A bank teller discovers he is actually a background player in an open-world video game, and decides to become the hero of his own story. Now, in a world where there are no limits, he is determined to be the guy who saves his world his way before it's too late.
In 1984, a young programmer begins to question reality as he adapts a dark fantasy novel into a video game. A mind-bending tale with multiple endings.
This 90-minute factual drama goes behind the scenes of the hit video game Grand Theft Auto, arguably the greatest British coding success since Bletchley Park. The fastest-selling entertainment product in history comes not from Silicon Valley, but is driven by a bunch of British game designers. Friends since their school days, they are led by the game's mastermind-designer, Sam Houser. By 2002, Sam and his creative team have constructed for their fans a vast virtual world, teeming with a high-octane mix of criminal characters, lethal weapons and outrageous storylines. Here you can even shape and sculpt your avatar, crafting their character and appearance to your personal preference. This drama is for an adult audience and has not been authorised by the producers of Grand Theft Auto. Rather, it is based on court documents and interviews with many of those involved in the real events behind this compelling story.
Follows the dramatic journeys of video game developers as they create and release their games to the world. It's about making video games, but at its core, it's about the creative process, and exposing yourself through your work.
Joe, a programmer and obsessive self-quantifier, and Emily, a budding comedy performer, are happily married until they decide to use one another in their work. A dark comedy about love, technology, and what can’t be programmed.
For years, we have tried to harness the power of the human mind… and failed. Now, one breakthrough will change everything. Beyond technology. Beyond humanity. Beyond control. David, Ryan, and Jordan hope the telepathy invention will solve all their problems, but the bleeding-edge technology opens a Pandora’s box of new dangers, as the team discovers that when they open their minds, there is nowhere to hide their thoughts.
A documentary about the world of software and the software makers. How do people from outside the industry see it and what do people from inside the industry think about regular computer users?
In the 1980's, something changed the world forever. Computer technology, mostly due to the appearance of affordable Commodore 64's, entered households worldwide, providing the opportunity for everyone to create digital art. Moleman 2 is about the demoscene subculture, told by mostly Hungarian sceneres, but it features also some other nationalities.
"Give me ten million dollars and trust me, we'll deliver a low-cost microprocessor compatible with Intel". This was former IBM Fellow and Dell Senior VP Glenn Henry's 1995 pitch to start a microprocessor company focused on low-cost Intel-compatible processors ("x86"). This documentary follows Henry and his team as they race to complete their latest chip, and offers an inside look at Centaur's unique management environment.