Ayako Kawasumi as Hanako

Episodes 20

Moving to a new town is tough on kids. Nothing is familiar, and with no friends, it can be scary. In Satsuki's case, that last part isn't helped any when she, her little brother, and three kids from school end up in the old schoolhouse, which just so happens to be haunted by ghosts!

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Something is stinking up the town, and it isn't just urban reconstruction! A ghost has invaded the school's bathrooms, and it's up to Satsuki and the gang to find out how to put it back to sleep. The old book left by Satsuki's mom just might be the ticket.

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The big play is coming up, but the boy in the lead role is scared. He makes a wish for the gymnasium to catch fire--and it does. Then, when the play moves to being held in the old schoolhouse, the boy wishes to be injured--and he is! It seems another ghost needs to be put to sleep, and soon, before Leo gets hurt. Or worse.

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While in the old schoolhouse, Satsuki hears a haunting melody drifting through the halls. The only trouble is the lack of a pianist! It seems that if Satsuki hears the melody a total of four times, she'll die. The gang saddles up to put the ghostly piano to sleep.

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The gang helps Keiichiro train for a sports festival at school. A mysterious boy shows up at the track, running alongside Keiichiro. Despite the bonding between the two, it seems the new boy isn't quite alive--and he's got a penchant for cutting off the feet of those who run!

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Stories spread about something preying on children who are all alone, and the gang gets scared. Especially since their parents will be out for the night! A deadly ghost with a sickle in hand stalks Satsuki and her friends. Can the gang survive the night?

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People all over town begin acting strangely, but it isn't their fault, as most of them have been replaced by mirror world clones of themselves! With Satsuki and Hajime the last two people in the town who haven't been swapped, they'll have to find a way to end this ghost, before they end up in the mirror!

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Leo is convinced that there's a ghostly website out there on the internet, and is determined to find it. Unfortunately for him... he does! Trapped in the computer, the rest of the gang needs to figure out how to apply old fashioned exorcism to new technologies.

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There's a girl in Satsuki's class who is a little off. She tends to the rabbits at the school, whom she says are her only friends. But if that's weird, then it gets only stranger when a dead rabbit shows back up at the pen, alive and well.

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Hajime has a close encounter with a spooky cab, which the rest of the gang doesn't believe. Even when they see it for themselves, it seems like a perfectly normal cab... that is, until the cab driver takes them to a life-draining tunnel!

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The gang finds a strange doll in the trash. Satsuki prevents Keiichiro from bringing the doll home, but it shows up regardless. And then, late at night, Satsuki gets a phone call from none other than the doll herself! With the doll stalking her relentlessly, how will she ever be rid of it?

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A strange nurse haunts Keiichiro, which triggers memories of the past. Not just for Satsuki and Keiichiro, who remember the death of their mother, but for Momoko as well, who happened to meet their mother just before she passed away. Is the cursed nurse here to take the siblings to join their mother?

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A ghostly painter with the ability to trap souls within his work has reawakened, and not even the other ghosts of the old schoolhouse want anything to do with him. Satsuki and the gang travel back in time in order to put the artist back to sleep, where they meet someone familiar.

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Convinced that a ghost is haunting a train crossing, Leo takes the gang out to try and catch the spirit in a photo. When one of those photos shows a strange hand on Momoko's shoulder, things start getting bad, and a tale of revenge unfolds.

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Satsuki falls in with a bad crowd, or it might be better to say coven. Several girls at her school conspire to cast spells together, and she reluctantly joins in. But when one of them goes missing, and no one seems to remember the girl's very existence, Satsuki knows this isn't just any ordinary fad!

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Following an accident on the job, Satsuki's father is injured, but Leo thinks ghosts are behind it. When the gang investigates the building Satsuki's father worked at, they find that the building itself is alive, and eager to have guests stay... for all eternity!

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The gang takes a trip to the mountains to stay at a resort run by Satsuki's cousin Miyuki. However, upon arrival, a young girl tells them that Miyuki is dead. It seems that her ghost still haunts the frozen lake, turning it blood red. But this story might not be as simple as it seems...

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Satsuki is asked to perform the after school broadcast in the wake of the previous announcers having fallen ill under mysterious circumstances. The only problem is, it seems the ghost of a deceased broadcast club member has invaded the system, intent on killing anyone that might upstage her!

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A headless rider terrorizes the town on the anniversary of what was his death, seeking to decapitate people like himself. When the ghost turns his headlights upon Satsuki, the gang needs to find a way to put him to sleep again, and quick!

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The entire school is possessed and drawn into the old schoolhouse, all to lure Satsuki and the gang into a trap. Lord Ohma has awoken, and seeks vengence upon Satsuki for her family's past attempts to seal him. In this final confrontation, who will emerge?

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