alternate Ending: Fight! Fight!

0%
June 28, 20073m
0x30

Alternate Ending 1 - Fight! Fight!

Sarge taunts a sad Church, provoking the Blues to shoot and kill him. Grif declares 'Every man for himself', which results in all the characters being killed, with the phrase "Son of a bitch!" uttered after every death. The last two are Donut and Caboose. Donut charges toward Caboose with his Ghost. Caboose destroys it with a rocket launcher killing Donut. Caboose then proclaims he is the winner, only to be crushed by the falling Ghost debris.

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Alternate Ending: Insert Quarter

0%
June 28, 20073m
0x31

Alternate Ending 2 - Insert Quarter

The Blues head back to their base. Sarge calls Vic, who refuses to help due to their ruining O'Malley's plan. Sarge becomes infuriated, and decides to go destroy the surveillance system; the Reds follow. As the system is damaged, Blood Gulch rumbles, and a stalactite falls on and severely injures Grif. An Engrish message appears on the system's screen, stating that they have "won" Red vs. Blue and should play the next game. Fake Red vs. Blue credits roll, with Japanese music, cast names and video of Japanese actors reading Red vs. Blue lines. A postgame lobby for a Halo 2 match is seen with the main characters of the series, who decide to start a new game with the same teams on a "new map."

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Alternate Ending: Invasion

0%
June 28, 20071m
0x32

Alternate Ending 3 - Invasion

Sarge begins to taunt the Blue Team, but is killed by Aliens, who have brought an army of vehicles to invade and the two teams run away. A period of time passes and the Aliens now occupy Blood Gulch. Two Aliens begin to have a conversation on top of red base, using their language. They are unaware they are being spied upon by other Aliens on a cliff using the sniper rifle. These events mimic episode 1, and even the Aliens armor color mirrors the Spartan counter-parts.

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Alternate Ending: Ruby Slippers

0%
June 28, 20071m
0x33

Alternate Ending 4 - Ruby Slippers

Church watches the ship explode and cries out "Tex!". A water effect happens and Church wakes up at the end of episode 8 from being shot by Caboose. Church is surrounded by Blue Team (who also includes a green armored soldier named Jacobs who he forgot to include in his dream). When Simmons and Grif appear with guns drawn, Church comments that it's alright, that they are friends and they joined to fight a common enemy, but the two Reds, confused by Church's assurances, kill all four Blues and Simmons promptly radios in to tell Sarge that the sector is clear.

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Alternate Ending: Tex Wins

0%
June 28, 20071m
0x34

Alternate Ending 5 - Tex Wins

Andy begins to count down, but he doesn't explode. The ship turns around and faces the two teams on the ground. Grif inquires about "it" (the ship) having weapons. A missile is launched, and Sarge states "Oh, Snap". Everyone is presumed to be killed.

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Alternate Ending: Where Are They Now?

0%
June 28, 20071m
0x35

Alternate Ending 6 - Where are they now?

The video used is the same as the Fight! Fight! ending underlined with the Grunt music from Season 3. When each character dies there is a subtitled "where are they now" information about each character after Blood Gulch.

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Why Were We Here?

0%
Season Finale
June 28, 20078m
5x23

Official Ending - Tex reasons that ruling the Aliens would win the war. Church, arguing O'Malley can't be trusted in a deal, begins broadcasting on an open channel to prevent O'Malley from jumping into Tex. As Tex kills the last remaining Wyoming, O'Malley accidentally infects Simmons. Tex knocks Simmons out, and follows O'Malley into Caboose's mind. Church approaches the Reds and warns them to disable the ship so that O'Malley can't escape, before entering Caboose as well.

Inside Caboose's mind, Church finds Tex and O'Malley negotiating their deal to rule the Aliens. He kills them both, causing them to leave Caboose's mind. After killing himself, Church emerges from Caboose's head to find that in the interim Tex has taken the sword, while Junior and the New Alien have boarded the ship.

O'Malley then infects Donut. Tex then knocks him out forcing O'Malley to jump to a different host. After jumping to multiple hosts, O'Malley jumps back into Tex and boards the ship to escape. However, Sarge has placed Andy on board, and gives the order to detonate. The ship disappears, followed soon by an explosion.

Official Ending - Alarm

The Blues retreat to their base. Some time later, the teams loosely echo each other's episode 1 dialog, before Sarge calls the Reds to name a new ATV he built.

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MS/Bungie: Moving Day

0%
July 31, 20078m
0x105

On July 31, 2007, an unnamed, five-episode series premiered on five retail websites, including those of Best Buy, Circuit City, and Gamestop. These episodes detail the Red Team's transition from Halo 2 to Halo 3;[3] Sarge introduces his men to the new graphics, weapons, and vehicles. Segments are intermixed with comments made by Church and Tucker, who are spying on their activities.

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Sarge explains to the Reds about the basis weapon changes in Halo 3. He shows the change in the Needler as an example.

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Sarge explains to the Reds about the new vehicles in Halo 3, like the Mongoose.

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Sarge explains to the Reds about a new feature in Halo 3: Equipment.

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0x273

Sarge explains to the Reds about the new locations in Halo 3. Church shows them a few maps they can choose from.

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0x274

The Reds begin unpacking their base for their move into Halo 3. What they don't know is that they must also unpack and move the Blues' things as well.

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Church and Tucker introduce a series of RvB videos designed for different countries in Europe (and Japan) and comment on them.

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Recovery One (1)

0%
October 28, 20078m
0x40

The series opens at Omega's base from episode 5 of Out of Mind. The two guards that were killed in a firefight by Tex are shown lying dead on the ground. A soldier arrives at the scene and identifies himself as Agent Washington, one of the forty-nine AI-implanted soldiers named after the 49 remaining states in the U.S. However, Washington elaborates to the AI Delta in the deceased York's suit that he does not have an AI anymore due to complications with his previous one. Washington then proceeds to recover Delta and store him. Shortly aftwards, he is attacked by Wyoming[3] and is nearly finished when cornered, but manages to escape with Delta intact. The episode ends with him leaving to respond to another distress signal.

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Recovery One (2)

0%
November 5, 20078m
0x41

Washington attends to a dead soldier who put out the distress call. There is also a female soldier named Sally at the scene. Washington refers to them as "North" and "South" respectively for North and South Dakota,[4] indicating that they too are among the AI-implanted soldiers. Through their conversation, it is revealed that the female and the deceased male are twin siblings and that the brother's AI, Theta, is missing. Washington receives an order from his command post that the recovery of Theta is top priority and that the current situation was "Priority Zero," and had to be contained. He hesitantly accepts the order, and appears to have killed South with a pistol shot to her head.

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Recovery One (3)

0%
November 20, 20078m
0x42

However, he does not kill South, and realizes that South was only alive to make him stay longer for an unknown enemy to set up an attack. Washington explains to South why exactly she was kept alive: after answering the fifth distress call, Washington began to suspect an unknown being is trying to kill all the remaining freelancers and gain both their AIs and their armors' special abilities. Realizing he couldn't face the being alone, Washington requests the help of South in order to fight it. Owing to his own misgivings about AIs, he implants Delta into South so the construct can aid them. These misgivings are revealed to be a result of the death of Washington's own AI, which went insane and committed suicide while still synchronised with Washington.

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MS/Bungie: D.I.Y.

0%
December 3, 20076m
0x108

The group journeys through the newest Halo 3 maps. They get a grand tour with Guilty Spark's stunt double, Ralph, exploring the Foundry, Rat's Nest, and Standoff maps, and describing the capabilities of Forge. In Foundry, Simmons creates a mancannon for firing objects at Grif. Ralph explains the layout of Rat's Nest while discouraging Church from touching a twenty megaton warhead. The Reds are impressed by the base in Standoff, which Caboose claims to have created. Ralph concludes by announcing the release date for the maps.

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Recovery One (4)

0%
December 6, 20078m
0x43

Washington and South move to confront the enemy, but South shoots Washington in the back, leaving his fate ambiguous. South then tricks their attacker and steals the ship the latter used to follow them, contacting her command post and informing them of the success of their plan to double-cross Washington. She then tells them since she has Delta she will not be returning to command, and flies off in a hijacked ship. The command post warns South that they will find her if she doesn't come back, but South is not fazed, ending the transmission (and the episode) by saying, "It's not you I'm worried about."

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PSA: Grifball: Rules of the Game

0%
April 3, 20083m
0x77

Ever wanted to know how to play Grifball but were too afraid to ask?

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Reconstruction Trailer

0%
April 5, 20088m
0x44

We don't have an overview translated in English. Help us expand our database by adding one.

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Special: New Digs

0%
May 22, 20086m
0x80

The reds and blues pick their new teams and explore the new bases and equipment (Valhalla).

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Reconstruction (1)

0%
May 26, 20088m
6x1

Project Freelancer sends a Recovery Force to Outpost 17-B in hopes of finding out what happened there.

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Reconstruction (2)

0%
June 2, 20088m
6x2

Agent Washington arrives at Blood Gulch and is greeted by some familiar faces.

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Reconstruction (3)

0%
June 9, 20088m
6x3

Wash searches out Caboose hoping for his help in finding the Meta

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Reconstruction (4)

0%
June 16, 20088m
6x4

Caboose helps Wash in pursuit of the elusive Meta.

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PSA: First!

0%
June 23, 20084m
0x133

Looking for a great conversation starter online? Try posting one of these ten things we’ve never heard on an Internet forum.

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Reconstruction (5)

0%
June 30, 20088m
6x5

Caboose and Church help Wash when he encounters resistance from others in his investigation.

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Reconstruction (6)

0%
July 8, 20088m
6x6

Wash attempts to recover the Delta AI contained in agent South

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Reconstruction (7)

0%
July 15, 20088m
6x7

The one where everybody enjoys the exposition.

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Reconstruction (8)

0%
July 22, 20088m
6x8

Wash continues his search for the Meta.

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PSA: Small Rewards

0%
July 28, 20085m
0x134

The guys from Blood Gulch discuss the latest development in addiction technology.

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Reconstruction (9)

0%
August 4, 20088m
6x9

Sarge sets out on an important mission.

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PSA: Raise ‘Em if Ya Got ‘Em

0%
August 6, 20082m
0x8

Donut now tries to convince Doc and Tucker that he is allowed to pinch them for not having a flag on Flag Day. He then suggests such festive games, such as "raise the flagpole".

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Reconstruction (10)

0%
August 11, 20088m
6x10

Washington is forced to confront the Reds.

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Reconstruction (11)

0%
August 18, 20088m
6x11

Meta unleashes a vicious attack.

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Reconstruction (12)

0%
August 25, 20088m
6x12

Church tries to explain his unusual condition to Wash.

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PSA: Rock the Veto

0%
September 2, 20082m
0x78

The Red and Blue teams exercise their multiplayer rights.

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PSA: Rock the Vote

0%
September 2, 20083m
0x79

Red and Blue both have a little trouble figuring out how to support their own team.

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Reconstruction (13)

0%
September 8, 20088m
6x13

The team tries to secure a vehicle for their upcoming assault on Command.

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Reconstruction (14)

0%
September 15, 20088m
6x14

When the vehicle acquisition goes awry, Wash is forced to take matters into his own hands.

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Reconstruction (15)

0%
September 22, 20088m
6x15

The team is forced to split up in order to infiltrate command.

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Reconstruction (16)

0%
September 29, 20088m
6x16

Wash explains the origins of Project Freelancer while Church struggles with the images he's receiving from the Epsilon AI. Meanwhile, the Reds hatch a diabolical plan.

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PSA: Rock Bottom

0%
October 6, 20083m
0x135

The Reds and Blues help us all figure out how to tighten the belt during tough economic times.

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Reconstruction (17)

0%
October 13, 20088m
6x17

The Reds continue their industrial espionage while Church copes with recent revelations.

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PSA: Columbus Day

0%
October 16, 20082m
0x136

Caboose explains everyone’s holiday while the rest of the guys are busy setting up for the final episodes of Reconstruction.

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Reconstruction (18)

0%
October 20, 20088m
6x18

Under attack from Recovery agents, the Reds and Blues regroup and begin to hatch their final plan.

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Reconstruction (19)

0%
Season Finale
October 31, 20088m
6x19

The Conclusion to Reconstruction:

Agent Washington confronts the Meta and the Director of Project Freelancer.

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PSA: Thanksgiving 2008

0%
November 27, 20084m
0x137

The men pause to celebrate the holidays while settling into their new bases.

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Relocated (1)

0%
February 9, 20098m
0x48

The first episode of the mini-series RvB: Relocated.

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PSA: You Had Me at Halo

0%
February 13, 20093m
0x138

Caboose struggles with some tender emotional memories.

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Relocated (2)

0%
February 16, 20098m
0x49

The Reds try some unconventional tactics to get their power systems back online.

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Relocated (3)

0%
March 2, 20098m
0x50

Sarge calls in a specialist to take his latest secret project to the next level.

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Relocated (4)

0%
March 10, 20098m
0x51

Sarge uses his new tools to build newer tools and hurt an old tool.

