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— (26 Episodes)
— (3 Episodes)
— (2 Episodes)
Oscar Beregi Jr.
— (1 Episode)
John van Dreelen
Christine (1 Episode)
Director (9 Episodes)
Director (5 Episodes)
Director (1 Episode)
Writer (4 Episodes)
Writer (2 Episodes)
Edward J. Lakso
Writer (1 Episode)
The team's first mission is to substitute counterfeit printing plates for the real ones, which are being transported across Germany in a tank.
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The team kidnaps a German colonel's son in order to trade him for a captured resistance leader.
In order to rescue the infant son of a defecting German scientist, the team is forced to kidnap three infants and transport them cross-country.
When another con is recruited from prison to assist the team in robbing a German bank, they soon suspect that he has a plan of his own.
The team has only 48 hours to recover important microfilm hidden in a painting in a Dutch museum.
When a mission to bring back information on a new German airplane engine goes awry, Garrison decides to steal the entire engine.
It was hard enough teaching Goniff to masquerade as an international playboy whom he resembles, but then the team has to rescue him from gangsters to whom the playboy owed money.
When the team rescues an Allied agent who is under interrogation at a German hospital, not only is Goniff captured but they find out that the agent already spilled top secret information to the Germans.
Edward J. Lakso
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On a mission to recover documents by setting a German building on fire, the team runs into trouble when their incendiary expert loses his eyesight.
In France to get information on German defenses with the help of a double agent, the cons decide to go off on their own and rob a museum.
When the team's plane is shot down over Yugoslavia on the way back from a mission, they decide to help a local group of resistance fighters.
The team helps a group of Americans escape from a prison camp in Italy by sowing dissension between the Germans and Italians.
The team is assigned to infiltrate a gang of Italian black marketeers who are hijacking Allied supply trucks.
The team stages a crime wave to keep the German authorities busy while Garrison plants explosives to destroy a cache of gold.
The team is sent to replace a list of Nazi collaborators with a list of Allied agents, but they need the assistance of a forger who's too scared to complete the job.
After a series of unsuccessful missions, the team is sent in as expendable decoys to help a defecting general get out of German territory.
While rescuing Allied prisoners behind enemy lines, Garrison finds out from an old friend how to destroy a huge German artillery piece that has been wreaking havoc among the Allied forces.
A French nun convinces the team to transport four orphans and a dog back to England with them.
When Garrison is charged with cowardice and desertion, the team goes into action to find out the truth.
The mission is to convince a German officer that a big Allied attack is already in progress, in a location other than where it will really take place.
The American colonel that the team is to rescue from a prison camp in France turns out to have been the warden of a hellhole of an American prison where Chief was an inmate.
Garrison's plan to substitute a convict in New York for a lookalike German field marshal goes awry when the convict escapes from prison.
The team accompanies Keeler to the meeting of German officers where he is to give the go-ahead on the plot to kill Hitler, but things go awry again when Keeler is killed.
A con woman is temporarily brought in to replace a wounded Chief and pull off a con at a French casino.
The team goes to Switzerland to recover industrial diamonds that were stolen from a German train.
The team must enter a room with an unexploded bomb in order to crack a safe containing a vital sample of heavy water.
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