When the creator of a popular video game system dies, a virtual contest is created to compete for his fortune.
Liquidated after discovering a corporate conspiracy, mild-mannered graphic artist Patience Phillips washes up on an island, where she's resurrected and endowed with the prowess of a cat -- and she's eager to use her new skills ... as a vigilante. Before you can say "cat and mouse," handsome gumshoe Tom Lone is on her tail.
As the city is locked down under quarantine, Alice joins a small band of elite soldiers, enlisted to rescue the missing daughter of the creator of the mutating T-virus. It's a heart-pounding race against time as the group faces off against hordes of blood- thirsty zombies, stealthy Lickers, mutant canines and the most sinister foe yet.
In a violent, near-apocalyptic Detroit, evil corporation Omni Consumer Products wins a contract from the city government to privatize the police force. To test their crime-eradicating cyborgs, the company leads street cop Alex Murphy into an armed confrontation with crime lord Boddicker so they can use his body to support their untested RoboCop prototype. But when RoboCop learns of the company's nefarious plans, he turns on his masters.
In the future, medical technology has advanced to the point where people can buy artificial organs to extend their lives. But if they default on payments, an organization known as the Union sends agents to repossess the organs. Remy is one of the best agents in the business, but when he becomes the recipient of an artificial heart, he finds himself in the same dire straits as his many victims.
In the future, the inmates of a private underground prison are computer-controlled with cameras, dream readers, and devices that can cause pain or death. John (Christopher Lambert) and his illegally pregnant wife Karen (Loryn Locklin) are locked inside "The Fortress" but are determined to escape before the birth of their baby.
Years after the Racoon City catastrophe, survivors travel across the Nevada desert, hoping to make it to Alaska. Alice joins the caravan and their fight against hordes of zombies and the evil Umbrella Corp.
For years, we have tried to harness the power of the human mind… and failed. Now, one breakthrough will change everything. Beyond technology. Beyond humanity. Beyond control. David, Ryan, and Jordan hope the telepathy invention will solve all their problems, but the bleeding-edge technology opens a Pandora’s box of new dangers, as the team discovers that when they open their minds, there is nowhere to hide their thoughts.
A political thriller steeped in illegal oil trading, the Russian Mafia, and governmental cover-ups.
Inventor Nick Miller dreams of traveling through time, of stopping war and curing humanity's problems. He invents the Transport, a time machine, to better the world. When he sells his invention to a defense contractor, the time machine is used by its evil CEO as a sinister weapon. Nick soon discovers that the future has been changed into a desolate wasteland controlled by gangs. Robertson has sold use of the Transport to anyone who wants to take advantage of knowing the normal course of history. The only way Nick can stop the destruction of the future is to erase his past. If somehow he can prevent his past-self from creating the Transport, the threat will be averted. In this pulse-pounding race through time that takes you from the future of 2041 to the Revolutionary War, Nick must risk everything to try and save the future!
In a dystopian near future, a corporate heist goes wrong and the team members struggle to survive a desperate escape through the apocalyptic sprawl with their stolen prize, a weapon of unspeakable power. As they navigate the urban wasteland, they must contend with barbaric gangs, corporate death squads and the terrifying truth about the weapon they have stolen.
ZAIA Enterprise CEO Leon Arkland has abducted Jin away from Metsuboujinrai.net. A large number of soldier-model Huma Gears "Sold" were seen by Naki and Ikazuchi while rescuing Jin. The intention of Leon Arkland was to mass-produce "Sold" and sell them as weapons all over the world. Jin is indignant at the fact that Humagears are about to be used as a weapon, and tells the other members of Metsuboujinrai.net that he wants to free the "Solds". Four people who transform into Kamen Riders will fight to release the "Solds". However, something unexpected happened... What happened to Jin, while he was captured by Leon? According to Leon's plan, the being that poses the "greatest threat" to humankind is about to be born in a surprising way...
Set in Tokyo's otaku mecca Akihabara, "Akihabara@DEEP" tells the story of five otaku who drop out of society and end up founding their own successful IT venture called Crook. But Nakagomi, president of an influential electronics company called Digital Capital, will do anything to get his hands on Crook.
In a world ravaged by a virus infection, turning its victims into the Undead, Alice continues on her journey to find survivors and lead them to safety. Her deadly battle with the Umbrella Corporation reaches new heights, but Alice gets some unexpected help from an old friend. A new lead that promises a safe haven from the Undead takes them to Los Angeles, but when they arrive the city is overrun by thousands of Undead - and Alice and her comrades are about to step into a deadly trap.
A shamed ex-freighter captain takes one last shot at redemption, only to find he is a puppet for a grander scheme.
Insurance Director Stig Roxby is worth a hundred times more than an ordinary high school teacher. But he doesn't think that's enough, but sees himself forced to work with four other director colleagues to lift the bonus cap to be even more valuable. After some complications, Stig Roxby realize the brutal truth: he has everything but the essentials...
Cutting edge technology spawns an enterprise of unimaginable, greed which manipulates life and death as the ultimate profit-making tools.
Part 2 of the sequel to "Three in the Afternoon." A showdown between the heroes and Hasbro's goons commences as both sides fight for ownership of the lightsabers. Should they try and destroy the shipment of real lightsabers before its delivered to the toy store, or will they give in to the dark side and keep them for themselves?
Of Games and Escapes is a psychological drama about Patrick McBride, a career salesman and amateur board game developer, who needs to make a difference in the world before he ends his own.