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PSA: Add it Up

0%
April 1, 20094m
0x139

Go behind-the-scenes as the guys from RvB prepare to film a PSA to celebrate their sixth anniversary.

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Recreation Trailer

0%
June 9, 20098m
0x52

The trailer for Red vs. Blue: Recreation.

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Don't Get Me Started

0%
June 16, 20098m
7x1

Sarge attempts to intimidate the Blues by announcing the Red's imminent attack. Grif reasons that killing Caboose would remove the point of waging war, as the Blue base has not received any reinforcements, and may never receive any. Sarge reconsiders the attack and contacts Command to ask for advice on dealing with the Blues. Meanwhile Grif confides in Simmons that he would rather stall the battle for years, and be facing one "shitty" enemy, than transferred to a new base and fighting five "real" enemies. Command brushes Sarge off, claiming not to know anything about a Blue team. Simmons recalls that the Reds had deleted the information on the Blues while at Command.

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Free Refills

0%
June 23, 20098m
7x2

At Blue Base, Caboose appears to talk to Epsilon about his adventures in Blood Gulch with Sheila. Sarge is looking for Simmons so he can brief Red Team on his latest plan to wipe out the Blues. Sarge finds Simmons in the holographic projection room beneath their base, and interrupts Simmons' heartfelt talk with a holographic version of Sarge. Above ground, Grif, Sarge, and Simmons discuss their strategy for combating Blue Team, which involves restoring the information of the Blue Team in Command's databases that was previously erased by Simmons, because the team reasons that they can't beat an enemy that doesn't exist anymore. Sarge tells Simmons to wake up Donut, who was shown to be still unconscious earlier in the chapter, but they find him missing. Once again at Blue Base, Caboose appears to be recounting previous adventures to Epsilon. The camera pulls back and Donut is revealed to be standing behind Caboose.

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Visiting Hours

0%
June 30, 20098m
7x3

The Reds are out looking for Donut, heading over to Blue base. Donut confronts Caboose and tells him that he has an important message for Church from Tucker. Caboose quickly explains Church's true nature as an AI and Donut tells Caboose the message instead, saying only that Tucker needs help, and that "it is under the sand" before passing out. Caboose misunderstands the message, but tells Donut he can rest at Blue Base for as long as he needs to. Meanwhile, Sarge, Grif, and Simmons arrive outside and think that Caboose is torturing Donut. Caboose talks with them and Sarge tries to negotiate Donut's release, but Caboose misunderstands the questions, believing the Reds are offering him treats, and becomes angry when they don't give him any cookies. Simmons also becomes agitated with the situation before leaving to "go sleep under a tree until it's over". Caboose goes back inside the base where Donut has regained consciousness. The episode ends with Donut puzzling over the fact that the normally insubordinate Grif is working with Sarge and that Simmons has uncharacteristically abandoned them.

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Catching Up

0%
July 6, 20098m
7x4

Donut tells Caboose about what happened to him after he was relocated from Blood Gulch, including his debriefing by the Counsellor of Project Freelancer. Donut had arrived at his new base and found a distress signal from Tucker telling him to find Church. Caboose, after explaining the events of Reconstruction to Donut and deciding they need help, calls Washington, who is revealed to be alive but in a maximum security prison. Washington is surprised to hear that Caboose and the Red Team received new bases while he was arrested. He tells the guard he needs to talk to the commander because he just figured out the last part of the "puzzle".

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0x112

How About a Nice Game of Tag? is a special episode of Red vs. Blue and was originally created for Microsoft Puzzlehunt 11, but was then used by Roger Wolfson for Bungie.net users to obtain the Recon armor for Halo 3.

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Local Host

0%
July 13, 20098m
7x5

After Washington hangs up on Caboose, Donut offers to help him with his project and mentions that the Red team's underground holo-room could be useful before returning to Red base. After another accidental fire, Caboose decides to take Donut's advice and sneaks off toward Red base with Epsilon, planning to check out the holo-room. There, the Reds are making plans to rescue Donut, who returns and explains his brief visit to Sarge. Only Grif notices Caboose's attempt to stealthily enter Red base, but he ignores him and Caboose gains entry to the holo-chamber. Once inside, Epsilon begins to make humming sounds, which alarms Caboose. The scene fades to black and the chapter ends with Caboose mysteriously exclaiming, "It's you."

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PSA: Where There’s Smoke...

0%
July 20, 20094m
0x140

Sarge and Simmons give their best advice on how to deal with flammable situations.

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One New Message

0%
July 27, 20098m
7x6

Epsilon's storage unit suddenly opens up, and the figure of Delta is seen. He explains that Epsilon chose this form because Delta was the main source of information from Caboose's stories. Delta asks Caboose for his help on a mission; specifically, he asks Caboose to take him to the source of energy that Donut had previously mentioned, and also where Tucker is supposed to be, so they can punish those who harmed Alpha. Delta states that they must find it themselves because Washington doesn't trust Epsilon and Caboose constantly fails at building a new body for Epsilon, explicitly remembering the fires. Caboose agrees to go on this mission. As Delta disappears, the Reds arrive and Caboose tells them that he is leaving to get Tucker. Grif volunteers to go with him so that he can ensure Command acknowledges the Blues exist. Sarge decides to go as well, but Simmons chooses to stay behind with Donut and offer 'logistical support'.

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Bon Voyage

0%
August 3, 20098m
7x7

Outside the Red Base the team of Caboose, Sarge, and Grif prepare to leave for Donut's given coordinates while Grif questions the capabilities of their new jeep. After they leave, Simmons informs Donut and Lopez that he is going to blow up Blue Base. After he is gone for a long while, Donut decides to go check on him. Meanwhile, after stopping at a number of bathroom breaks for Caboose, the team arrives in the desert, only to be told to vacate over an intercom. This follows with a warning that they've driven into a mine field. The scene cuts out while Caboose and Sarge question whether or not you can own a field and Grif says that he means explosives, just as an explosion is heard.

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Directions

0%
August 10, 20098m
7x8

Back at Blue Base, Simmons discusses the mess Caboose has made in his project to build a new body, and mentions how nobody has won the war because they waste their time building “stupid robots”, a comment which Lopez takes offense to. Because Lopez is the only one with access to the Red's armory, Simmons tries asking him for explosives, but Lopez deliberately stonewalls him. Meanwhile the voice over the intercom tells Grif, Caboose, and Sarge to remain still so they can work out a way to navigate out of the mine field. After they prove incapable of following simple directions, a frustrated Grif decides to just drive his way out. Explosions are heard off screen while the stranger over the intercom agrees that running is just the best option.

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My House, From Here

0%
August 17, 20098m
7x9

Grif crashes the jeep into the vehicle driven by the person who was trying to guide them out. As Sarge berates Grif, it is revealed that Caboose was blown up by a mine and seemingly killed, but he shortly falls from the sky, perfectly fine. The guide explains that the area is a restricted dig-site, and is soon joined by a friendly alien, "Smith", apparently of the same species as the previous Aliens they'd met, revealing to the surprised soldiers that they are working together. In the meantime, Simmons tries to apologize to Lopez, but again offends him by making a comment about Mexicans holding grudges. Realizing he has blown it, Simmons looks for another way to blow up Blue Base. Elsewhere, Washington is led by the prison guard to a door, and is told he has five minutes to talk with the "man in charge". The door is opened, and the voice of the Chairman is heard off-screen, greeting Washington, saying that they have "much to discuss".

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Lay of the Land

0%
August 24, 20098m
7x10

Shortly after Simmons asks Lopez for explosives, Donut comes back from investigating Blue Base for parts, mentioning off-hand that Caboose took Epsilon with him. Simmons becomes upset, as returning Epsilon to the authorities was part of the deal that got the teams their new bases, and attempts to radio Sarge to let him know. Unfortunately, he is unable to make contact as Sarge's radio isn't working. Back in the desert, the guide explains the treaty between humans and aliens and that another human team might cause an incident. He does permit Sarge, Grif and Caboose to scavenge for parts and supplies as long as they don't wander off. As Sarge notes that something "doesn't feel right", the guide tells Smith to return to getting into the temple while he takes care of the others, as the camera swings around to reveal the dead bodies of the real investigation team.

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RT Member Video Submissions: Part 1

0%
August 31, 20098m
0x92

Members of RoosterTeeth.Com submit their best impressions of various RvB characters to win a box set of Blood Gulch Chronicles and the Reconstruction DVD!

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Dumb Cop, Bad Cop

0%
August 31, 20098m
7x11

While Grif and Sarge scavenge various jeeps for parts, Grif notes that all of the radios are either broken or have been completely ripped out, preventing them from calling Simmons. When Caboose suggests he can "fix" one of the missing jeep radios, Grif decides it best not to reason with him. While Sarge and Grif discuss the strange situation, Grif realizes that the investigation team's mobile base probably has a radio. Just then Epsilon's distinct sounds can be heard. Grif startles Caboose and he drops Epsilon’s carrying unit, just as the man from before approaches from the distance. Meanwhile, at Red Base, Lopez has assembled two motorcycles in order to allow Simmons and Donut to find Sarge, or so Simmons thinks. Lopez reveals that after years of working with the Red Team he builds two of everything, and sure enough Simmons destroys one of them immediately as he goes to retrieve Donut from Blue Base. Back in the desert, the man introduces himself simply as CT. CT notices Caboose is gone and points a gun at Grif, demanding to know where Caboose is, a threat with which Sarge has no problem. Just then an alarm sounds and various other soldiers and aliens are seen running towards the mobile base, while Grif confirms that it’s probably Caboose’s doing. CT orders Sarge and Grif to move in the same direction.

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MS/Bungie: ODST: Episode 01 - Guys Like Us

0%
September 1, 20092m
0x109

The RvB guys get an early look at a new type of mission featuring “regular” soldiers like them... or so they think.

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0x110

Sarge reminisces about his former mentor, and the guys worry about who or what they'll have to face in their ODST scrimmage match.

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Well Hello

0%
September 7, 20098m
7x12

Caboose's sneaky antics have aroused suspicion among the Desert dig team.

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The RvB guys try out some new uniforms, and Church passes on some important information he heard about a certain legendary sergeant.

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Called Up

0%
September 14, 20098m
7x13

Tucker attempts to explain the situation to the Reds.

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The Installation

0%
September 21, 20098m
7x14

Simmons and Lopez try to hold their ground, while the desert team members find themselves in shifting sands.

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PSA: Sensitive Materials

0%
September 24, 20092m
0x264

Sarge and Grif reveal that they don't have a PSA available because Caboose burned and then ate the script. They then proceed to explain that GameStop is holding a contest to make a replacement PSA.

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Watch the Flank

0%
September 28, 20098m
7x15

Epsilon Church takes charge of the escalating situation at Sandtrap, while the reds back at Valhalla have their hands full.

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Retention Deficit

0%
October 5, 20098m
7x16

Church is having a little trouble with the "out of the box" experience.

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Trust Issues

0%
October 12, 20098m
7x17

Things start to shake up on Sandtrap, while the Reds at Valhalla spring into action.

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Hang Time

0%
October 19, 20098m
7x18

Church learns that with great power, comes great responsibility... also a wicked left hook.

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Think You Know Someone

0%
Season Finale
October 26, 20098m
7x19

The Valhalla squad continue their escape attempts while the Reds, Aliens & Caboose all chase after CT in a three-way race to get control of Epsilon.

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Holiday Plans, Part One: Good News

0%
January 4, 20104m
0x141

Sarge is forced to go on vacation because of his piling up vacation days. Simmons' vacation days are used up by Grif because they are pooled together. Reds relocated.

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0x142

Part Two of the RvB/Waypoint holiday special.

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0x143

The stunning conclusion to auspicious beginnings.

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Kinetic Entries Part One

0%
January 14, 20108m
0x95

The first batch of entries for the Kinetic Type Contest.

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Kinetic Entries Part Two

0%
January 14, 20108m
0x96

The second batch of entries for the Kinetic Type Contest.

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Kinetic Entries Part Three

0%
January 14, 20108m
0x97

The third round of entries for the Kinetic Type Contest.

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For Those Of You Just Joining Us...

0%
April 1, 20108m
8x1

Medical Officer DuFresne (Doc) arrives at Valhalla after Simmons had requested a medic from Command. Doc is initially happy to meet Simmons again, but Simmons says that Donut needs his help. Doc notes that Donut is dead, and that nothing can be done for him. Simmons says he is sorry, and admits that he sent the request because "they" forced him to, needing someone with medical training. Doc turns around to see Washington and The Meta, who knocks him unconscious.

In the desert, Epsilon Church is enjoying his new status, making up speeches while being worshiped as a deity by the aliens. While delivering a eulogy for C.T. and the human members of his team, Epsilon Church trails off when he sees a dark figure in the distance. He follows the figure; as it walks into a building, he finds himself at the Valhalla installation. When Tucker gets his attention, Epsilon Church again finds himself back in the desert. Realizing that Epsilon Church has just had another flash of memory, Tucker tells the Reds that this has been happening with increasing frequency. When Epsilon Church recalls seeing a waterfall, Grif and Caboose say that it sounds like the Valhalla bases.

