William Hanna — Réalisatrice / Réalisateur
Épisodes 156
Planet Pirates
In this, the very first episode of Hanna-Barbera's first TV show, our heroes read reports of spacecrafts from other worlds. One such ship bears a bead on Ruff and Reddy as they nap and take them aboard the craft.
Lire la suiteNight Flight Fright
Ruff and Reddy awaken from their nap to find they have been taken hostage by the ship from space.
Lire la suite"Whama Bamma Gamma" Gun
Ruff and Reddy's robotic captors pursue them with a gun that Reddy gets hold of.
Lire la suiteThe Mastermind of Muni Mula
On the metal planet Muni-Mula ("aluminum" spelled backwards), Ruff and Reddy face a two-headed metallic chieftain called "The Big Thinker," who takes our heroes to be assimilated as metal clones.
Lire la suiteThe Mad Monster of Muni Mula
The duplicating process of Ruff and Reddy begins. Reddy tries to intervene but becomes a robot himself after he gets zapped by the robot brain implanter.
Lire la suiteHocus Pocus Focus
Ruff tries to help Reddy but is followed by a roving mechanical spy.
Lire la suiteMuni Mula Mix-Up
Reddy gets accidentally mesmerized by the brain waves and under orders of the Big Thinker takes Ruff captive.
Lire la suiteCreepy Creature Feature
Ruff and Reddy discover a scientist, Professor Gizmo, in the dome of the Big Thinker. Gizmo tells how he blasted off in his homemade rocket and was taken prisoner in Muni-Mula.
Lire la suiteThe Creepy Creature
After Reddy destroys the slumbering inner works of the Big Thinker, he, Ruff and Gizmo are hunted down by a huge robot centurion.
Lire la suiteSurprise in the Skies
Reddy, having given the Gizmo 2 ship a boost, is left behind on Muni-Mula. Ruff and Gizmo go back after him but are confronted by a flying attack squad of Muni-Mula robots.
Lire la suiteCrowds in the Clouds
Gizmo confuses the Muni-Mula attack squadron by cloaking the Gizmo 2 craft in a dark cloud. Meanwhile, Reddy takes off in one of the metal squadron's head propellers and is mistaken by Gizmo to be one of the metal men.
Lire la suiteReddy Rocket Rescue
Gizmo rescues Reddy from his freefall, but now the Gizmo 2 rocket ship is on a collision course with a meteor.
Lire la suiteRocket Ranger Danger
The meteor hits the Gizmo 2, sending it and our heroes on a crash course to Earth, where broadcast media reports its arrival as if it were a UFO invasion.
Lire la suitePinky the Pint Sized Pachyderm
A baby elephant escapes from a circus and requests Ruff and Reddy to take him home in Africa.
Lire la suiteLast Trip of a Ghost Ship
Ruff, Reddy and Pinky board Voo Doo Queen and get locked on board.
Lire la suiteThe Irate Pirate
Captain Crossbones Jones forces Ruff, Reddy and Pinky to be his crew, but they start to escape.
Lire la suiteDynamite Fright
Ruff, Reddy and Pinky get stranded at sea trying to escape and then they start to sink.
Lire la suiteMarooned in Typhoon Lagoon
Ruff, Reddy and Pinky cruise to an island. Ruff gets captured whilst exploring.
Lire la suiteScarey Harry Safari
A hunter named Harry Scary uses Ruff as bait to lure a lion, but the lion and Ruff take off.
Lire la suiteJungle Jitters
Ruff rescues the lion and Harry Scary reveals himself as an elephant hunter.
Lire la suiteBungle in the Jungle
Before Harry Scary can shoot Reddy, the lion comes to his rescue and all three run for it.
Lire la suiteMiles of Crocodiles
Ruff, Reddy and Pinky escape from Harry and try to get across a river. Their escape log turns out to be a crocodile.
Lire la suiteA Creep in the Deep
Reddy gets trapped with the crocodiles after saving Ruff and Pinky and Harry Scary comes round.
Lire la suiteHot Shot's Plot
Ruff and Reddy follow Harry Scary who took Pinky away. Harry Scary makes Pinky lure his mother into a trap.
Lire la suiteThe Gloom of Doom
Harry Scary gets all Ruff, Reddy, the lion, Pinky and his mother exactly where he wants.
