Episodes 32

Bajo and Junglist review Devil May Cry 4 and Turok, plus we investigate the state of the Aussie games industry.

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Junglist and Bajo bring you reviews of the epic RPG Lost Oddysey, the smash happy open world racing of Burnout Paradise, and the Wii pirate puzzling of Zack & Wiki! Plus, Bajo looks back into the work of Final Fantasy creator Hironobu Sakaguchi, and Lux investigates the world of online romance!

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Bajo and Junglist round up a whole heap of downloadable games for review, there’s the reinvented arcade action of Pac-Man CE, the use your own music rhythm of Audiosurf, the pew pew shoot em ups Everyday Shooter and Omega 5, and the strategy game that marches to its own beat in Patapon. Plus, Jung looks back at the history of online gaming!

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Junglist and Bajo review the pirate MMO Pirates Of The Burning Sea, & the expansion to the Warhammer RTS Dawn Of War: Soulstorm. Plus, Bajo heads off to San Francisco to check out the Game Developers Conference, and still has time to tell the history of the beloved but doomed Sega Dreamcast.

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Bajo and Junglist bring you reviews of the handheld strategy gem Advance Wars: Days of Ruin, and the co-op cover shooting action of Army of Two. Plus, some big name devs share their tips on how to start designing a good game! Plus, Bajo sits down and has a long chat with a legend of the industry, the creator of Sim City, Will Wright!

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Junglist and Bajo review the online focused FPS Frontline: Fuel Of War, and the awful video game tie in Lost: Via Domus. Plus, they investigate whether games can help get you fit, Jung visits the Game On exhibition at ACMI, and looks into the history of health bars in games.

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Bajo and Junglist review the the handheld PSP outing for Kratos, God Of War: Chains Of Olympus, and Ubisoft’s high rolling tactical shooter Rainbow Six: Vegas 2. Plus, Bajo visits Bohemia Interactive Australia to look at the game the Army uses to train, Jung dives into the history of QTE’s, and Lux looks at the skill shortage in the Australian games industry.

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Junglist and Bajo review the oddball stylish action of No More Heroes, journey to brown town in Pipe Buster, and the alternate reality WW2 FPS Turning Point: Fall Of Liberty. Plus, Junglist investigates why games cost so much in Australia, and Bajo delivers a guide on gaming lingo.

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Bajo and Junglist review the handheld puzzling of Professor Layton And The Curious Village, the tantalizing taste of racing in Gran Turismo 5: Prologue, and the four X space strategy of Sins Of A Solar Empire. Plus, Jung dives into the history of puzzle games!

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Junglist and Bajo review the RTS expansion Command & Conquer 3: Kane’s Wrath, dive into a batch of good free games like Trackmania, Warsaw and Runescape. Plus, we sit down for an in depth chat with Peter Molyneux, and Lux looks into the controversial discussion of how and if violent games affect violence in players.

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Bajo and Junglist review the kart racing classic Mario Kart Wii, the castle crawling action on the go of Castlevania for PSP, and the colour-shifting bullet hell punishment of Ikaruga! Plus Junglist dives into the history of Ninjas in video games, and some GG fans get the behind the scenes treatment in the Good Game Open Day!

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Junglist and Bajo review the arcade to console port of Time Crisis 4, the Wii port of Fire Emblem: Radiant Dawn, and the party rhythm action of Rockband. Plus, Junglist dives into the history of Rockstar North!

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Bajo and Junglist review the epic action of Grand Theft Auto IV, and the ball kicking of UEFA Euro 2008. Plus, Investigator Bajo investigates how gaming affects younger gamers, and looks into the history of the Atari Lynx!

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Junglist and Bajo review the mediocre movie tie in of Iron Man, and the game that wants to get you fit, Wii Fit. Plus, Junglist investigates the role games are playing in professional sports training, and looks into the history of power-ups!

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Bajo and Junglist review the unique and trendy RPG of The World Ends With You, and the Steven Spielberg produced block destroying of Boom Blox. Plus, Junglist investigates the state of Aussie Esports, and Bajo dives into the history of the Power Glove!

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Junglist and Bajo review the much hyped but not so good Haze, and the intense racing of Racedriver: GRID. Plus, Bajo investigates the effect of games piracy on the industry, and Jung and Lux take a look at how games help kids in hospital.

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Bajo and Junglist review the stylish weapon slinging slugfest of Soul Calibur IV, and the rhythm spin off of Guitar Hero: Aerosmith. Plus, Bajo brings you his report from E3 2008!