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Drink Your Ovaltine

0%
April 13, 20108m
8x2

As Sarge makes preparations to call Simmons to get his take on Epsilon Church's visions, Doc recovers and wakes up at the base with Simmons, who explains the details of Washington and the Meta to him. After hearing that Doc had experience with Omega previously, Washington tells him to examine the Meta, who is suffering from armor problems. Back in the desert, Sarge uses Epsilon Church to boost the Warthog's radio and contacts Simmons, but receives a forced message from him under Washington's supervision. Fortunately, using nothing more than his knowledge of his teammates and Simmons' communication, Sarge instantly deduces the situation at Valhalla. As he and Grif set off to rescue them, an intrigued Epsilon Church follows.

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Upon Further Review

0%
April 19, 20108m
8x3

Doc informs Washington that the Meta is physically healthy, although having serious problems with his armor. In the desert, Tucker searches for the Reds and Epsilon Church, and guesses they must have taken off. Caboose warns Tucker not to say anything about Epsilon Church missing, as the aliens would become hostile if they knew he was gone. Meanwhile, Sarge arrives in Valhalla to help out Simmons and Doc, and attempts to lure Washington to the center of the canyon. Washington moves to out to intercept him after telling The Meta to kill the prisoners if Sarge caused him any problems. With Washington gone and the Meta distracted, Simmons and Doc plan to short circuit the Meta's suit using an overpowered charge on Doc's medical scanner.

Washington confronts and disarms Sarge and demands to know where Epsilon is, but at Sarge's signal, Grif bursts through the canyon wall in the Warthog, landing on Washington and pinning him under the car. With the Warthog still moving at a high speed, Wash climbs from under the Warthog and onto the front, and attempts to shoot Grif. Grif slams on the brakes and Wash is thrown into the opposite cliff alongside explosive barrels as Sarge reclaims his shotgun. He fires at the barrels to ignite them, attempting (but failing) a one-liner, and Washington is engulfed in the resulting explosion. As the episode ends, the Meta sees the explosion and readies to execute Doc just as Doc charges his "scanner."

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Recovering One

0%
April 26, 20108m
8x4

Epsilon-Church finds the gap in the Valhalla wall caused by the warthog, and continues to follow the reds. At the base, Doc fires his medical scanner at the last second, blasting the Meta against the wall. The blast overloads the Meta's temporal distortion unit, causing him to be slowed down rather than him slowing down time. However, he is still able to land a single punch that caused Doc to fly back and get trapped in the wall. As Sarge and Grif arrive, Simmons declines to help Doc as the Meta begins to resume normal speed, and rejoins his team. Returning to normal temporal relativity, the Meta pursues the fleeing red team, destroying their warthog. As the reds prepare to make a last stand against the Meta, Epsilon-Church arrives, serving as a decoy to lead the Meta back towards blue base while the reds escape.

Red team runs back through the hole made by the warthog, arriving in Isolation. As they catch up, Epsilon-Church appears and reveals that he lost the Meta, but is still being followed. He is about to reveal who he came here to look for, the reds begin insulting him, so that he may activate his laser and seal the gap, preventing the Meta from pursuing. It doesn't work at first, but when the Meta and the now-recovered Agent Washington appear beyond the hole, the sight of Wash enrages Epsilon-Church, who inadvertently fires his energy weapon and seals the gap, trapping Wash and the Meta on the other side. This frustrates Epsilon-Church, but before he says why, he loses power and falls. Back in Valhalla, the Meta is angry that they got away, but Washington mentions that they still have a source of information: Doc, who is still trapped in the wall at blue base.

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0x69

Simmons finds Grif and Sarge standing on the edge of a cliff. Grif explains that Sarge is practicing flying, inspired by the movie Iron Man 2. Grif reasons that like Iron Man, Sarge is wearing red power armor, and has painted the highlights golden to further match Iron Man's suit, so he should be able to fly. Simmons points out that Sarge is missing a critical component: jet boots. Regardless, Sarge runs off the cliff. Grif insists that Sarge will momentarily fly back up, but Simmons goes to fill out a "new sergeant requisition form", as the scene fades to black. A few seconds later, Sarge flies up on jet boots, tells the audience to turn off their cell phones, then flies away.

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PSA: Off the Charts

0%
May 3, 20103m
0x144

Sarge and Simmons break down some key demographic information about the RvB audience.

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Fourth And Twenty

0%
May 10, 20108m
8x5

The Reds return to the desert to find Caboose being threatened by the aliens as a result of Epsilon-Church going missing. Tucker informs the aliens that the Reds took Epsilon in order to draw them off of his own back. Meanwhile, as Simmons and Grif try to wake up Epsilon-Church, Sarge is leading the aliens, and thanks to a series of warnings, Grif is able to punt Epsilon away just after he comes to. The aliens arrive with Sarge to see no signs of Epsilon-Church. The Reds flee in the midst of the distraction, and Caboose abandons Tucker, leaving him to face the aliens alone. The Reds and Caboose locate Epsilon, who landed in the mine field after he was punted away. Grif tells Simmons, who is unaware of the mine field, to go get him and Simmons hastily retreats when he accidentally activates a mine.

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Towing Package

0%
May 17, 20108m
8x6

Washington and The Meta plan to interrogate Doc after they pull him out of the wall with an anchor but it does not go as they had planned, meanwhile The Reds and Caboose get visited by a memory of Delta who tells them that Epsilon is not in control but searching for memories as, Epsilons encounter with Washington has jogged many of its memories, and that Epsilon has not "Coped" with the memories well and fears Epsilon will pursue "certain" memories in particular and states that Delta himself and the other memories of the Alpha fragments will not be able to hide much longer as he states Epsilon will be aware of their presence eventually.The Delta fragment warns Caboose that "Memory may be the key, but everything that is locked is not meant to be unlocked" and leaves before he is discovered. Epsilon-Church awakens again and says he remembered something important and that it may be able to help him and asks Caboose to accompany him to a facility before night fall.

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And Don't Call Me Shirley

0%
May 24, 20108m
8x7

Having set the piece of wall containing Doc back up vertically, Washington again attempts to interrogate him. After being repeatedly hit by the Meta and threatened to be shot, Doc reveals that Simmons said something about a distress call, and mentioned "sand". At the desert, the Reds spy on Epsilon-Church and Caboose. Sarge believes that the Reds may be able to restore the Blues to command's database at the facility mentioned by Epsilon Church. As the Reds leave in pursuit, Tucker takes the opportunity to escape from the aliens and follows the Reds.

Epsilon Church and Caboose arrive at the entrance to the facility, hidden within a derelict factory, and find a monitor embedded in a tree. The monitor activates and a voice identical to that of Sheila is heard, explaining that they have 30 seconds to leave or be killed. When Caboose asks if it is Sheila, the program identifies itself as F.I.L.S.S. (Phyllis); Sheila's name before Church mistakenly renamed her during Episode 50. Upon hearing Epsilon Church's voice, Phyllis disables the countdown, believing him to the the Director of Project Freelancer. At his request, Phyllis opens the door to the facility, which was hidden in a wall. As the episode ends, Epsilon Church asks Phyllis to answer to the name Sheila, as it will be easier than getting Caboose to adapt to the new name.

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Perusing The Archive

0%
May 31, 20108m
8x8

The episode starts with Church and Caboose entering the Freelancer base and having F.I.L.S.S activate the tutorial tour of the base upon Caboose's request. It turns out to be a Freelancer storage facility and on part of the tour F.I.L.S.S reveals she has no knowledge of the Blue Team. They then head to a door that only the Director can get access to. However, much to Shelia..erm F.I.L.S.S's surprise, Church has her let him take Caboose in. Meanwhile outside the Reds are discussing on how to enter the base. Simmons suggests that they pose as Freelancers to F.I.L.S.S, and since Freelancers use US states as their names, Grif gets Alaska and Sarge picks "Double-O-hio." Simmons goes with the "State of Denial" but the joke is lost on the other two. Meanwhile at the desert Washington and Meta have arrived with Doc (still stuck in the wall) dragged along. Wash then instructs a disgruntled Meta to dig in the sand which is burying Doc slightly. Meta then stops to reveal the helmet of C.T. Wash then take a look and is shocked to see it and wonders why she is there. They then turn to see the group of Aliens found them. Back at the Freelancer base Church and Caboose come have found that the restricted room is full of duplicates of Church's old body (to a happy Caboose as he can bring back Church). However that is not why Church is here, he then opens a storage chamber it appears he is disappointed at what he saw.

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Backup Plans

0%
June 7, 20108m
8x9

Agent Washington and Meta are still trying to get Doc out of the piece of wall. They throw a couple grenades and it finally breaks and releases Doc. Meanwhile, the Reds have made it past F.I.L.S.S., thanks to Sarge's "contingency plan" which not surprisingly, involves the business end of his shotgun. They hear a sound deeper inside the facility and go investigate. Back in Sandtrap, Wash, Meta and Doc come up to the aliens, who Doc says is drawing them a map in the sand to where Church went. The map is nothing but an insult that says "humens suk." Wash and Meta open fire on them. The Reds find that the sound is Caboose standing outside the door he and Church went into, and Caboose is telling F.I.L.S.S. to keep it shut. Inside the room can be heard Church yelling at something and several explosions. Something starts pounding on the door and Caboose leaves. The Reds stand there confused thinking of a plan while the door is busted down. When the door is destroyed, out steps none other than Tex, who pounds her fists together and asks "who's first?!"

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PSA: Game On

0%
June 10, 20104m
0x145

Grif and Simmons break down the video game industry.

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This One Goes to Eleven

0%
June 21, 20108m
8x10

F.I.L.S.S. starts to sound the alarms stating there is a security breach on level 'Alpha.' Tex soon chases the Reds out of the base and soon starts to beat up the reds and Simmons is separated from the group. Simmons runs to Caboose, who is in a control room, and tell him he needs a bigger weapon; Caboose presses random buttons until a rocket launcher falls down to Simmons. Simmons runs into Tucker who recruits Tucker to help distract Tex. Sarge and Grif are still getting beaten up by Tex, until Tucker pulls out his sword and draws Tex's attention away from the Reds. However Caboose accidentally 'saves' Tucker, and yells at Caboose for fucking up the distraction. Tex realizes that Simmons fires a rocket at her, and throws a teleporter door at the rocket, redirecting it at Simmons blowing up the area he was standing on. Soon Tucker, Simmons, Grif and Sarge are rejoined to attempt to fight Tex as Caboose still tries to find ways to 'help' them out while in the safety of the control room. After some major ass-kickery, Tex ends up throwing everyone, but Tucker, to the other side of the room where. Caboose then attempts to drop a crate, which Tucker and Tex are under, in order to help Tucker. After Tucker dives out of the way, Tex catches the Crate and throws it at Tucker and the reds. Tucker is able to slice the crate in half missing himself as Grif and Simmons are hit by the split ends of the crate and Sarge is covered in Med Packs. After Tucker attempts to fight Tex, he his sword stripped from him and repeatedly gets thrown into teleporters, slowly getting black stuff all over his armor. Realizing that the rocket launcher is an older model, Simmons attempts to fire it at Tex, but can't tell Tucker and Tex apart. After Simmons fires a rocket at Tex, she preforms some acrobatics in order to avoid being hit by the missile that is chasing her, running through teleporters to avoid and redirect the missile. After coming out of the teleporter unscratched, Tucker and the Reds get caught in the explosion propelling them across the room. Soon after they are down for the count, Tex gets hit in the head by the monitor and Church tells her to pick on someone her own size, as the camera turns to see Church in robotic armor.

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Restraining Orders

0%
June 28, 20108m
8x11

Tex is bashing Church's original blue body with the Monitor body he had been using until recently. Caboose talks to F.I.L.S.S. who says he should use the "armor lock" function to get Tex to stop, which was developed when the Freelancers broke into the facility. He does and it locks Tex down and makes her stop, but it then also locks the Reds and Church down as well. Meanwhile, in Sandtrap Agent Washington and Meta have killed all the aliens. Wash tells Meta to search the camp for where Church went. Doc and Wash discuss the paid benefits they get for working; Wash is surprised to hear that Doc gets paid overtime when he doesn't. Meta finds something in a cave and Wash tells Doc to go inside and check it out.

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PSA: Deja View

0%
July 7, 20105m
0x113

The guys visit an old friend.

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Snooze Button

0%
July 12, 20108m
8x12

Church is in Recovery Mode since Caboose activated armor lock and disabled their movement (except him because his Mark V armor is out of date). Church and Tucker then get out of Armor Lock. While in Sandtrap, Washington, Doc, and the Meta found Epsilons body.

The Reds are also stuck in Armor Lock, but they think they're dead. They talk to Church and agree to not attack the Blues, and F.I.L.S.S. gets them out of Recovery Mode.