Lire la suiteThe Trapped Trap the Trapper
The tables turn because of Harry Scary's empty rifle. Ruff and Reddy stowaway back home.
Lire la suiteWestward Ho Ho Ho
Reddy wins a trailer, so he and Ruff take a vacation to the Grand Canyon. An accident, however, sends them to the ghost town of Gruesome Gulch.
Lire la suiteSlight Fright on a Moonlight Night
Ruff and Reddy are spooked by Gruesome Gulch's ghosts, which are actually fake ones manipulated by two rustlers.
Lire la suiteAsleep While the Creep Steals Sheep
Ruff and Reddy meet Wooly, a sheepdog whose flock of sheep is being mysteriously stolen. Reddy is coerced into posing as a sheep to catch the thieves.
Lire la suiteCopped by a Copter
The sheep thieves in a helicopter pluck Reddy from the flock and take him to Gruesome Gulch.
Lire la suiteThe Two Terrible Twins from Texas
The thieves, sibling outlaws Killer and Diller, aim to sheer the sheep of their wool, which threatens Reddy's cover.
Lire la suiteKiller and Diller in a Chiller of a Thriller
Reddy's cover is blown. Killer and Diller tie him up, place him in a mine's ore car and sends him towards an unfinished section of the trestle.
Lire la suiteA Friend to the End
Ruff and Wooly rescue Reddy, and together the three heroes head back to Gruesome Gulch to find Wooly's sheep.
Lire la suiteHeels on Wheels
As Ruff, Reddy and Woolly pursue the Texan Twins, they get flat tires and take the helicopter for transport.
Lire la suiteThe Whirly Bird Catches the Worms
Reddy lands on the truck's roof where he holds Killer at gunpoint. But Reddy ends up getting clobbered by a tunnel's low clearance.
Lire la suiteThe Boss of Double-Cross
On Killer and Diller's secret ranch, the Double Cross, the sheep spell out the word "help" for our heroes. Unfortunately, their copter has run out of gas.
Lire la suiteShip-Shape Sheep
Thanks to the sheep, our heroes find the copter's safety chute for landing safely. Once landed, Killer and Diller capture them and lock them up.
Lire la suiteTootin' Shootin'
In accordance with the rules of the west, Wooly demands that he and his friends fight for their lives. So he volunteers Reddy to a duel with Killer and Diller.
Lire la suiteHot Lead for a Hot-Head
Reddy nervously faces Killer and Diller in the duel, but he has an ace in the hole: Ruff in his cowboy hat with a second revolver.
Lire la suiteThe Treasure of Doubloon
At an aquarium, a baby seal follows Ruff and Reddy home. A chase ensues when the aquarium announces a reward for the seal's return.
Lire la suiteBlunder Down Under
The chase for the seal leads to a pier near the ocean, where someone underwater is in trouble.
Lire la suiteThe Metal Monster Mystery
The metal monster Ruff and Reddy hoist to land is a diving bell, and in it is Professor Gizmo, who is mining for gold beneath the sea. Meanwhile, a periscope spies our heroes.
Lire la suiteThe Late, Late Pieces of Eight
The periscope belongs to a mysterious submarine that trails Gizmo's ship, the S.S. Leadbottom, which is on the way to a pirate's treasure.
Lire la suiteThe Goon of Doubloon Lagoon
The submarine captures Gizmo's diving bell with a giant magnet and takes it to a mysterious grotto.
Lire la suiteTwo Dubs in a Sub
Captain Greedy and Saltwater Daffy imprison Ruff, Reddy and Dr. Gizmo. Then the seal arrives to help them.
Lire la suiteBig Deal With A Small Seal
The seal helps Ruff, Reddy and Gizmo escape and leads Greedy and Salt Water Daffy on a merry chase.
Lire la suiteA Real Keen Submarine
The crew attempts to escape on Captain Greedy's sub, but are recaptured. Greedy forces Ruff and Gizmo to mine for treasure while Salt Water Daffy keeps Reddy and the seal at bay.
Lire la suiteNo Hope for a Dope of a Periscope
The seal saves Reddy from drowning but Saltwater catches him.
Lire la suiteRescue In The Deep Blue
The seal and Reddy manage to get away from Saltwater but are tailed by a shark.
