Justice League (2001)
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Dan Riba — Director
Episodes 27
Secret Origins
Batman and Superman team up to deal with an alien invasion, and a telepathic message leads the duo to a military base housing future ally J'onn J'onzz.
Read MoreThe Enemy Below (1)
When Aquaman, ruler of Atlantis, decides he has had enough of the surface-dwellers trespassing in his ocean, the Justice League tries to smooth things over. Aquaman takes Superman's advice and arrives in New York City to speak to the World Assembly, but it soon becomes apparent that he may have been right about the surface-dwellers all along.
Read MoreThe Enemy Below (2)
Betrayed by his own subjects, Aquaman and the League fight to save Atlantis, the world, and Aquaman's own son against his half-brother Orm's coup.
Read MoreParadise Lost (1)
Wonder Woman returns to Paradise Island to make up with her mother for her rapid departure, only to find the Amazons transformed to statutes. The sorcerer Felix Faust is holding them hostage to force Diana to recover three ancient artifacts.
Read MoreParadise Lost (2)
The League fight to save Paradise Island and Wonder Woman's own mother from Felix Faust and Lord Hades.
Read MoreThe Brave and the Bold (1)
When the Flash is mind-controlled into committing a crime, he and Green Lantern work to clear his name and uncover a sinister scheme.
Read MoreThe Brave and the Bold (2)
When Gorilla Grodd mentally enslaves a city of humans and prepares to destroy Gorilla City, Green Lantern and Flash try to defeat him while the other Leaguers move to help the ape civilization.
Read MoreLegends (1)
An explosion throws four Leaguers into an alternate dimension where they meet their childhood comic book heroes...the Justice Guild!
Read MoreLegends (2)
The League aid the Justice Guild against their arch-nemeses while trying to unravel the secrets of the Guild's world.
Read MoreMetamorphosis (1)
An old friend of John Stewart's is inadvertently turned into a freak capable of altering his molecular structure, separating him from his girlfriend and pitting him against the League.
Read MoreMetamorphosis (2)
The League battle Metamorpho but soon discover that his future father-in-law, Simon Stagg, poses the true menace.
Read MoreThe Savage Time (1)
When the present is altered, the Justice League must travel back in time to World War II to restore history.
Read MoreThe Savage Time (2)
A separate League struggle against the Nazis and determine who is responsible for the Axis' technological advances.
Read MoreThe Savage Time (3)
Wonder Woman and Steve Trevor survive the attack and trick the Germans into believing that the communicator was destroyed. GL and Easy Co. find the runaway and discover that Vandal Savage plans to use jet aircraft to invade America. GL boards and tries to stop Vandal's plane while Hawkgirl, Superman, and Flash try to intercept the flight with J'onn's help. With the aid of the Blackhawks and Flash notifying the U.S. Navy, the German flight is shot down and Vandal apparently is killed. The JLA return to the present to find everything restored and Wonder Woman visits a now elderly Steve Trevor in the restored present.
Read MoreTwilight (1)
The Justice League is forced to ally with Darkseid against an enemy powerful enough to threaten both Earth and Apokolips.
Read MoreTabula Rasa (1)
Lex Luthor, on the run from the League, reactivates an old LexCorp project to stop the League - an android that can duplicate the powers of anyone it sees.
Read MoreTabula Rasa (2)
Even Superman is unable to defeat the android once it duplicates all of the League's powers. Only with the aid of J'onn, suffering a crisis of faith when he is overwhelmed by humanity's pettiness during a telepathic scan, can they turn Amazo against Lex.
Read MoreMaid of Honor (1)
Batman and Wonder Woman find themselves enmeshed in the schemes of Vandal Savage to take over the small country of Kasnia and use its space program to blackmail the world.
Read MoreMaid of Honor (2)
Batman and Wonder Woman move against Kasnia to prevent Vandal Savage from terrorizing the world with his orbital rail gun.
Read MoreA Better World (1)
The Justice Lords, an alternate version of the League from a different dimension, capture their counterparts and plan to bring their own brand of justice to the new Earth.
Read MoreA Better World (2)
The Justice League must escape from their imprisonment at the hands of the Justice Lords and defeat their counterparts with the help of an unlikely ally.
Read MoreEclipsed (1)
A strange gemstone possesses all who touch it, turning them to evil...including Wonder Woman.
Read MoreEclipsed (2)
The League discover the secret behind the "Black Heart" gem, but everyone except the Flash is possessed, and he must save the day before the sun is destroyed.
Read MoreSecret Society (1)
Gorilla Grodd brings together a powerful team of villains, welding them together into a close-knit group. Meanwhile the League is plagued by it own internal problems and non-cooperation, leaving them vulnerable to attack.
Read MoreSecret Society (2)
The Secret Society take advantage of the League's break-up to bring them down until only Green Lantern remains to free his comrades. When he falls as well everything looks hopeless.
Read MoreWild Cards (2)
The League manage to defuse the Joker's bombs and defeat the four active members of the Royal Flush Gang...but the Joker has an Ace in the hole as he executes his real master plan.
Read MoreStarcrossed (2)
The League manage to escape and take refuge at Wayne Manor, while the Thanagarians scout the planet for them and realize their master plan for Earth.
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