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Battle of the Exes

0%
July 19, 20108m
8x13

Washington, the Meta and Doc gather near the Epsilon unit, which Washington realizes is empty due to the AI being moved to the eye-like body they saw in Valhalla. Doc, having not seen it, thinks Washington is going crazy from heat-stroke and tries to psycho-analyze him while the Meta begins converting the storage unit into a capture unit to retake Epsilon.

At the facility, the Reds and Blues debate reactivating Tex until Church takes AI form and inserts himself into her body. Once there, the two bicker for a bit until Church agrees to let her out and hit Tucker for making an ex-wife joke earlier. Back in his body, Church has F.I.L.S.S disable the recovery mode on Tex, who gets up and smacks Tucker.

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Reconfiguration

0%
July 26, 20108m
8x14

The Meta finishes configuring the old Epsilon unit into a capture unit. Out of curiosity, Doc asks Washington if they could track the Reds' trail, like heat signatures, footprints etc. But Washington tells him otherwise, however, after doc is out of earshot, Washington asks the Meta if they could track the Reds like Doc suggested.

Back at the facility, Tex fully recovers and discusses Epsilon/Church's motives on freeing her. In an awkward attempt, Church claims that he needed to get Tex out of his head and even refers to her as his girlfriend. Meanwhile, the Reds decide to use the absence of the Blues to put them back into the database. Simmons and Grif decide to go together, after Simmons threatened to change Grif's job description and change his gender to a woman.

Back at the desert, Doc finds out that Washington has taken his suggestion an had Meta find the Reds successfully. Doc simply demands that the two give him credit for the idea.

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Season 5: Previously on Red vs. Blue

0%
July 27, 20108m
0x29

Compilation of swearing from seasons 1-4

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Season 6 DVD Cut Videos

0%
July 27, 20108m
0x45

Two videos cut from the Reconstruction DVD.

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0x46

Burnie discusses what The Bump is and how the guys work around it.

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0x47

Red vs. Blue: Reconstruction is the sixth season of the action-comedy series Red vs. Blue and the beginning of the Recollection trilogy. The season follows Agent Washington as he investigates an attack on an outpost by a mysterious entity known only as the "Meta", which has also been killing members of Project Freelancer and stealing their partner AIs and their armor upgrades. While pursuing the Meta and soon joined by the Reds and Blues, Washington will uncover a conspiracy and dark secrets about the true purpose of Project Freelancer. Each episode begins with a memo from a series of increasingly tense responses between the Director of Project Freelancer and the Chairman of the Oversight Sub-Committee of the UNSC.

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Check Your Local Listings

0%
August 2, 20108m
8x15

Tex and Simmons are trying to obtain information from F.I.L.S.S. when Epsilon-Church walks in. When Church explains that Sheila keeps calling him the Director, Tex explains that there are no profiles on the Director, Church, or herself but everyone else has one. After this Simmons leaves to tell the Reds that he found out that Washington used to wet the bed. She then points out a Freelancer base somewhere in an icy area. As Tex leaves, Sheila asks Church (still thinking he is the Director) to make a journal entry. Church asks her to play one as an example. Realizing that these entries might contain answers, Church asks Sheila to transfer them to his armor and then delete the rest.

Meanwhile, Grif tells Sarge that Simmons is "doing inventory stuff". Sarge asks him why he isn't helping and Grif responds saying he is on break. Sarge explains to him that "you're always on break." After back and forth arguing Grif finally goes to Simmons.

Tex comes back with new armor as she prepares to leave for the icy Freelancer base. Though the other soldiers want to come, Tex only agrees to bring Church instead.

Grif finds that Simmons found the devices that enable the Freelancer agents' special abilities (invisibility, time distortion, etc). Grif asks Simmons to suit him up so he can take an invisible nap.

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PSA: Prep Time

0%
August 6, 20101m
0x88

Sarge and Grif give some pointers for anyone moving to Reach.

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0x89

Sarge tries to get a leg up on the blues before their move to Halo: Reach.

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PSA: Pro-Tips

0%
August 9, 20104m
0x146

Church and Sarge give some tips on how to make a successful internet video.

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Standardized Testing

0%
August 16, 20108m
8x16

After dispatching the guards by her lonesome, Tex and Epsilon-Church arrive at the Freelancer base. Church has another flash of Valhalla, and realizes he mixed the two locations up in his memories. Tex reveals that this was where Alpha was sent after the very first break in, and it was here more and more "tests" were run on him. Other AI were used in the torturing process of Alpha, with Omega and Gamma being used to create tests that Alpha would purposefully fail, driving him mad, and breaking him to the point he could not recognize anybody, not even Tex. When Church asks if she and the other Freelancers succeeded, Tex says no, and that she failed herself and Alpha.

At Sandtrap, Wash asks Doc if he can comment on the Meta's current condition. Doc only reiterates that the Meta has too many power-ups that he can't operate anymore. At the first Freelancer facility, Simmons finally installs Grif with one of the armor enhancements. This winds up being a super-speed ability, which sends Grif into a wall. However the timer runs out as the episode ends and Grif, exhausted, takes a nap.

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Sarge sets off for Reach, but runs into some problems along the way.

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Tenth Percentile

0%
August 23, 20108m
8x17

Informed by F.I.L.S.S. that the storage facility contains backups of Project Freelancer data, Simmons has her restore the Blue Army data. Grif peruses the records, which show that all the Red and Blue bases are merely training grounds for Freelancer agents, and are staffed with the army's worst soldiers. Furthermore, all the strange events they had encountered, including being seemingly blown into the future, meeting the Alien, and Tucker's pregnancy were part of just one of several scenarios that may be run at simulation bases. These revelations shocks Sarge, who walks off and constructs a base from junk. He insists that Simmons and Grif stop calling him "Sir", and then announces that he quits.

At the Freelancer base, Tex reveals that she is looking for the Director. She suggests that Washington and the Meta may know who the Director is. In the event they do not know his identity, Tex states that she will simply kill them, and that if she cannot find the Director, she will settle for destroying everything he built. When Epsilon-Church asks how Tex will get in contact with Washington and the Meta, she shoots him, triggering his recovery beacon. She explains that the beacon would not have activated until they left the storage facility. Church insists that he would have helped her. She states that he cannot even help himself, which is why he made her. Church asks her why she is doing all this, and she says that she intends to find out.

In the desert, Washington and the Meta pick up Epsilon's recovery beacon. Washington has the Meta grab the storage unit and Doc acquire a vehicle, stating that they are "going to the only place that's left."

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Season 7 Deleted Scenes

0%
August 24, 20108m
0x53

The Imposer, Tempesta de Cabeza, No More House calls, Fact Checking, and Church Goes Viral

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Season 7 Outtakes

0%
August 24, 20108m
0x54

We don't have an overview translated in English. Help us expand our database by adding one.

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Season 7 DVD/Film Version - Recreation

0%
August 24, 20108m
0x55

Red vs. Blue: Recreation is the seventh season of the action-comedy series Red vs. Blue and is part of the Recollection trilogy. Buried beneath the sand is the answer to a mystery more dangerous than anyone could possibly understand. It's the perfect mission for a bunch of ragtag soldiers who don't know what they're doing anyway.

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Rally Cap

0%
August 30, 20108m
8x18

Washington, Doc and the Meta arrive at the freelancer base where they discover Epsilon unconscious and fall into a trap set by Tex. Caboose learns of the recovery beacon and tries to get help, prompting Sarge to rally the Reds and Blues together to save Church and Tex from Washington.

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Reunion

0%
September 6, 20108m
8x19

Wash start waking up after he was unconscious by Tex's attack. On seeing her approach, Wash crawling toward his weapon, but Tex stopping him. She asks him where's the Director, to which Wash says he doesn't know. Receiving no response he wanted, Tex decides to kill Wash, but The Meta hits her, starting a fight between three of them, revealing that Tex had hidden weapons all over the battlefield. Doc comes close to Epsilon to ask if he’s OK, what says no.

Following the fight, Tex pops placed bombs at the site, causing an avalanche. Despite the efforts of Wash and Meta, Tex advantage continues to blow up a second pair of bombs placed at the edge of the cliff. Wash and Meta begin to fall, but Wash is saved by retrieving his weapon, while Doc saved Wash by the Warthog’s towing mechanism. The Meta continues attack Tex, but she stabs him with a knife. Meta achieved escape firing his weapon, leaving Tex unconscious, this leaves that the Meta capture Tex in the capture unit. Wash tries to convince Epsilon to surrender, but Epsilon decided to fight against his ex-partner. Wash asks Meta that give him the captured unit, but Meta, blinded by the power and vision to finally have an AI after he had lost, betray him and install the capturing unit on his back, turning on his cloaking unit. Wash tells Doc that protects Epsilon while he is in charge of the Meta, but Meta overthrow him. Meanwhile, the Reds and the Blues come in a Pelican, shattering it on the battlefield, getting away the Meta to instead.

Epsilon and others find the drive where Tex and want release her, but Washington says he cannot release her if it has the necessary tools, so he tells Tucker and Caboose retrieve tools inside the base, while the Reds find objects that have the power to liberate Tex.

As teams will search, Epsilon tells Wash that he’ll become immersed in the unit, but Washington says it does not because it is their only ticket out of jail. Epsilon says he will do it for him, for Alpha and for the Director. Epsilon reveals that it has begun to remember his past after reading the Director’s diary, which refers to the person whom the Director loved. Wash reveals that person's name is Allison, Epsilon responds "she returned when Alpha was created”, which Tex is really a bio-product of the Alpha's creation. When Wash call her a "shadow" of the real Allison, Epsilon is angry with him. While still speaking, it reveals that there have never been alone... the Meta had been camouflaged behind in the snow, making others believe that had separated from the capture unit.

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Sarge meets up with the troops on Reach.

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n+1

0%
Season Finale
September 13, 20108m
8x20

Finale to Revelation.

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Season 8 DVD/Film Version - Revelation

0%
September 21, 20108m
0x56

Red vs. Blue: Revelation is the eighth season of the action-comedy series Red vs. Blue and marks the end of the Recollection trilogy. As former alliances are betrayed and friends become enemies, the Reds and Blues find themselves in an impossible predicament; in order to save the universe this time, they can't be totally incompetent. While on the run, the two teams must find a way to put aside their past differences and figure out the mystery behind Project Freelancer once and for all.

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PSA: Upgrading

0%
October 25, 20103m
0x147

Sarge and Church walk you through the upgrading process.

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Season 9 Trailer

0%
March 28, 20118m
0x57

The continuing adventures of the boys from Blood Gulch and the mysterious agents of Project Freelancer return this Summer!

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I Am the Best (feat. The Elites)

0%
June 2, 20118m
0x85

A song written by Church, for Church and about Church.

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Rounding Error

0%
June 14, 20118m
9x1

The episode begins with Church giving another monologue which is repeatedly interrupted by Tucker's callings. Church goes to the cliff where Caboose and Tucker are already waiting to spy on the Reds who are making modifications to their warthog. As the Blues argue about what the modifications are, the Reds fire a rocket from "Chupathingy" at them. Church then hears Donut giving orders to Simmons, as if he was Sarge! Mad about how everything is so different he begins to go down to Red Base to set things straight saying "If we're gonna do this, it has to be done the right way or there's no point in doing it at all." The scene goes to many years earlier with the Director and the Counselor arguing.

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The Twins

0%
June 20, 20118m
9x2

The episode begins where the last one left off, with the Director and the Counselor discussing the system. The view then goes to two UNSC soldiers patrolling. One of the soldiers is killed causing the other to look for him and panic. When he finds him Agent South kills him. North and South start talking which turns to arguing about turning South's motion sensors on. South then sneaks into the main part of the base and sneaks past a dozen guards. She begins to download data but as that happens a soldier bringing coffee walks in on her. He goes for the alarm only to be shot but his body lands on the alarm. South takes the data and runs out of the facility. North does the same and they meet up in front of the helipad. As they go into the helipad they are surrounded by guards.

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PSA: Bungie’s 20th Anniversary

0%
June 23, 20113m
0x114

The guys from Red vs. Blue explain almost everything you need to know about Bungie’s anniversary… kinda.

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Number One

0%
June 27, 20118m
9x3

North and South are saved by "Number One," and North gets wounded. In the meantime, Church gets shot by the Reds in order to say what he needs to say.

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Evacuation Plan

0%
July 4, 20118m
9x4

Church tries to explain how things are supposed to be in Blood Gulch, but the Reds don't believe him. His sincerity even gets Grif to say something from inside the base, showing how he's changed since Church was last there. Carolina, helps get the extraction ship home, but not without a few technical difficulties.

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0x81

Caboose explains how he kept busy in the Red vs. Blue off-season.

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Caboose Visits the Halo Reach Campaign

0%
July 13, 20118m
0x148

Caboose visits the Halo Reach campaign.