Lire la suiteA Whale of a Tail of a Tale of a Whale
Reddy and the seal escape but are being pursued by a shark. A friendly whale scares off the shark and takes Reddy and the seal to help Ruff and Gizmo.
Lire la suiteWelcome Guest in a Treasure Chest
The seal boards Dr. Gizmo's sub with Ruff inside it and prepares a surprise for Greedy.
Lire la suitePot-Shot Puts Hot Shot on Hot Spot
Greedy gets all the gold, but when he makes Reddy give back the doubloon he was going to keep as a souvenir, Greedy's ship sinks from the weight.
Lire la suiteEgg Yeggs
Ruff and Reddy help Dr. Gizmo to protect his valuable Chickasaurus egg from some thieves.
Lire la suiteThe Dummy Mummy
Killer and Diller in mummy guises swipe the Chickasaurus egg, wrapping Ruff and Reddy in their mummy wrappings.
Lire la suiteThe Chickenhearted Chickosaurus Chase
Gizmo, Ruff and Reddy pursue Killer and Diller, but the Chickosaurus egg tumbles out of their truck and towards our heroes.
Lire la suiteThe Chickasaurus Crack-Up
The Chickasaurus falls down a cliff and cracks. When Ruff, Reddy and Dr. Gizmo reach the egg, it begins to hatch.
Lire la suiteThe Slick Chickasaurus Chick Trick
The Chickasaurus has only managed to partially hatch from the egg. When it does hatch Killer and Diller arrive.
Lire la suiteThe Chicken-Hearted Chickasaurus
As Killer and Diller try to take the Chickasaurus away, but Ruff, Reddy and Dr. Gizmo get tangled with the running Chickasaurus.
Lire la suiteChickasaurus Choo Choo!
As the Chickasaurus becomes airborne, Killer and Diller follow by helicopter all the way to a secret prehistoric jungle.
Lire la suiteRumble in the Jungle
After a Brontosaurus blows Killer and Diller away, Ruff and Reddy try to flee from the jungle but they run towards a T-Rex.
Lire la suiteThe Sorehead Tyrannosaurus
Ruff, Reddy and Dr. Gizmo take shelter in a cave from a T-Rex. In the darkness they see a pair of eyes.
Lire la suiteTwo Eyes Spy on the Guys
Ruff, Reddy and Dr. Gizmo are met by a cave boy called Ubble-Ubble, who knocks out the T-Rex. Killer and Diller kidnap Ubble-Ubble.
Lire la suiteDouble-Trouble with Ubble-Ubble
Ubble-Ubble bats Killer and Diller but they recapture him and Ruff, Reddy and Dr. Gizmo are confronted by a sabre-toothed tiger.
Lire la suiteA Chick in Need Is a Chick Indeed
Ubble-Ubble lands in the chickasaurus nest where the chickasaurus is nursing a pair of eggs.
Lire la suiteQuick Trick Saves a Slick Chick
Killer and Diller try to steal the chickasaurus eggs but are flattened by Reddy. Ubble-Ubble joins the team back home (where Gizmo has presumably adopted him) and becomes a little league baseball sensation.
Lire la suiteScary Tale on a Canyon Trail
At the Grand Canyon, Ruff and Reddy hear of rumors of a pint-sized pony and as to the validity of their existence. Harry Scary hears of the rumors as well.
Lire la suiteBorrowed Burro in a Burrow
Harry Scary sends Reddy on his out-of-control donkey Poco Loco, who disappears in a burrow.
Lire la suitePint Size Surprise for the Guys
Ruff and Reddy make their way through the burrow where they see Poco Loco has made friends with a pony no bigger than Reddy's hand.
Lire la suiteReddy and Me and Pee-Wee Makes Three"
Harry Scary tracks the Pee-Wee Pony's hoofprints, and Pee-Wee leads Harry on a chase.
Lire la suiteHoss Thief Grief
Harry lassos Pee-Wee but the pint-sized pony refuses to give up.
Lire la suiteTricked and Trapped by a Tricky Trapper"
Pee-Wee escapes Harry's clutches and hides out in Reddy's hat. Poco Loco gives it to Harry "in the end."