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Junglist and Bajo review the brain bending beauty of Braid, and the boring button mashing of Beijing 2008. Plus, Junglist dives into the less than gold-medal worthy history of games based on the Olympics, checks out the World Cyber Games qualifies, and we chat to industry veteran Peter Moore!

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Bajo and Junglist review the isometric blasting of Space Siege, and the sci-fi meets Norse mythology action of Too Human. Plus, we follow our Good Game Game winners on their first day at work, interview a bunch of big developers on their Zombie games, and take a look at the history of the games that languished the longest in development hell.

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Junglist and Bajo review the medical drama of Trauma Centre: Second Opinion, and the open world destruction fest of Mercenaries 2. Plus, Lux looks into why it is us humans love to play games, and Bajo dives into the work of industry icon Will Wright.

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Bajo and Junglist review the ambitious sim of everything, Spore, and the cute gardening slash piñata collecting on Viva Pinata: Trouble In Paradise. Plus, Junglist dives into the history of Star Wars video games.

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Junglist and Bajo review the epic JRPG Infinite Undiscovery, and the lightsaber swinging and force pushing of Star Wars: The Force Unleashed. Plus, Bajo attempts to make some Machinima in GTA IV and sits down to chat to some pros like Red vs Blue’s Bernie Burns to get some tips, and dives into the history of Nintendo’s Game and Watch series.

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Bajo and Junglist review the tabletop come MMO of Warhammer: Age Of Reckoning, and the platforming puzzles of Wario Land : The Shake Dimension. Plus, Bajo sits down with one of the creator of de Blob, Junglist looks into how game artists got their start in the industry, and Bajo and Jung dive into the history of games made in Australia and by Australians.

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Junglist and Bajo review the much hyped but not so good Haze, and the intense racing of Racedriver: GRID. Plus, Bajo investigates the effect of games piracy on the industry, and Jung and Lux take a look at how games help kids in hospital.

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In this special throwback episode Bajo and Junglist hit up the 80’s! They review the best and the worst of the decade with ET: The Extra Terrestrial and Super Mario Bros reviews. Plus, they dive into the history of the decade, and have a Roffle cup with Andrew “Bindi” Hansen!

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Junglist and Bajo review the contender to the sandbox game throne, Saints Row 2, and the deforming destruction of Fracture. Plus, Bajo and Junglist dive into the history of sandbox games, and we get an update on the Good Game Game.

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Bajo and Junglist review the creative and colourful platformer LittleBigPlanet, and the choose your morality fantasy role playing of Fable 2. Plus, Jung looks into how to get started as a game programmer, and joins Bajo to list out some of the hardest games they’ve ever played, while Bajo heads out to visit a man with a very serious game collection.

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Junglist and Bajo review the sci-fi horror of Dead Space, the ambitious open world first person shooting of Far Cry 2, and a mini Pro Evolution Soccer 2009 review. Plus, Bajo dives into the history of Epic Games, and visits the offices of Infinite interactive to see how the Good Game Game is shaping up!

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Bajo and Junglist review some huge games, with Rockstars take on racers in Midnight Club: LA, the post-apocalyptic RPG epic Fallout 3, and make probably the most unique review of Gears Of War 2 in the world. Plus, Junglist investigates how games can help test our moral compass, and plays a round of FIFA with Craig Foster in a Roffle Cup.

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Junglist and Bajo review the voice controlled RTS of Tom Clancy’s End War, the bright parkour fueled dystopia of Mirror’s Edge, and they take Guitar Hero World Tour and Rock Band head to head to see which rhythm game comes out on top. Plus, Lux investigates the psychology of why people like to cheat in games.

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Bajo and Junglist review a heap of games, including the James Bond movie game Quantum Of Solace, the WW2 meets alien invasion FPS Resistance 2, the alternate history RTS of Command and Conquer: Red Alert 3, the gritty WW2 FPS Call of Duty: World at War, and the zany party game Rayman Raving Rabbids TV Party. Plus, the Good Game Game gets launched!

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Junglist and Bajo try to cram as many reviews in as they can in the final episode of the season. With reviews of Need For Speed Undercover, Singstar Singalong With Disney, Mortal Kombat vs DC Universe, Banjo Kazooie Nuts n’ Bolts, Wii Music, LIPS, and Left 4 Dead. Plus, Bajo sits down and chats with Michael Atkinson about his stance against the introduction of an R18+ rating in Australia.

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