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Realignment

0%
July 18, 20118m
9x5

The episode begins at the top of Blue Base. We see Church limping back to Blue Base. Caboose is standing at the door and greets Church. Church just gets mad about Caboose and Tucker not helping him while the Reds just shot him in the foot. Caboose says he was just following Church's orders of staying on the cliff so Church asks why he isn't there now. Caboose says the helping is over and Church limps over to get to the top of Blue Base. He is stopped by Tucker who says "Your back already". They start a small fight about that with Church asking what he means by early as it apparently took him half an hour to limp across the canyon. Tucker says he expected Church dead so in his mind Church was early. Caboose buts in and Church yells at him causing Caboose to retreat into the base. Church continues to say ow causing Tucker to ask if hes alright and eventually asking if he needs a medic Church knowing who the medic would be says no. Caboose comes out of the base and tells everyone he already called command. He is yelled at by Tucker for using the radio. Caboose says he can use it for command and infomercials. He then starts talking about how he ordered a food dehydrator and that someone from command is coming to help. Church gets excited believing it to be Tex gets upset because they aren't supposed to be sending anybody until he dies to which Tucker says they thought he was dead. Church asks if they said who they were sending and Caboose says yes. After a pause Church asks if he remembers who and Caboose says no.

The scene goes to Red Base where Simmons goes looking for Grif who stops him because he just mopped the floor. Simmons says its important and Grif tells him to just wait 5 more minutes. He suggest counting to 3 one-hundred times. Simmons asks why not just count to 300 and Grif says doing things in 3 is fun. Simmons says Grif has issues and Grif says he also has a clean floor. Simmons tells Grif Sarge wanted him to relax and Grif seems to not know what the word means or how to relax. Simmons asks where Donut is and Grif says reading that book he reads with drawings and hearts on the cover. Donut comes out saying he isn't crying and Simmons tells him Sarge needs his help building that robot that command sent. Donut says hes not feeling up to it and Simmons surprised Donut has emotions tells him to come out when hes ready. Donut runs back into his room tracking mud on the floor. Simmons looks at Grif expecting him to freak out but Grif simply says "Meh why should I give a fuck. I'm on break." Simmons says he hates when things change.

The scene goes to the Mother of Invention flying away from Earth. The scene goes to the control room where The Director is telling South, North, and Carolina about the data chip. He reveals it contained coordinates to a major target for Project Freelancer. He changes the board putting North in 4th and South in 5th place. South angrily takes off her helmet and tells The Director she thought the mission was a success. He says part of it was. But part of it was stealth which South ruined. He dismisses them while saying their next mission will be harder because of South. South walks away angrily and punches a door control breaking it but opening the door. Carolina asks if she should go talk to her to which North says maybe they should give her a minute.

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Familiar Feelings

0%
July 25, 20118m
9x6

At Blue Base, Church tries to get information from Caboose about the special forces soldier. However, because of Caboose's stupidity, he gives up and leaves. Meanwhile at Red Base, Sarge and Simmons are seen working on a robot. Donut comes over and asks if Sarge can speak with him in private, leaving Simmons alone and a little embarrassed. Back at Blue base, Church tries to get the tank online, but fails at every attempt. Tucker asks why he is yelling at it, with Church saying that he needs to get the tank online before Tex comes. Tucker, thinking he is trying to impress his girlfriend, says he won't be able to pick up chicks in a tank anyway. Tucker tells Church to listen to him if he wants to impress Tex and to call him "Professor Fuck ". Back at Red Base, Donut and Sarge finish talking. Simmons walks up to Sarge asking how the their talk went, Sarge saying they talked about feelings. Simmons asks Sarge if he could also talk about feelings with him, but Sarge quickly stops him and tells him to get back to work.

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Case File 01.045

0%
August 1, 20118m
9x7

While Wash tries to console Connie (Agent CT) after a failed mission, Tucker tries to teach Caboose and Church how the deal with women.

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Shaking the Foundation

0%
August 8, 20118m
9x8

Sarge creates another Spanish-speaking robot (presumably Lopez) as the Reds discuss what duties the robot will have. During the conversation, a couple earthquakes happen.

At the Blue base, Church, Tucker and Caboose are talking about the earthquakes when Church reveals that this "world" is taking place inside a memory unit in a snowbank.

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Captive Audience

0%
August 15, 20118m
9x9

Simmons becomes jealous by all the attention Lopez is getting. However, Lopez questions the pattern of the recent earthquakes and decides to take matters into his own hands. Meanwhile, Epsilon still tries to explain the world around them to his teammates, until a grenade appears in front of them and explodes.

Cut to the Freelancer backstory, where North Dakota has a chat with Washington. However, their conversation is cut short when a group of soldiers tell them about a 3 to 1 battle, involving a new agent. During the battle, agents York, Maine, and Wyoming get pushed around by the new, black armored agent.

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PSA: Gamer Etiquette

0%
August 22, 20113m
0x149

Sarge and Church walk you through proper behavior in a gaming environment.

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Introductions

0%
August 29, 20118m
9x10

The new Freelancer, Agent Texas, battles Agents Maine, Wyoming, and York in a 3 on 1 training match, while the other fellow Freelancers watch and discuss the action.

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Lifting the Veil

0%
September 5, 20118m
9x11

After an intense battle in the training arena, the 4 agents involved become injured, especially York. When the other Freelancers come to York's aid, a very furious Director walks in. Wash tries to explain to him that Maine and Wyoming were the cause of the resulting madness, but The Director, instead, angrily scolds him, calling it inginuity and adaptability. He leaves and the injured Freelancers are escorted to medical attention.

At Blood Gulch, the Blues scurry around their base, trying to figure out who threw the grenade. Unbeknowest to the Blues, Epsilon-Tex appears behind them. Meanwhile, at Red base, Simmons lures Lopez into a cave, where he plans to electrocute him. Lopez, however, overhears Simmons' plan and doesn't fall for his it. Instead, Lopez tricks Simmons into his own trap, causing Simmons to get electrocuted instead.

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Mid-Game Substitution

0%
September 12, 20118m
9x12

After being electrocuted, Simmons awakens inside the cave, only to see his ankle chained up and Lopez standing in front of him. In order to obtain more information on the earthquakes, Lopez tells Simmons that he must impersonate him. Lopez leaves the cave leaving Simmons chained up inside. He manages to fool the other Reds and begins investigating.

At Blue Base, the Blues complain to Tex about the greande she threw, with Tex telling them to quit complaining. She then asks where their dead teammate is, with the Blues making up a story about the death of "Andersmith".

Meanwhile, Simmons manages to escape from his shackles, and runs to Red Base, realizing he does talk out loud when thinking. Back at Blue Base, Tex calls command, with the others watching her nearby. Tex walks back to tell them that they need to even the teams and asks them which soldier on the Red team they would like to kill.

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Planning the Heist

0%
September 19, 20118m
9x13

The Freelancers plan their mission to infiltrate the 100 story building.

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PSA: w00tstock Safety Demonstration

0%
September 21, 20113m
0x265

Sarge and Church demonstrate the safety features of w00tstock.

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Special: Drafted

0%
September 26, 20114m
0x268

Drafted is a special episode of Red vs. Blue where the Reds and Blues are sent into Halo: Reach: Firefight.

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Son of a Bitch

0%
October 3, 20118m
9x14

The Blue Team discuss which Red soldier they will kill, in order to even the teams. After much pointless discussion, Tex shoots a disguised Lopez, resulting in Lopez's body to be a mere head. Donut, thinking Simmons was the one killed, cries in sorrow after seeing his death. The Blues then decide not to kill any more soldiers.

In the Freelancer backstory, Teams A and B begin their missions. Team A enters the 110 story building and York unlocks a door for them. He accidentally, however, activates an alarm, causing two Insurrection soldiers to go look for them.

Back at Blood Gulch, The Reds try to make a eulogy for the death of their teammate. Unfortunately, nobody can figure out the right words to say. Simmons, however, walks up to them and is overjoyed that they are talking about him. He tells Sarge to finish his eulogy. However, Sarge says that Simmons was always there for work and talked a lot, much to Simmons' dismay.

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The Sarcophagus

0%
October 10, 20118m
9x15

Team A secure the Sarcophagus and make their great escape.

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Hell's Angel

0%
October 17, 20118m
9x16

As Epsilon attempts to get some one-on-one time with Tex, Sarge comes up with a plan to deal with the seismic activity. Meanwhile, Team A moves on to the next phase of their plan.

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Spiral

0%
October 24, 20118m
9x17

After fixing the tank, Tex talks to Church about her origins. Meanwhile, Team A fight their way out of the city streets in hold of the briefcase.

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Labor Pains

0%
October 31, 20118m
9x18

In order to obtain a bomb, Grif harshly insults the Blues. As a result, Tex reveals her bomb to the other Blues. She uses the foul-mouthed bomb to get back at the Reds.

Meanwhile, the Director and the Counselor speak with their new creation.

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Whole Lot of Shaking

0%
November 7, 20118m
9x19

As the seismic activity of the earthquakes begin to rise at an alarming rate in Blood Gulch, the Reds and Blues prepare for their imminent doom. Meanwhile, York and North Dakota discuss the recent changes at Project Freelancer; questioning if they are really "the good guys".

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MIA: Episode 1

0%
November 13, 20118m
0x151

Simmons discovers that Grif is missing, ruining Sarge's good mood. Meanwhile, at Blue Base, Church and Tucker criticize Caboose's organizational skills.

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Hate to Say Goodbye

0%
Season Finale
November 14, 20118m
9x20

As Blood Gulch begins to tear apart, Epsilon says his final goodbyes to Tex, now understanding her true purpose. He is suddenly, and unexpectedly, rescued by some familiar faces. Meanwhile, the Director gives Carolina a very important task.

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0x150

The ninth season of the action-comedy series Red vs. Blue. This season follows two different but connected storylines. The present storyline follows Epsilon Church as he relives memories from Blood Gulch in the AI Capture Unit from Season 8, but tries to fix them when the Reds and Blues aren't acting like themselves. The past storyline is set before the start of The Blood Gulch Chronicles, following the agents of Project Freelancer in their peak against a rogue UNSC faction.

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MIA: Episode 2

0%
November 19, 20118m
0x152

While Simmons and Sarge ponder the crudely written ransom note, the Blues begin to think that it's getting too quiet at the other end of the canyon.

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MIA: Episode 3

0%
November 26, 20118m
0x153

Sarge interprets the ransom note's instructions of "make no attempt to contact the authorities" as "call Command immediately." And the radio in Caboose's helmet reveals a surprising turn of events.

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MIA: Episode 4

0%
December 3, 20118m
0x154

After the surprise attack by the Reds, Tucker proposes a plan that unites the opposing teams in search of Grif.

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MIA: Episode 5

0%
December 10, 20118m
0x155

In their joint search for Grif, the Reds and Blues encounter the Blue Grunts, which makes Sarge very nervous. Will Tucker placate the single-minded zealots enough to ask for directions?

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MIA: Episode 6

0%
December 17, 20118m
0x156

With the surprising help of the Grunts, the Reds and Blues finally make it to the city to see the guy. But will they actually find Grif?

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0x157

Sarge discovers a mysterious wall while the Blues receive a new shipment.

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PSA: RT Oz

0%
April 16, 20122m
0x266

Grif is hit by a kangaroo and Sarge and Simmons give him false advice on how to remove the "venom".

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PSA: Remember To Not Forget

0%
April 17, 20123m
0x209

Sarge gets a hold of some very important information about Halo 4, and he wants to keep it from the Blues at all costs.

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PSA: Save the Date

0%
April 17, 20123m
0x210

Grif wants to make sure his schedule is absolutely clear for the launch of Halo 4. But first he has to convince Sarge to give him the day off.

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0x158

Church and Tucker fight over who will fly the helicopter while Sarge tries to think of ways to conquer the wall.

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0x159

Simmons and Lopez try to infiltrate the Blue Base while Sarge continues trying to figure what's behind the wall.

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Revenants

0%
May 28, 20128m
10x1

As York and his A.I., Delta, attempt to pick a lock, Caboose and Sarge bring Epsilon up to date on recent events that led up to his escape.

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Heavy Metal

0%
June 4, 20128m
10x2

Due to York's failure to open the "Ieader's hangar", Carolina and her team, consisting of: Washington, North Dakota, South Dakota, and C.T., infilitrate the main hangar of an Insurrectionist spacecraft full force.

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Follow the Leader

0%
June 11, 20128m
10x3

As Carolina regroups the Reds and Blues, C.T. negotiates with the enemy. Meanwhile, the Freelancers travel to a new location, in order to locate the leader.

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Turbulence

0%
June 18, 20128m
10x4

While the Reds and Blues make a pit stop at Zanzibar, the Mother of Invention battles it out with the Insurrectionist flagship the Staff of Charon.

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PSA: Internet Survival Guide

0%
June 25, 20124m
0x211

The cast of Red vs. Blue lays down essential survival tips for navigating the internet.