Lire la suiteHarry Safari and the Phoney Pony
Harry Scary tries to hold our heroes at gunpoint in exchange for Pee-Wee, but Poco Loco steals Harry's gun. As Pee-Wee heads back home, Harry lies in wait for him.
Lire la suiteFrantic Antics of Poco Loco
Harry Scary captures Pee-Wee in a sack. Pee-Wee's mother runs to alert Poco Loco, Ruff and Reddy.
Lire la suiteNag in a Bag
Harry Scary escapes with Pee-Wee in a motorboat, pursued closely by Ruff and Reddy.
Lire la suiteBungled Bundle of Boodle
Harry takes Pee-Wee to his carnival, where he plans to get rich off using the pint-size pony as an attraction.
Lire la suiteChump's Jumps Bring Bumps and Lumps
As our heroes head for Harry Scary's carnival, Pee-Wee goes through indignities as a performer in Harry's show.
Lire la suiteShow-Biz-Wiz
Pee-Wee is locked in a strongbox as Ruff, Reddy and Poco Loco infiltrate the carnival.
Lire la suiteThese Three Set Pee-Wee Free
Disguised as clowns, Ruff and Reddy rescue Pee-Wee, while Poco-Loco sends Scary into orbit with a good donkey kick.
Lire la suiteFantastic Phantom
Thinking they've subdued a burglar in the house, Ruff and Reddy discover a strange little man.
Lire la suiteLong Gone Leprechaun
The visitor is a leprechaun, who filches Reddy's gold watch. How can he and Ruff explain this to the police?
Lire la suiteThe Goon of Glocca Morra
The leprechaun tells our heroes of the Goon of Glocca Morra, a greedy being who has taken their princess for ransom and just keeps all the gold.
Lire la suiteBungle in Banshee Castle
The leprechaun takes Ruff and Reddy to Ireland where the princess is being held captive at Banshee Castle.
Lire la suiteAfloat in a Moat with No Boat
Reddy's climb to the castle ends in a moat, leaving our heroes to alternate means of entering.
Lire la suiteToo Soon the Goon
Ruff is slingshot into the castle where he goes missing. The leprechaun shrinks Reddy to his size as the pair venture to the castle.
Lire la suiteSmitten by a Kitten
The leprechaun and Reddy go across the moat and into the castle where Reddy is chased by the Goon's cat.
Lire la suiteMr. Small Meets Mr. Tall in the Hall — That Is All
Reddy finds Ruff locked in a cell, then has to get by the cat in order to get to the cell key, held by the Goon.
Lire la suiteGoing-Going Goon
Reddy sets eyes on the Goon of Glocca Morra as he makes a bid for the cell key.
Lire la suiteScary Chase Through a Spooky Place with a Goony Face
Reddy frees Ruff from his cell and together they flee from the Goon.
Lire la suiteBing Bang Boom in a Real Small Room
Ruff hides in a turret, and the Goon plans to blast him out with a cannon in which Reddy is hiding.
Lire la suiteGold Room Doom
Ruff and Reddy search the Goon's treasure room for the princess.
Lire la suiteThree See the Wee Princess Free
Reddy clobbers the Goon with a gold piece and with Ruff discovers the princess had been imprisoned in the Goon's hat. Reddy is returned to normal size while the Goon is shrunk and made a playtoy for his own cat.
Lire la suiteMissile Fizzle
With help from Ruff and Reddy, Professor Gizmo plans to launch a rocket to the moon. However, things go wrong when Reddy launches it prematurely.
Lire la suiteMissing Missile Mystery
As the rocket's third stage engages its parachute, it falls to earth and is blown by upper level winds off course.
Lire la suiteNever Land in Never-Neverland
The capsule lands in a frozen diorama. Meanwhile, Captain Greedy and Saltwater Daffy track the capsule, full of valuable instruments, in their submarine.
Lire la suitePolar Bear Scare
Reddy's ire is aroused when he sees a Viking boy being chased by a polar bear. But the slick ice surface isn't conducive to head-to-head battle.
Lire la suiteA Liking for a Striking Viking
Ruff, Reddy, Gizmo and the Viking child, Olaf, make it to the capsule, but Olaf wants to go back out and fight the bear.
Lire la suiteBear Hunting Is for the Birds
Olaf summons his pet falcon to ward off the bear, who turns tail and runs away.
