Andromeda (2000)
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Zack Stentz — Writer
Episoden 18
D minus zero
Beka and Tyr square off against Dylan for leadership of Andromeda during a dangerous face-off with an unknown enemy.
WeiterlesenMalurile Lethei
Finally, after 300 years and a black hole keeping them apart, Captain Dylan Hunt reunites with his true love, Sara.
WeiterlesenFrica și dezgustul în Calea lactee
Trance, Harper and their former employer Gerentex are unwilling partners on a wild ride to find a valuable artifact.
WeiterlesenDiavolul îl ia pe cel din urmă
Rev Bem gets a call from a Wayist friend in need of his help to save the Hajira and its settlement, Serendipity, from being taken over by slavers.
WeiterlesenPrea uman
Rommie sets out to extract an informant, but winds up stuck on a planet with a strong hatred and fear of Androids.
WeiterlesenUna Salus Victus
After discovering Tyr has hidden the remains of Drago Musevini on board the Andromeda, Dylan questions Tyr's loyalty. Beka and a Nietzchean both race to repair their ships before the other destroys them, and Harper is left in command of the Andromeda, and must decide whether or not to protect a convoy and risk losing the Andromeda.
WeiterlesenÎn labirint
A Commonwealth conference becomes a backdrop for Magog espionage, while Harper tries to discover how one of their spies managed to remove some of his Magog larvae.
WeiterlesenLava și rachetele
Dylan hijacks a starship to lose the Ogami.
WeiterlesenCavalerul, Moartea și Diavolul
The crew encounter a POW camp full of captured High Guard starships and their AI avatars.
WeiterlesenCui Bono
Beka's Uncle Sid returns, as a candidate for a leader of the Commonwealth. He plans to use the Andromeda to help his chances, but an assassin has other plans for him.
WeiterlesenNisipurile singuratice și netede
As Dylan, Rommie, Tyr and Harper flee from the Ogami, they encounter a ship sent from Earth to explore space over 3000 years ago. As the ship is a giant engine, it travels so fast that the crew never age. As the Maru has no slipstream engine, Dylan is faced with a decision that could change the future of the commonwealth. Can the Andromeda come to the rescue?
WeiterlesenOmul necuceribil
Gaheris Rhade sets out to reshape the universe according to his will and restore order amid the chaos
WeiterlesenÎntunericul dindărăt
"Okay, that did not work," Trance says. "Let's try again."
Trance tries to figure out how to help the crew survive a deadly intruder.
WeiterlesenPunctul suliței
When the Andromeda responds to a request to destroy atmosphere generators on Samsarra, they encounter a battle group of Pyrians and stand off until the Commonwealth fleet arrives. in a revelation from Trance, Dylan finds out that Trances people believe the Pyrian fleet stronger and better equipped to handle the forthcoming war. With this information, she tells Dylan to pull out and let the Pyrians win so that they can take on the Magog World Ship instead of the renewed Commonwealth.
Dylan sees that the only way to stop them is to destroy the planet that he is trying so hard to save....
WeiterlesenApusul idolilor
The Andromeda crew search for a colony that disappeared.
WeiterlesenZiua judecății, Ziua mâniei
When the crew prepares for the launch of The Resolution of Hector, they soon discover that Rommie has had a change of mind and is now working against the crew. Knowing that this is not normal, Dylan sets out to reclaim the ship, and find out what is controlling his friend.
WeiterlesenDecădera Îngerului
When a slipstream event is detected in the Seefra system, Dylan, Rhade, and Beka try to find it, and their way out. Meanwhile, a man claiming to be from the future approaches Doyle, addressing her as Andromeda.
WeiterlesenPrintr-o sticlă Pesimistule
An old friend who Harper thought was dead returns to help the crew in a battle for Seefra-5.
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