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The New Kid

0%
July 2, 20128m
10x5

After their return from their mission at the UNSC Space Recycling Station, North Dakota introduces his new A.I., Theta, to the other Freelancers. The Director soon after establishes a simulation test for North and Theta, in order to study the A.I.'s unique abilities.Meanwhile, at the Wind Power Facility, the Red Team specualte on the future actions of Carolina and Washington.

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What's the "I" Stand For?

0%
July 9, 20128m
10x6

At the Wind Power Facility, Carolina and Washington continue their investigation on the Director's whereabouts and discuss his intentions on the use of the Freelancer A.I.s., while being watched by Tucker and Epsilon. Meanwhile, during a Freelancer lecture class, Maine's A.I., Sigma, takes interest on the subject of the fourth stage of A.I. rampancy: "Metastability".

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Oversight

0%
July 16, 20128m
10x7

After discovering C.T.'s location, the Director sends Carolina on a mission to retrieve C.T.'s armor. Meanwhile, York, North Dakota, and Washington discuss the topic of the Alpha A.I.. At the Wind Power Facility, Tucker and Caboose question Epsilon about his Freelancer origins.

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Fall From Heaven

0%
July 23, 20128m
10x8

The Reds and Blues are on the road again, and Project Freelancer prepares for a little payback.

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PSA: Higgs Bozos

0%
July 30, 20124m
0x212

The RvB Science Team discusses the Higgs Boson. Watch and learn absolutely nothing about the thing that created absolutely everything.

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Fighting Fire

0%
August 6, 20128m
10x9

Fighting fire with fire.

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C.T.

0%
August 13, 20128m
10x10

Project Freelancer sends in the big guns for some repo work.

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Out of Body

0%
August 20, 20128m
10x11

The Reds and Blues make some interesting discoveries.

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Out of Mind

0%
August 27, 20128m
10x12

Carolina faces past demons while Church rides shotgun...ish.

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Greenish-Blue With Envy

0%
September 3, 20128m
10x13

The Reds and Blues return home. Meanwhile, Carolina attempts to obtain some additional A.I.

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New and Improved

0%
September 11, 20128m
10x14

Carolina goes under the knife and prepares for her A.I. implantation.

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Three's a Crowd

0%
September 17, 20128m
10x15

We don't have an overview translated in English. Help us expand our database by adding one.

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Happy Birthday

0%
September 24, 20128m
10x16

We don't have an overview translated in English. Help us expand our database by adding one.

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Remember Me How I Was

0%
October 1, 20128m
10x17

We don't have an overview translated in English. Help us expand our database by adding one.

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Change of Plans

0%
October 8, 20128m
10x18

We don't have an overview translated in English. Help us expand our database by adding one.

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Party Crasher

0%
October 15, 20128m
10x19

We don't have an overview translated in English. Help us expand our database by adding one.

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Reckless

0%
October 22, 20128m
10x20

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PSA: Voting Fever

0%
October 23, 20123m
0x213

What do you get when you combine Halo 4, the Election, a musical number and Red vs. Blue? This very special PSA. Do your duty as an American and watch it now! Then go vote and play Halo 4!

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True Colors

0%
October 30, 20128m
10x21

We don't have an overview translated in English. Help us expand our database by adding one.

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PSA: Sleeper

0%
November 5, 20123m
0x214

A crewman awakes the gang from cryo-sleep.

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Don't Say It

0%
Season Finale
November 5, 20128m
10x22

We don't have an overview translated in English. Help us expand our database by adding one.

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0x160

The tenth season of the action-comedy series Red vs. Blue. Season 10 concludes the dual storylines that started from Season 9. The past storyline will show the conclusion of Project Freelancers' quest to defeat a rogue Insurrection group and the loss of complete trust between the Freelancer agents and AIs. The present storyline picks up right where Season 9 left off, as Epsilon Church joins the Reds and Blues on Agent Carolina's quest for vengeance against the Director of Project Freelancer.

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One-Zero-One

0%
June 15, 20138m
11x1

In an unknown location, Washington is heard creating a journal entry. Admitting that it has been a while since doing one, Wash decides to get up to speed: he recalls the corruption of Project Freelancer, its demise, his job as a Recovery agent, and Project Freelancer's misuse of the Reds and Blues as cannon fodder for their Freelancer agents. The only people Wash could trust was the Reds and Blues and together, they succeeded in bringing down Project Freelancer and the Director once and for all. Wash then mentions the fact that they became shipwrecked while on their way home, and fears that if help doesn't come soon, someone else may find them. Wash talks to the group - Comm tower S11 Finishing his entry, Wash hears the tank fire and sees that Sarge and Simmons are using it on their own base, with Grif still inside. Wash asks why Sarge has the tank, but quickly realizes Caboose gave it to the Reds.

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Get Your Tucks in a Row

0%
June 24, 20138m
11x2

Wash and Caboose leave for Blue base to confront Tucker. Meanwhile, the Reds discuss a dilemma about their base.

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Barriers to Entry

0%
July 1, 20138m
11x3

Sarge lays down a few ground rules regarding his personal space, while Wash comforts a sad Caboose.

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PSA: Global Championship

0%
July 3, 20133m
0x216

Prepare for the Halo Global Championship, kicking off this summer at RTX 2013!

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Heavy Mettle

0%
July 8, 20138m
11x4

While depressed over the departure of his best friend, Caboose comes across something mysterious.

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A Real Fixer Upper

0%
July 15, 20138m
11x5

As Washington and Tucker begin work on the communications tower, Sarge activates Red Team's newest addition.

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S.O.S.

0%
July 22, 20138m
11x6

The Reds and Blues work together to repair the communications tower. Afterwards, Caboose introduces his new friend.

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Can I Keep It?

0%
July 29, 20138m
11x7

The Blues get acquainted with Caboose's robotic pet Mantis, Freckles. Meanwhile, Sarge orders Grif and Simmons to recon on Blue Team.

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PSA: The #1 Movie in the Galaxy

0%
August 3, 20134m
0x217

Sarge shows the Blues a trailer he made for a Red vs. Blue movie.

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The Grass is Greener. The Blues are Bluer.

0%
August 12, 20138m
11x8

Grif and Simmons execute their reconnaissance on Blue team.

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A House Divided, Then Multiplied

0%
August 19, 20138m
11x9

Sarge overreacts over Simmons' departure and prepares a counterattack. Meanwhile, Washington and Tucker butt heads.

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Long Live the King

0%
August 26, 20138m
11x10

Tensions arise between the Red and Blue teams.

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Worst Laid Plans

0%
September 2, 20138m
11x11

While Caboose gets accustomed with his new position, the Reds divulge a plan to eliminate Freckles.

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Finders Keepers

0%
September 9, 20138m
11x12

Sarge, Grif, and Doc discover some interesting things inside the ship.

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PSA: Game Changer

0%
September 16, 20133m
0x218

The Commissioner shows the Rookie the basics of Ricochet, a new gametype featured in Halo 4.

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+1 Follower

0%
September 23, 20138m
11x13

Simmons brings a source of social media to the canyon, while Lopez and Lopez 2.0 are given important information.

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Reconciliation

0%
September 30, 20138m
11x14

Donut cleans the Red base, while Wash and Tucker have a discussion over leadership.

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Neighborhood Watch

0%
October 7, 20138m
11x15

Wash gives Caboose a present, while the Reds complete their construction on their Mantis.

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FAQ

0%
October 14, 20138m
11x16

Felix, the orange soldier, tells the Reds and Blues about where they landed and why it was so important for him to find them.

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Ready...Aim...

0%
October 28, 20138m
11x17

The Reds and Blues begin fortifying their defenses for an imminent attack. Meanwhile, Lopez 2.0 gets a dastardly plan.

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Fire

0%
November 4, 20138m
11x18

The Reds and Blues engage in a fierce battle against Locus and the Federal Army.

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Lost But Not Forgotten

0%
Season Finale
November 11, 20138m
11x19

Tucker, Caboose, Grif, and Simmons join the New Republic army in order to rescue their friends.

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0x161

The eleventh season of the action-comedy series Red vs. Blue. For more than a decade, the hapless, helpless and occasionally hopeless anti-heroes of the Halo universe -- the Reds and Blues -- have fumbled their way from one adventure to another. They have survived aliens, Freelancers, evil artificial intelligence programs, and secret government conspiracies. But now that they have been shipwrecked in a mysterious canyon, they will have to work together to survive the greatest foe of all...themselves.

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PSA: I Just Spied in Your Arms Tonight

0%
December 17, 20134m
0x219

After realizing that the NSA have the ability to spy on gamers within first-person shooter video games, Simmons takes action to fight against them.

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Oh Captains, My Captains

0%
April 28, 20148m
12x1

The infiltration of a mining facility goes haywire for the New Republic.

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Hit and Run

0%
May 5, 20148m
12x2

Felix and Tucker take a group of Republic soldiers to blow up a Federal Army outpost.

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Something Else Entirely

0%
May 12, 20148m
12x3

Kimball makes a deal with the Reds and Blues to assemble a small team in five days to go rescue their friends before they are moved to the capital.

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Teaming with Problems

0%
May 19, 20148m
12x4

The Reds and Blues run into problems while forming their elite rescue team.

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PSA: Get a Job

0%
May 26, 20143m
0x220

Grif and Simmons give you the down-low on how to survive in today's job market.

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Training Daze

0%
June 2, 20148m
12x5

The Reds and Blues begin their training with their chosen recruits.

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Reflections

0%
June 9, 20148m
12x6

Kimball talks to Tucker about Felix's past and his connection to Locus.

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Self Assessment

0%
June 16, 20148m
12x7

The Reds and Blues begin their rescue mission ahead of schedule without the recruits.

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Thin Ice

0%
June 23, 20148m
12x8

The Red and Blue captains arrive at the compound and attempt to break in.

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PSA: RTX 2014

0%
June 30, 20144m
0x221

Going to RTX 2014? Wash and Sarge have got you covered.

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The Federal Army of Chorus

0%
July 7, 20148m
12x9

Weeks before their encounter with their friends, Wash, Sarge, Donut, and Lopez discover the Federal Army of Chorus' true intentions.

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Cloak and Dagger

0%
July 14, 20148m
12x10

Together once again, the Reds and Blues learn the truth about Chorus' conflicting factions and come up with a solution to end the war. However, they are unexpectedly attacked.

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Long Time No See

0%
July 21, 20148m
12x11

Weeks before rescuing their friends, Carolina and Epsilon infiltrate an F.A.C. Munitions Plant in order to obtain data from a team of mercenaries.

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The Reunion

0%
July 28, 20148m
12x12

Now reunited, Carolina and Epsilon inform the Blood Gulch Crew on the Mercenary team and the group plan out their next move.

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PSA: Match Breakers

0%
August 4, 20145m
0x222

Hey fellas, need some help with the ladies? Tucker and Simmons can be your wingmen! Just know that with their help... you'll probably be single forever.

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Catch Up, No Mustard

0%
August 11, 20148m
12x13

The Blood Gulch Crew further analyze the manufactured alien tech.

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Crash Site Crashers

0%
August 18, 20148m
12x14

The Blood Gulch Crew search the two halves of the UNSC ship at crash sites Bravo and Alpha.

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Accentuate the Interrogative

0%
August 25, 20148m
12x15

After nearly being ambushed by a space pirate, the Blood Gulch Crew interrogate the enemy.

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Out of the Frying Pan

0%
September 1, 20148m
12x16

The Federal Army of Chorus and the New Republic prepare for their upcoming battle.

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PSA: Getting Away From it All

0%
September 8, 20146m
0x223

The reds and blues are long overdue for a vacation, but "vacation" doesn't always mean relaxation.

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Multiple Choice

0%
September 15, 20148m
12x17

The Reds and Blues ponder on whether to accept Felix and Locus' deal. Meanwhile, the New Republic infiltrate Armonia.

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Fed vs. New

0%
September 22, 20148m
12x18

The Blood Gulch Crew take on the Space Pirates, while the Federal Army and the New Republic battle it out.

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You Know Who We Are

0%
Season Finale
September 29, 20148m
12x19

After having the Feds and Rebels come to a truce, the Blood Gulch Crew uncover the secret behind the identity of Control.

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0x162

The twelfth season of the action-comedy series Red vs. Blue. Shipwrecked, separated and still sort of... dumb. The Red and Blue soldiers of Project Freelancer are continuing their misadventures on Chorus. With their leaders captured, Tucker, Grif, Simmons, and Caboose now find themselves caught in the middle of a planet-wide civil war, and if they want to save their friends, they'll have to lead a hopeless army of rebels to victory. Between alien artifacts, subpar subordinates and mysterious mercenaries, the heroes of Blood Gulch have got their work cut out for them, and they really hate work.

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PSA: Channel Changer

0%
March 4, 20153m
0x224

Red vs. Blue has an "exciting" announcement about the "brand new" and "innovative" way we are delivering the show to the audience.

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Special: Vive la Resolution!

0%
March 17, 20155m
0x76

The teams try to come up with resolutions for the first annual "Blood Gulch Resolution-off."