Lire la suiteBeep-Beep from the Deep-Deep
While Ruff, Gizmo and Olaf search for food, Captain Greedy and Saltwater Daffy surface.
Lire la suiteTwo Fiends in a Submarine
Olaf calls upon his falcon again when Captain Greedy and Saltwater Daffy hold Ruff and Professor Gizmo hostage.
Lire la suiteMuscle Man Meets Missile Man
Captain Greedy forces Gizmo to take him to the capsule, in which Reddy is sound asleep.
Lire la suiteBull Fight Fright
Olaf launches an offensive on Greedy and Daffy while Olaf's falcon alerts Reddy.
Lire la suiteReddy Clobbers Robbers
Reddy clobbers Saltwater Daffy, but Greedy, smelling something rotten in Denmark, sends Gizmo in to get clobbered as well.
Lire la suiteMachine Gun Fun
Olaf gets hold of Captain Greedy's gun, and it goes haywire. Once it becomes loose, a battle for it ensues, ending with Greedy holding Reddy at gunpoint.
Lire la suiteBad Guys Meet the Good Guys
Greedy confiscates Gizmo's capsule equipment, but Olaf gets the drop on him with a horde of Vikings.
Lire la suiteDizzy Deputies
A swamp pirate, Jean La Fitt, runs amok and spoils Ruff and Reddy's fishing trip.
Lire la suiteLater Later, Alligator
Deputized by Sheriff Cotton E. Pickens, the boys and Pickens are pursued by an alligator.
Lire la suiteGator Caper
The alligator, knocked out by La Fitt, makes friends with Ruff after he revives him.
Lire la suiteChip Off the Old Chopper
Ruff names the alligator Chopper, and adds him to the pirate posse.
Lire la suiteLa Fitt to Be Tied
La Fitt is cornered but makes an escape.
Lire la suiteHide and Go Seek on Okeechonokee Creek
Ruff, Reddy and Sheriff Pickens try to find La Fitt's hideout.
Lire la suiteBoom Boom Doom
La Fitt turns his cannons on our heroes.
Lire la suiteSpellbound Fool in a Round Whirlpool
LaFitt creates a whirlpool to stop Pickens, Ruff and Reddy.
Lire la suiteFast Chase Through a Spooky Place
Our heroes look for LaFitt's hideout.
Lire la suiteLooks Like the End for a Cotton Picking Friend
Cotton Pickens nearly meets his doom.
Lire la suiteNo Laff on Half of a Raft
Chopper nearly destroys the raft our heroes are using.
Lire la suiteGator Thrills and Whooshmobiles
Ruff turns Chopper into a makeshift whooshmobile.
Lire la suiteTrapped and Snapped Sap
Chopper helps with the final corralling of LaFitt.
Lire la suiteSpooky Meeting at Spooky Rock
Ruff and Reddy are trainbound for Spooky Rock where a rendezvous with Professor Gizmo is to take place
Lire la suiteDig the Bigger Digger
Gizmo presents his invention, a mobile borer with which he plans to gather substrata data in the mountains. The outlaws Killer and Diller follow our heroes.
Lire la suiteThe Secret Bizz of Professor Gizz
Killer and Diller watch in amazement as Gizmo tests out his borer.
Lire la suiteTest Hop Flip Flop
Satisfied with the borer's success, Killer and Diller plan to hijack it with the plan of finding the Lost Dutchman mine.
Lire la suiteSticks and Stones and Aching Bones
Killer and Diller show up and force Gizmo to drive the borer to the Lost Dutchman mine.
Lire la suiteGun, Gun, Who's Got the Gun?
After a lights-out fight, Ruff gets the drop on Killer and Diller. Reddy ties them up and transports them away to the nearest jail.
Lire la suiteBig Papoose on the Loose
A bump in the road causes Killer and Diller to bump off Reddy's car. The outlaws make a getaway with Reddy in pursuit.
Lire la suiteMine, Mine, All Mine Gold Mine
Jumping off a railroad bridge, Killer and Diller land in a river. Reddy returns to the borer.
Lire la suiteGold Data in the Substrata
Gizmo, Ruff and Reddy discover an illuminated mine. Killer and Diller discover a secret entrance back to the mine.
Lire la suiteThe Ghost with the Most
Our heroes meet Schultz, the ghost of the Lost Dutchman. Killer and Diller pursue him in a merry chase.