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Special: Zero Hour

0%
March 17, 20158m
0x101

Grif attempts to leave with Simmons to see the launch of the Xbox 360, only to be sidetracked by Sarge.

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Prologue

0%
April 1, 20158m
13x1

The space pirates raid the UNSC Tartarus for prisoners to recruit into their ranks

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Capital Assets

0%
April 6, 20158m
13x2

Grif searches for Kimball in the crowded city of Armonia, showing off just how much life has changed on Chorus since the civil war ended.

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What's Yours is Ours

0%
April 13, 20158m
13x3

The Blood Gulch Crew seek help from Dr. Grey in order to gain more information on the alien temple.

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Tourist Trap

0%
April 20, 20158m
13x4

Tucker, Sarge, Caboose, and Doctor Grey investigate the alien artifact left by the Space Pirates.

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PSA: Rehashed

0%
April 26, 20155m
0x225

Sarge and Simmons are ready to take PSAs to the next level! Rebooted with better EVERYTHING for modern audiences!

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No Fighting in the War Room

0%
May 4, 20158m
13x5

The Reds and Blues plan their next move after the activation of the alien temple.

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Along Came a Spider

0%
May 11, 20158m
13x6

The Blood Gulch Crew, Rebels and Feds head out on their missions, while the Chairman has a talk with Locus and Felix.

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Locus of Control

0%
May 18, 20158m
13x7

The space pirates take a deeper look into the jungle temple, while Sharkface creates a new look for himself.

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Test Your Might

0%
May 25, 20158m
13x8

Carolina, Dr. Grey, and the Blues discover secrets at the energy portal.

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PSA: The Sound of Stupid

0%
May 31, 20156m
0x226

Tucker and Grif would like to talk to you about ASMR in this week's episode. Do not adjust your monitor!

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You Better Watch Out

0%
June 8, 20158m
13x9

The Away Team has questions, Santa has answers… and a ridiculous name.

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Temple of the Key

0%
June 15, 20158m
13x10

Both squads attempt to find a way out of their current situations.

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Dish Best Served

0%
June 22, 20158m
13x11

Carolina battles Sharkface while the assault team execute their getaway.

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Off - Key

0%
June 29, 20158m
13x12

Felix pursues a fleeing Doyle in order to obtain the key.

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PSA: Warning: Trigger Warnings

0%
July 5, 20156m
0x227

WARNING!

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The Thin Fed Line

0%
July 13, 20158m
13x13

The Reds and Blues attempt to unite the Feds and Rebels while Carolina has a word with Epsilon.

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Counseling

0%
July 20, 20158m
13x14

The Reds and Blues have Doc hold a counseling session to try and improve Doyle and Kimball's relationship while Locus asks Counselor about the Meta.

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Armonia, Part 1

0%
July 27, 20158m
13x15

The Space Pirates attack Armonia, forcing the Reds and Blues to make a swift getaway plan.

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Armonia, Part 2

0%
August 3, 20158m
13x16

The Reds and Blues must make a sacrificial choice in order to escape the Capital.

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PSA: The #1 Movie in the Galaxy: 2

0%
August 9, 20155m
0x228

In a world where movie trailers are the pinnacle of cinematic achievement, one trailer stands above the rest...

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All or Nothing

0%
August 17, 20158m
13x17

The people of Chorus have lost so much. If they don't act soon, they'll lose everything.

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Great Destroyers

0%
August 24, 20158m
13x18

It's the rematch of the century. Place your bets.

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The End is Near

0%
August 31, 20158m
13x19

The Freelancers have done their part. Now it's up to the Reds and Blues to finish it.

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The End

0%
Season Finale
September 7, 20158m
13x20

One final push.

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PSA: But That's Not All!

0%
September 11, 20152m
0x229

Have you ever wanted MORE Rooster Teeth? Do you want to try it all FREE for 30 days? Then Simmons and Grif have some important info for you.

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0x163

The sim-troopers of Blood Gulch have seen their fair share of insanity over the years, but they ve never faced anything quite like this. Stranded on the planet Chorus, the Reds and Blues must convince two enemy armies to join forces or suffer complete annihilation at the hands of a bloodthirsty war lord. As the final installment in the critically acclaimed Chorus Trilogy, Red vs. Blue: Season 13 is as hilarious as it is thrilling. Between deadly mercenaries, alien artifacts and old rivalries, our hapless heroes are in for the fight of their lives in the longest running sci-fi/comedy series in American history, Red vs. Blue.

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A Red vs. Blue Holiday Special

0%
December 23, 20155m
0x263

Join Sarge as he celebrates the holidays with tunes you (sort of) know and love. Suck it Blues!

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Room Zero

0%
May 8, 20168m
14x1

We don't have an overview translated in English. Help us expand our database by adding one.

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From Stumbled Beginnings

0%
May 15, 20168m
14x2

We don't have an overview translated in English. Help us expand our database by adding one.

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Fifty Shades of Red

0%
May 22, 20168m
14x3

We don't have an overview translated in English. Help us expand our database by adding one.

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Why They're Here

0%
May 29, 20168m
14x4

We don't have an overview translated in English. Help us expand our database by adding one.

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The Brick Gulch Chronicles

0%
June 5, 20168m
14x5

We don't have an overview translated in English. Help us expand our database by adding one.

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Orange Is the New Red

0%
June 12, 20168m
14x6

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Invaders from Another Mother

0%
June 19, 20168m
14x7

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The #1 Movie in the Galaxy: 3

0%
June 26, 20168m
14x8

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Club

0%
July 3, 20168m
14x9

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Call

0%
July 10, 20168m
14x10

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Consequences

0%
July 17, 20168m
14x11

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Fight the Good Fight

0%
July 24, 20168m
14x12

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Meta vs. Carolina: Dawn of Awesome

0%
July 31, 20168m
14x13

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Grey vs Gray

0%
August 7, 20168m
14x14

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Caboose's Guide to Making Friends

0%
August 14, 20168m
14x15

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Head Cannon

0%
August 21, 20168m
14x16

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Get Bent

0%
August 28, 20168m
14x17

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Red vs. Blue: The Musical

0%
September 4, 20168m
14x18

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Red vs. Blue: Mr. Red vs. Mr. Blue

0%
September 11, 20168m
14x19

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Red vs. Blue: RvB Throwdown

0%
September 18, 20168m
14x20

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The Triplets

0%
September 25, 20168m
14x21

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The "Mission"

0%
October 2, 20168m
14x22

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Immersion: Warthog Flip

0%
October 9, 20168m
14x23

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Red vs. Blue vs. Rooster Teeth

0%
Season Finale
October 16, 20168m
14x24

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Season 14 DVD/Film Version - Anathology

0%
November 15, 20168m
0x164

Rather than focusing on one story, RED VS. BLUE SEASON 14 is a collection of numerous short stories, focused on characters both old and new, produced in a variety of styles, and presented by everyone’s favorite computer program: VIC. Rooster Teeth has teamed up with writers and directors from around the country to give each piece a unique voice, and the results range from hilarious to action-packed, and everything in between! 2D animation, 3D animation, stop-motion, live-action, and machinima in just about every Halo engine to date are all packed into this movie! The Red vs. Blueniverse is ready to bust open, so what are you waiting for?!

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On April 1, 2003, five friends unleashed a sci-fi comedy epic known as Red vs. Blue. It took the internet by storm. Fast-forward fourteen seasons and countless "Bow Chicka Bow Wows", the longest running web series presents its biggest season yet. Catch up on all fourteen seasons with this recap of the entirety of Red vs. Blue up to Season 13 narrated by "Morgan Freeman."

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Prologue

0%
April 2, 20178m
15x1

In the wake of a violent assault on a UNSC supply depot, one reporter is determined to find out the true motivations of its colorful attackers: a villainous gang known as the Reds and Blues.

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The Chronicle

0%
April 9, 20178m
15x2

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The Mother of Destruction

0%
April 16, 20178m
15x3

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Chorus Lessons

0%
April 23, 20178m
15x4

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Previously On

0%
April 30, 20178m
15x5

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Reacts

0%
May 7, 20178m
15x6

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Nightmare on Planet Evil

0%
May 14, 20178m
15x7

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A Fistful of Colours

0%
May 21, 20178m
15x8

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Rigged

0%
May 28, 20178m
15x9

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Battlescars

0%
June 4, 20178m
15x10

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Belly of the Beast

0%
June 11, 20178m
15x11

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Blue vs. Red

0%
June 18, 20178m
15x12

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Blue vs. Red - Part 2

0%
June 25, 20178m
15x13

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True Colors

0%
July 2, 20178m
15x14

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Objects in Space

0%
July 9, 20178m
15x15

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Grif Does A Rescue

0%
July 16, 20178m
15x16

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Quicksave

0%
July 23, 20178m
15x17

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Desolation

0%
July 30, 20178m
15x18

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Red vs Red

0%
August 6, 20178m
15x19

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Blue vs Blue

0%
August 13, 20178m
15x20

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Epilogues

0%
Season Finale
August 20, 20178m
15x21

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Caboose's Guide to Finding Your Home

0%
December 12, 20174m
0x259

A successor to "Caboose's Guide to Making Friends", this episode describes how Caboose has coped with relocating so many times throughout the series, including through Blood Gulch, Valhalla, and Chorus.

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PSA: Lopez's Technical Guide to Empathy

0%
February 4, 20186m
0x202

What does it mean to empathize? Join Red Team's resident robot in learning about the inner workings of the mind, feelings, and social interactions! Some assembly required.

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0x165

The award-winning, longest-running web series Red vs Blue returns with a vengeance with Red vs Blue Season 15 . A series of violent attacks across human space has people demanding answers. Who are these Reds and Blues? And why are they so bloody ruthless? One reporter sets out to uncover the truth, determined to find out why the once beloved Reds and Blues have turned so malicious, taking her on a galaxy-spanning adventure filled with many twists and turns.

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PSA: Unreal Estate

0%
March 8, 20186m
0x203

Finding a new home can be a long and difficult process, but Sister and Grif have you covered! Simmons, however, has something to say about the change of scenery.

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PSA: A Trip Abroad

0%
March 15, 20186m
0x204

Going on a trip abroad can be scary; luckily Grif and Simmons have some advice that will surely come in handy.

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PSA: Hard Truths

0%
March 22, 20187m
0x205

Tough love is the only love you losers can hope for, am I right?

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The Shisno

0%
April 15, 20188m
16x1

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Incendiary Incidents

0%
April 22, 20188m
16x2

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Lost Time

0%
April 29, 20188m
16x3

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Sis and Tuc's Sexellent Adventure

0%
May 6, 20188m
16x4

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Headshots

0%
May 13, 20188m
16x5

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A Pizza the Action

0%
May 20, 20188m
16x6

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It Just Winked At Me

0%
May 27, 20188m
16x7

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Special: It's Five More Letters...

0%
June 3, 20182m
0x236

Sometimes life is hard. Other times, it's as easy as 1-2-3... 4 and 5.

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Recovery

0%
June 3, 20188m
16x8

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Walk and Talk

0%
June 10, 20188m
16x9

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Caboose's Travels

0%
June 17, 20188m
16x10

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Sword Loser

0%
June 24, 20188m
16x11

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Docudrama

0%
July 1, 20188m
16x12

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A Time For Hammers

0%
July 8, 20188m
16x13

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Lights Out

0%
July 15, 20188m
16x14

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PSA: RTX 2018

0%
July 18, 20183m
0x206

August 3rd, 4th and 5th at the Austin Convention Center -- Be there, or be Blue!

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Paradox

0%
Season Finale
July 22, 20188m
16x15

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PSA: Recycling

0%
August 12, 20184m
0x207

Sarge and Grif are here to show you how to Reduce, Refuse, and Reload your Reliable shotgun! Also something about Recycling.

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PSA: Diversity

0%
August 26, 20186m
0x208

Grif and Simmons attempt to discuss the importance of Diversity while simultaneously trying not to offend everyone.

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PSA: New Holidays

0%
September 15, 20185m
0x200

Simmons and Lopez have some very important information about the TRUE holidays we should all be celebrating.

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The award-winning, longest-running web series Red vs. Blue returns with season 16. Picking up in the moments after the conclusion of season 15, Red vs. Blue returns with a new saga, pitting the characters against powerful new foes and launching them back into an epic adventure unlike any other in the show’s history

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PSA: Cultural Appreciation

0%
March 6, 20196m
0x201

Join the Reds and Blues as they discover the finer details of art, and learn proper museum etiquette!

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A Stitch in Time

0%
March 9, 20198m
17x1

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Everwhen

0%
March 16, 20198m
17x2

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Schrödingin'

0%
March 23, 20198m
17x3

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Breaching the Torus

0%
March 30, 20198m
17x4

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The Not-So-Good Ol' Days

0%
April 6, 20198m
17x5

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Self-Fulfilling Odyssey

0%
April 13, 20198m
17x6

Donut and Washington succeed in restoring the Reds and Blues and blow Genkins cover.

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Limbo

0%
April 20, 20198m
17x7

Donut brings the other Reds and Blues up to speed, while they question his reliability.