Lire la suiteIn the Soup with a Supernatural Snoop
Killer and Diller force Ruff, Reddy and Gizmo into piling the borer with bags of gold.
Lire la suiteSneaky Knaves in the Caves
Schultz secretly leads our heroes to a safe place while having fun at Killer and Diller's expense.
Lire la suiteTailspin Twins
Schultz lets Killer and Diller leave with all the gold they can carry. But there's a catch -- the gold disappears once the two are outside, and their entrance is sealed off.
Lire la suiteSky High Fly Guys
After running afoul of a carnival policeman, Ruff and Reddy hide out in a hot-air balloon which slips its moorings.
Lire la suiteA Tisket, a Tasket, Who Lost Their Basket?
Ruff and Reddy find themselves in midair.
Lire la suiteThree's a Crowd in a Cloud
Ruff and Reddy try to ward off a giant vulture which is attacking their balloon.
Lire la suiteFine Feathered Birds of a Feather
Ruff and Reddy land near an island and hear a voice repeatedly calling, "Help! Murder! Police!"
Lire la suiteA Bird in Hand Is a Handy Bird
Our heroes find a Swedish sailor, Skipper Kipper, and his parrot Squawky Talky, held prisoner by Captain Greedy and Saltwater Daffy. The two yeggs want a map to a treasure from Kipper.
Lire la suiteNo Laffy Daffy
Guarding the shack where Kipper and Squawky Talky are imprisoned, Daffy hears Ruff and Reddy's voices.
Lire la suiteTiff on a Skiff
Ruff and Reddy help Kipper and Squawky escape, much to Captain Greedy's irritation.
Lire la suiteSub a Dub Dub
Our heroes and Skipper and Kipper commandeer Captain Greedy's sub.
Lire la suiteSquawky No Talky
Having returned to power of their ship, Greedy threatens bodily harm to Squawky Talky if Kipper doesn't reveal the map.
Lire la suiteBig Beak Tweaks Big Sneak
Squawky Talky turns the tables on Saltwater Daffy.
Lire la suiteOff on a Toot with the Loot to Boot
Captain Greedy and Saltwater Daffy leave the island under the pretense of giving up the search. Skipper Kipper reveals the map to Ruff and Reddy.
Lire la suiteThanks a Lot for X Marks the Spot
Once the treasure's location is exposed, Greedy and Daffy return.
Lire la suiteTail of a Sail in a Whale
Greedy and Daffy obtain the treasure, which winds up getting swallowed by a whale.
Lire la suiteMisguided Missile
Ruff and Reddy answer an ad for the promise of travel and adventure. A wily professor tricks them into taking off in a rocket ship.
Lire la suiteTriple Trouble Trip
The professor instructs Ruff and Reddy to gather information on the moon as they orbit around it.
Lire la suiteAround the Moon in Eighty Ways
An errant button press sends the rocket off course.
Lire la suiteButton, Button, Who Pushed the Button?
The rocket heads for a mysterious planet.
Lire la suiteNo Traces of Aces of Spaces
The boys are held captive by a race of tiny aliens, the Lilipunis.
Lire la suiteLilipunies Meet Mooney Goonies
Bound by the Lilipunies, Ruff and Reddy plead their case.
Lire la suiteLittle Guys are a Big Surprise
Ruff and Reddy, along with the Lilipunies, are menaced by a creature called the Blop.
Lire la suiteTwo Is Company — a Million Is a Little Crowded
Reddy's dander is raised when he sees the Blop picking on the Lilipunies.
Lire la suiteBig Bop for a Big Flop
Reddy fights back against the Blop, who takes Ruff captive.
Lire la suiteThings Get Tough for Ruff — Sure 'Nuff
Reddy searches the Blop's cave for Ruff.
Lire la suiteWhap — Caught in a Trap by a Sap
The Lilipunies help Reddy construct a spider web with which the catch the Blop.
Lire la suiteSpin, Spin a Web to Catch a Blop In
The boys beat a hasty retreat to their rocket.
Lire la suiteHave Blop, Will Travel
After the Blop gets away in the boys' rocket, the Lilipunies come up with a mode of transportation for Ruff and Reddy to return to Earth.
Lire la suite