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Finally

0%
April 27, 20198m
17x8

The Reds and Blues begin to undo Genkins meddling while he is severely outnumbered and hopeless to stop them.

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Succession

0%
May 4, 20198m
17x9

Washington braces himself for a sacrifice he has to make while Genkins resorts to drastic measures to stop the Reds and Blues.

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Killing Time

0%
May 11, 20198m
17x10

The Reds and Blues try to find a way to stop Genkins before he can break time, while Genkins falls down further into Insanity.

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Omphalos

0%
May 18, 20198m
17x11

The Reds and Blues are forced to live through their worst fears while Donut tries to find a way into the labyrinth to save his friends.

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Theogeny

0%
Season Finale
May 25, 20198m
17x12

Donut and Doc liberate the Reds and Blues from the labyrinth and prepare for the final confrontation with Genkins, however they may soon discover the truth about Chrovos past along the way.

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PSA: Laundry Day

0%
February 8, 20206m
0x188

Grif and Simmons instruct you on how to keep your Reds and Blues vibrant and clean!

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PSA: Internet Petitions

0%
February 15, 20205m
0x189

Be the change you want to see! Sarge and Simmons demonstrate how to have your voice heard through internet petitions!

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PSA: Spice It Up

0%
February 22, 20205m
0x190

After 17 long seasons, the Reds and Blues think up new and interesting ways to keep things fresh!

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0x191

Join us for the high-flying, daring, adventurous hit new gameshow on this side of the galaxy! Your host Caboose pits Red Team against trial after trial in: The Price Wheel of Cash!

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PSA: Visit the Doctor!

0%
March 7, 20206m
0x192

After years of fighting, the Reds and Blues go to check in on their personal healthcare at the doctor!

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PSA: Moving Out

0%
March 14, 20207m
0x193

Join Grif and Simmons as they discuss an important step to adulthood: moving out!

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PSA: New Tech

0%
March 21, 20206m
0x194

The times have changed, and technology has shifted the way the world works! Join Simmons and Grif as they demonstrate the wonders of new tech!

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PSA: Cyber Insecurities

0%
March 27, 20207m
0x195

The internet can be a dangerous and volatile place! Simmons guides you on how to prepare yourself for the harsh cyber-land of the web, in Cyber Insecurities!

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PSA: Snowed In

0%
April 4, 20207m
0x196

Harsh weather is upon us! Join Doc as he shows you how to prepare for being snowed in! Just be careful to look out for the dreaded cabin fever!

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PSA: End Preppers

0%
April 11, 20206m
0x197

Prepare yourself for the end times! Join the Reds as they instruct you on how to work through numerous doomsday scenarios in End Preppers!

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PSA: Amateur Voice Actors

0%
April 18, 20209m
0x198

Want to know how to wrangle the fresh voice talent for your show? Sarge and Simmons have the perfect guide to working with Amateur Voice Actors!

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PSA: Hitting the Mark

0%
April 25, 20204m
0x199

The very best takes from the professionals on Red vs. Blue!

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0x235

Red vs. Blue is coming back this year!

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It took two seasons for the Reds and Blues to break the universe, but they’re about to discover that things can always get worse.

The flow of time is in disarray now that Chrovos has been freed from their old prison, and the Reds and Blues are unwittingly trapped, reliving their past memories. Fortunately, there’s still one person in the universe who can do something about it: Donut. Thanks to his quick thinking, Donut manages to trap Chrovos in a temporary cell, but it won’t hold for long. Chrovos’ lackey, Genkins, travels through time with the Reds and Blues and changes the events of their history, creating cracks in an increasingly fragile timeline. If Donut can’t find a way to snap his friends out of it, Chrovos will truly be free and life as we know it will be rewritten.

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Viper

0%
November 9, 202011m
18x1

Before Washington can secure a strange alien artifact, a mysterious syndicate known as Viper attacks his base. Meanwhile, Shatter Squad races to pick up a new recruit.

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Death Battle: Red Vs Blue

0%
November 15, 202020m
0x258

A 17 year long rivalry comes to an end! Every wonder why we're here?

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Recovery

0%
November 16, 202013m
18x2

Carolina acquires a new team in Shatter Squad; do they have what it takes? Zero and Phase track the coordinates to an ancient temple. What lies inside? There's only one way to find out.

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Duo

0%
November 23, 202015m
18x3

While investigating the incident at Falcon Base, West and Raymond encounter a formidable foe. Shatter Squad prepares to go head to head with Viper.

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Encounter

0%
November 30, 202011m
18x4

Failing on all fronts, Shatter Squad is at odds with themselves as they reflect on their battle with Viper.

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Sideways

0%
December 7, 202013m
18x5

Shatter Squad races to a secluded Fort Operating Base. The Mission: Protect Lavernius Tucker and prevent his sword from falling into the clutches of Viper.

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Grif and Sarge prepare for the arrival of Master Chief. That is until a "sneaky blue" gets there first.

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Shattered

0%
December 14, 202010m
18x6

West reveals more about his past while Shatter Squad licks their wounds. Zero gives the team one final taunt.

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PSA: Build a Better Blood Gulch

0%
December 19, 20204m
0x215

The OG crew meets the Zero crew to tackle a new project in celebration of Master Chief coming to Fortnite.

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For Power Pt. 1

0%
December 21, 202015m
18x7

Zero is moments away from achieving the ultimate power! Can Shatter Squad stop him in time? The clocks ticking...

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For Power Pt. 2

0%
Season Finale
December 28, 202017m
18x8

Locked in the deadliest fight of their lives, does Shatter Squad have what it takes to save the fate of the World?

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One and Raymond try to convince shatter squad to get a dog.

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0x238

Shatter Squad tries to get Axel to stop telling Dad Jokes but it becomes way harder than they think.

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Zero/Film Version

0%
November 2, 20218m
0x168

In Red vs. Blue: Zero, a mysterious syndicate leader known only as Zero seeks an Ultimate Power, and a ragtag team of heroes and misfits called SHATTER SQUAD must work together to save the galaxy.

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Family Shatters: Episode 03: Walk & Talk

0%
November 3, 20214m
0x239

Remember when this show was about a bunch of ragtag misfits walking and talking about life’s greatest mysteries?

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Family Shatters: Episode 04: Beach Episode

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November 10, 20214m
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Raymond cooks up a budget-conscious outing for the entire family.

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Family Shatters: Episode 05: Freaky Friday

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November 17, 20215m
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The ever-bickering Phase and East are forced to spend some time in each other’s shoes, literally. Spoiler alert: they hate it.

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It's exactly what we said it is.

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0x243

Please don't start rumors.

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How does a power-hungry megalomaniac start his day? Shatter Squad has a plan to take down Viper, the only question is when to strike!

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Family Shatters: Episode 09: Buzz:Kill

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December 15, 20214m
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Close the door! You're lettin' in bugs!

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Family Shatters: Episode 10: Special Guestmas

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December 22, 20217m
0x246

We wish you a special guestmas!

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Family Shatters: Episode 11: Hard Boiled

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December 29, 20216m
0x247

Murder! Suspense! Intrigue! Breakfast for dinner...'

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Out of Mind/Film Version

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April 2, 202215m
0x169

Spun off from the main Red vs. Blue series, "Out of Mind" picks up in the middle of Season 4, and continues on into the events of Season 5, chronicling the adventures of the character Tex and her pursuit after the bounty hunter Wyoming.

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Join Sarge, Grif and Simmons while they recap Episodes 1-3 of the new live action Halo tv series now streaming on Paramount+.

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Relocated/Film Version

0%
April 15, 202220m
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Taking place directly after Season 6, The Reds make themselves at home at their new base while Caboose works on a secret project.

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Join Sarge, Grif and Simmons while they recap Episodes 4-5 of the new live action Halo tv series now streaming on Paramount+.

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Recovery One/Film Version

0%
April 29, 202215m
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Spun off from the main Red vs. Blue series, Recovery One occurs after the events of the Out of Mind Mini-Series and during Season 5 of the Blood Gulch Chronicles. Recovery One chronicles the adventures of the character Agent Washington.

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M.I.A./Film Version

0%
May 6, 202222m
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Spun off from the main Red vs. Blue series, the MIA Mini-Series occurs somewhere in between the beginning and end of Season 9. It follows the misadventures of the Red and Blue team as they search for Grif while inside the Epsilon Unit.

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Join Sarge, Grif and Simmons while they recap Episodes 6-8 of the new live action Halo tv series now streaming on Paramount+.

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Join Sarge, Grif and Simmons while they recap the Season Finale of the new live action Halo tv series now streaming on Paramount+.

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Spun off from the main Red vs. Blue series, Where There's a Will, There's a Wall Mini-Series follows the misadventures of the Red team as they try to discover what is behind a huge wall and the Blue team fights over who will fly the helicopter.

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Red vs. Blue: ODST/Film Version

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June 10, 20227m
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Red vs. Blue: ODST is a group of special episodes, non-canon to the main series, that was created by Rooster Teeth Productions as a promotion for Halo 3: ODST. These bonus episodes where aired during Red vs. Blue's seventh season, Red vs. Blue: Recreation.

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Grifball: Expansion/Film Version

0%
June 17, 202219m
0x175

Introducing Team Slipspace, the worst team in the Grifball League!

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Grifball: Zero Tolerance/Film Version

0%
June 24, 202210m
0x176

Scandal rocks the IGLE when a member of Team Slipspace is accused of using a controlled substance. With the League's strict Zero Tolerance policy, does Slipspace stand a chance at this season?

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Chorus Journals

0%
July 14, 20226m
0x178

After being separated from their friends, Tucker, Caboose, Simmons, and Grif record audio journals reflecting on their current predicaments with the New Republic. Meanwhile, Locus delivers an entry of his own.

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QvsA: Announcement Video

0%
July 20, 20222m
0x248

QvsA is a biweekly series launching August 4th on YouTube!

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Grifball: Franchise Player/Film Version

0%
July 22, 202210m
0x179

The Commissioner forces Team Slipspace to accept a new (and expensive) player onto their team.

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Grifball: Double Agent/Film Version

0%
July 29, 202215m
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Rookie decides it's time to get an agent.

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First up we have a question we've seen from all over, "Should I watch Seasons 14 through 18?"

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PSA: Return to Work!

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August 11, 20225m
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Heading back to work after a long time can be rough. Agents Washington and Carolina have some tips for how to manage.

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This one's from all over: Say you've got an idea for a season and want to know if we can read it.... But first, we have a special guest to talk about Halo Infinite!

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PSA: Microplastics

0%
August 24, 20224m
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Simmons, Grif and Sarge are here to tell you all about Microplastics. Or was it Macroplastics?

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Today we have two special guests, Captain Michael J. Caboose and Carolina to answer the question: who would win in a fight?

Wait, isn't there another show for that...?

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PSA: Labor Day

0%
September 7, 20224m
0x183

Doc and Simmons want to shine a light on a holiday that really should be talked about more.

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PSA: Offensive Driving

0%
September 8, 20226m
0x184

Grif and Sarge are here to provide some "helpful" driving tips! Here's one: Don't get your driving tips from Grif and Sarge.

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QvsA: Episode 04: Is RvB DEAD!?

0%
September 15, 20223m
0x252

Do you ever wonder... if we're still making Red vs. Blue?

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QvsA: Episode 05: Who Is The Best RvB Villain?

0%
September 29, 20222m
0x253

This week: Who is the best RvB Villain?

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PSA: First Person Tutor

0%
October 5, 20225m
0x185

Agent Washington and Sarge want to help make YOU better at first person shooters! We'll let you decide whose technique is better...

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QvsA: Episode 06: Are You Good at Halo?

0%
October 13, 20223m
0x254

This week: How good are Grif and Simmons at video games? Wait, are we sure this is a real question...?

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PSA: Keeping Up With The Kids

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October 26, 20224m
0x186

Kids these days, am I right? It's hard to keep up with all the hip new lingo on the internet. Don't worry, Simmons and Grif have the solution!

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QvsA: Episode 07: A Live Studio Audience

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November 3, 20223m
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This week we're joined by a live studio audience to answer a question from... all of YouTube?

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PSA: Financial Advice

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November 9, 20226m
0x187

In the Season Finale of our 2022 PSAs, Simmons and Doc are here to talk to you about finances. Just... maybe don't take their word for it.

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0x256

This week we're answering a few questions, but most important of all: who is Simmons' favorite member of Blue Team?

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0x257

We wrap up our inagural season with an important question: do these two ever go outside anymore?

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Mini-Series: Holiday Plans!

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December 15, 202212m
0x181

Sarge is forced to go on vacation because of his piling up vacation days. To make it up to Grif and Simmons, in the spirit of the holidays, Command has them relocated to a more festive location!

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RvB is back for its ​final​ season. Written by Burnie Burns and directed by Matt Hullum, Red vs. Blue​:​ Restoration completes a story told over 20 years. Watch the Prologue now and come back this fall when “Red vs​.​ Blue: Restoration” premieres.

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